"Travis Hagen used my Sega Vector Editor on the PC to make some really nice
logos for all the games (like the ones on the covers of the manuals), so I
might try dropping those into the menu system to spruce it up..."
cool...
re: overrunning the vector engine
I guess I never told you what the numbers on top of the simulated display
were for... I had put up the symbol and vector count, and there was supposed
to be a 'vector time used' percentage as well, so you could tell in the
simulation if you'd run out of drawing time on a real display.