VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

September_1999
Re: Quantum cpo? Re: Tempest CPO Art Differences


From: Matthew Sell ( )
Date: Tue Sep 07 1999 - 09:04:48 CDT


Does somebody have a FAQ or HOW-TO list for having Repro CPOs produced?

I've got a Battlezone with a flawless control panel (thanks XY Vids!) that could
be a prototype for an overlay.

I guess I'm not sure where to start and how to approach this whole project.

    - Matt

wrote:

> In a message dated 9/2/99 7:50:22 AM Eastern Daylight Time,
> writes:
>
> << There was someone who was doing a Quantum cpo. He even took everyone's
> serial #'s down. Not just from the cabinet but from their pcbs as well.
> That was quite awhile back. Any word from this guy?
> >>
>
> This was me. I'm sorry, but I've been so damn busy with work, that I haven't
> had a chance to do much with it. I'm reluctant to send mine out to be scanned
> (no offense to anyone on this, and not to brag, but look at the May issue of
> Gameroom magazine...). I'm planning on having someone scan mine (with a ton
> of scans, from every possible angle) with a really good flatbed and handheld
> scanner. Then, perhaps one of the "overlay masters" can go to work on it.
> Again, I'm sorry this project hasn't really gone too far yet, I just haven't
> had the time lately.
>
> TTYL,
> MK

--
NOTICE:

This program is sold by weight, not by volume. Some settling of code may have occurred during shipment. Always shake and recompile before using. Refrigerate after use. Expiration date and plant code are stamped in the registry. If you are not satisfied, promptly return any unused portion for refund.


HOME