In message "cine -> wg adapter", writes:
> vector being drawn. The emulator can feed you vector information in any
> format you'd like (including the the *real* vector end points), and as long
> as you can refresh the screen before the next screen (which you have to do
> in any design), everything can be made to work.
How is screen refresh controlled in the current emulator?
Could you use the same scheme?