VECTORLIST - The Mailing List For The Technical Discussion of Vector-Based Arcade Games

November_1999
Re: Amplifone HV probs/Thank you John Robertson


From: Matt Rossiter - Verio Southern California ( )
Date: Thu Nov 18 1999 - 10:20:20 CST


That kind of sounds cool doesn't it? The actual hardware in your game
blows up from not escaping the Death Star explosion quick enough! That
might even work on ebay - "This rare game actually explodes if you don't
reach safe distance - just like in the movie"

So - not to change the subject - but is it really true that those HV
transformers are not built well because the supervisor set off the fire
sprinklers with his cigaratte - getting water all over the winding
material?

Matt

_____________________________________________________________________

On Thu, 18 Nov 1999, Jeff Anderson wrote:

>
> Noel,
> I wouldnt not hesitate to use the red HVT in a Quantum or an ESB. But
> even if you mod it, DONT use it in a SW. Reds simply cant take the death
> Star explosion and it will fry soon. I have had success running reds in
> ESBs and Quantums for very long periods of time. I had an ESB cockpit with
> a 25" monitor running a red for over 2 years 14 hours a day! It did
> finally conk out.. I had one other red I tried to run in a SW, it lasted 2
> games.
>
> Jeff
>
>
>
>


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