VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

December_1997
Re: timer0, etc


From: Clay Cowgill ( )
Date: Tue Dec 09 1997 - 17:45:56 CST


>"Ok, so *where* do the Timer0, Timer1, ... Timer3 signals in the vector
>generator originate in Asteroids Deluxe?"
>
>On Asteroids, they come from bits 4-7 of the vector instruction
>(DDMA4-7) and are latched at LATCH1/ time in the ls273 at F6.
>
>Is it different on Dlx?

Oh, sure, when you put it *that* way.

Yes, that's exactly how it is on AstDlx. I'm just blind.

*sigh*...

-Clay

Clayton N. Cowgill Engineering Manager
_______________________________________________________________________
/\ Diamond Multimedia Systems, Inc.
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