VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

September_1998
Space Duel...


From: Clay Cowgill ( )
Date: Tue Sep 29 1998 - 12:17:41 CDT


Hi all,

I got a pretty nice Space Duel last weekend (soon to be a Space
Duel/Color Asteroids ;-). While playing I noticed something I didn't
remember from the early 80's...

When there's a (lot) of objects on the screen, if you shoot a medium or
large object the machine makes a little "bip" noise and the object
completely disappears. I guess there aren't an open slots in the object
list so it can't fork off two smaller shapes. Anyone else notice that?

(Obligatory whining: I hate those little "plus sign" guys that you have
to shoot like 10 times before they die. :-( I might have to
disassemble the source and just remove that feature. Maybe use the
extra objects for a deeper bullet queue or something. *grin*)

-Clay


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