VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

April_2000
Re: VECTOR: Soft game settings vs. dipswitches?


From: Rodger Boots ( )
Date: Wed Apr 05 2000 - 21:25:55 CDT


Clay Cowgill wrote:

> >The problem here is that the "10 year" battery life scares some of the
> >collectors and that EEPROM wears out. So what you need is something that
> >doesn't wear out and has no battery. And if you throw in nostalgia value
> >also
> >that only leaves one thing---magnetic core memory! (Running for cover at
> >high
> >speed!)
>
> Remember the Mindset PC? It had bubble-memory cartridges, maybe there's
> some of those out there in surplus land. ;-)
>

Actually, if you don't need a LOT of memory you could always use Tormat
assemblies from Seeburg jukeboxes. (All right, I'm just being silly now.)

>
> I think that 10-20 years down the road there will be larger problems than
> replacing a battery-backed SRAM chip involved in keeping these old games
> running...
>
> -Clay
>
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--
Windows:

32 bit graphical interface for a 16 bit patch for an 8 bit operating system written for a 4 bit processor by a 2 bit company that can't stand 1 bit of competition.

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