VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

July_2000
Re: VECTOR: Asteroids display question


From: Neil Bradley ( )
Date: Sat Jul 15 2000 - 20:28:11 CDT


> are extremely small (about 1 pixel if these were raster games) and do not
> follow the rocks when they move. Has anyone ever seen this or know what
> might be causing this?

Sounds like one of the counter bits is stuck low. I'd check your DVG
X/Y counters or the wires from the counters to the DACs.

-->Neil

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Neil Bradley "If ignorance is bliss, you must be orgasmic." - Me
Synthcom Systems, Inc. ICQ # 29402898

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