VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

January_2000
Re: Rebuilding the PCB for a vector game


From: John Robertson ( )
Date: Thu Jan 06 2000 - 10:11:11 CST


Probably easier to find parts for some of the dedicated games, then cloning
into a soon to be obsolete PC-clone. After all , at least with a dedicated
game some bright person (Clay, Dave H., etc) will figure out a work-around
for an obsolete part more easily than trying to figure out a part for one
of thousands of motherboards for PC-clones...

John :-#)#

At 01:13 AM 1/6/2000 -0500, you wrote:
> > > Given a 586 PC-clone with the proper number of parallel cards for
> > > driving the
> > > monitor and sound cards, you could run emulation software that would be
> > > indistinguishable from the real hardware.
>
>...and how long until you can't find parts for 586's? heh.

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