VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

January_1999
crystals vs crystal oscillators


From: Al Kossow ( )
Date: Tue Jan 19 1999 - 12:28:08 CST


the bigger difference is a crystal is a passive component and can be
thought of as a inductor/capacitor with a very high 'Q' (roughly, the
'bandpass' of the tuned circuit). an oscillator adds an active feedback
circuit to create an 'oscillator'

most of the time, on video games, the active component is two inverters
hooked in series with a crystal somewhere in the feedback path.


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