VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

November_1999
RE: Space Wars Demo


From: Clay Cowgill ( )
Date: Mon Nov 01 1999 - 16:41:54 CST


You know...

The talk of gravity calculation and the cartridge-based Space Duel made me
think... We could always stick another processor on the cartridge for a
game-- just map it as R/W memory. (A little 50Mhz Scenix chip with some
dual-port RAM would probably make a pretty good/cheap "mathbox". ...and
would be good "copy protection" for commercial games to boot.) Probably not
worth the extra effort required, but thought I'd mention it. :-)

-Clay


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