VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

October_1997
Re: Emulator: Star Castle (Available)


From: Clay Cowgill ( )
Date: Fri Oct 10 1997 - 11:24:19 CDT


>BTW2 I'm planning to write a portable "C" version of the CPU for
>integration into....stuff. Sorry Clay, ours won't run on 486-33.

How much CPU do you need? What percentage time is spent in screnn drawing
code? (It's likely any... 'er... "stuff" would have some sort of
low-cpu-use vector drawing card in it...)

486-66's are pretty cheap too. ;-)

-Clay

Clayton N. Cowgill Engineering Manager
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