VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

October_1997
Re: Multigame controls...


From: Christopher X. Candreva ( )
Date: Wed Oct 08 1997 - 13:03:01 CDT


On Wed, 8 Oct 1997, Clay Cowgill wrote:

> For example-- Space Fury. The code only once looks at input port 0xFA.
> (0xFA contains the right and left rotate button status.) Doesn't self test
> check those inputs too? Seems like if it did there'd need to be at least
> two accesses to 0xFA. Odd. Can you read an I/O port address indirectly on
> a Z-80?

>From "Timex Sinclari 2068, 1500, and 1000 Machine Language Programming and
Interfacing", page 197:

Immediate addressing is available the the accumulator (ie: register A),
while the B, C, D, E, H, and L registers use register indirect addressing.
The block I/O instructions are also register indirect.

In a word -- yes.

-Chris

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Chris Candreva -- -- (914) 967-7816
WestNet Internet Services of Westchester
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