VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

October_1998
RE: Dedicate Major Havoc rollers


From: Clay Cowgill ( )
Date: Tue Oct 20 1998 - 11:36:48 CDT


I was thinking about trying it-- a quick visual inspection seems to
indicate that the Kick(man) controller has a lot fewer "teeth" than a a
Major Havoc roller, so you'd probably need to either spin the ball more
or change out the interrupter wheel to get more "clocks per spin". :-)

Seems like a roller controller would be a relatively easy thing to make.
Have a plastic shop lathe a nice "roller" shape out of some translucent
plastic. I'd be inclined to just drill it through the center, mount a
shaft through it and use a couple trackball bearings and one-axis of the
trackball encoder to finish it off.

I have a prototype Major Havoc roller-controller-- the "roller" actually
sat on two trackballbearings and has no center-shaft. Is that how it
was for the production one? (Anyone have an exploded view of a Major
Havoc roller controller online?)

It wouldn't be too bad to make a latex mould and cast a resin "frame"
for a roller-controller. Just make it accomodate a standard diamater
shaft with roller and use trackball parts from Happ. Probably be
relatively expensive to produce in low numbers though. Be kinda neat to
try...

-Clay

> ----------
> From: ]
> Reply To:
> Sent: Monday, October 19, 1998 8:31 PM
> To:
> Subject: Re: Dedicate Major Havoc rollers
>
> In a message dated 10/19/98 1:45:39 PM Eastern Daylight Time,
> writes:
>
> << As a side note, I believe you should be able to (with some
> imagination)
> use a
> KickMan roller controller (it's the only other bi-directional
> trackball I can
> think of used in a game). KickMan parts I would think would be a lot
> easier
> to
> find...you may want to try that route.
> >>
>
> I've got a "Kick" controller, but I'm hesitant about butchering one of
> my
> Atari vector panels to stick the thing in there. Has anyone done this
> with a
> "Kick" controller??
>
>


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