VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

August_1997
RE: Bizarre Tailgunner (2) Experience


From: Ozdemir, Steve ( )
Date: Thu Aug 21 1997 - 15:14:52 CDT


G'day Al (and all),

Actually, I'd like to see an I/O board for Eliminator so Zonn and I
could hack our two 4 player Eliminators together. With one link between
our two 4 player Eliminators, we'd vault the competitive experience to
new heights! Kinda reminiscent of the old 8 player tank games that I
remember in arcades from the late 70's (but with two screens)!

                Steven S Ozdemir
                

ps - I will drag Zonn one way or another into a project someday! 8^)
8^) 8^) Well, either that or he'll push me into writing Cinematronics
games (without wait state generators)!

>----------
>From: ]
>Sent: Thursday, August 21, 1997 2:15 PM
>To:
>Subject: RE: Bizarre Tailgunner (2) Experience
>
>"I'd be
>much more interested in having this for the Sega XY platform (where
>adding another card to the cage isn't impossible)"
>
>..I was wondering, now that the 4 player Eliminator was available
>w/o SC, how long it would be before someone tried a net game of
>4 player Eliminator on the simulator :-)
>


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