VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

October_1999
Re: Vector programming


From: Andrew Wilson ( )
Date: Fri Oct 08 1999 - 16:30:30 CDT


        Geez, I can't believe it. A bunch of classic game afficionados
dismissing a game because of its blocky low res graphics?

        It's the gameplay of T2K that was cool, not the crummy 320x240
graphics (well, once you got used to playing Tempest without a spinner). The
gameplay and various powerups were actually pretty inspired (thanks to
the original author, Jeff Minter/Llamasoft, who did the Jaguar version from
which the various ports sprang).

                                Drew

Date: Fri, 8 Oct 1999 14:01:46 -0700 (PDT)
From: Neil Bradley < >
To: "' >
Subject: RE: Vector programming
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> The only way to Play Tempest 2K was on the Jaguar.

Eh? There was a PC version of it, too. I had a demo copy of it when I
bought my Wingman Warrior. Was real blocky and had low res graphics.

-->Neil

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