VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

August_1997
Re: Bizarre Tailgunner (2) Experience


From: Clay Cowgill ( )
Date: Thu Aug 21 1997 - 18:38:23 CDT


[X-pilot]
>While offtopic, I have to agree with Paul; I played this game a lot in college.
> That game rocks! It's more like Gravitar with kick! Maybe I can start
>playing again as soon as I get that ISDN line installed ;-)

X-pilot's cool, but my favorite example of a great multi-player game that
really lended itself to workstation performance (at the time) was X-tank.
You could make these god-awful complicated to control tanks with all sorts
of armaments. Separate rotating turrets and direction control was *really*
cool. :-) Of course once we discovered this little thing called "source
code" everything got a bit out of hand... (It always reminded me of Bolo
on the Apple II...)

-Clay

Clayton N. Cowgill Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.
\/ Communications Division http://www.supra.com/


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