From spies.com!owner-vectorlist Mon Feb 2 10:49:05 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 10:48:14 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <01BD2FDB.3BAA4600 > From: Frank Palazzolo To: "'vectorlist > Subject: SP0250 and SP0256 info Date: Mon, 2 Feb 1998 13:05:22 -0500 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Frank Palazzolo Thanks to Mark Magness, who showed up with a GI databook, and a scanner - the following docs are now online on my web site at http://www.2bits.simplenet.com/ SP0250 Data Sheet SP0250 Applications Manual SP0256B Data Sheet SPR016 2Kx8 Serial ROM SPR032 4Kx8 Serial ROM SPR128 8Kx8 Serial ROM I'm happy to report that there are now "no technical issues" with simulating an SP0250 - It's just a matter of time :) And, the SP0256 has documented test modes which should make it much simpler to figure out what's inside that as well. As if this wasn't enough good news, Mark also has datasheets for the Votrax SC-01 and SC-02, which I'll put up as soon as I get them. Thanks, -Frank palazzol From spies.com!owner-vectorlist Mon Feb 2 10:58:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 10:58:08 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Mon, 2 Feb 1998 10:58:06 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Re: SP0250 and SP0256 info Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) Would it be ok to mirror this stuff on spies? From spies.com!owner-vectorlist Mon Feb 2 11:00:58 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 11:00:46 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: Shipping update: Sega Multigame Date: Mon, 2 Feb 1998 10:59:44 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Hi all, I probably won't be shipping any Sega Multigames this week. Tara (my wife) is the only one at work that knows how to run the FedEx and DHL shipping systems and she's out of town for a week for a funeral... Soooo, I'm just going to keep building them up and probably blast a whole bunch out around the 9th. I've got boards "in-process" for all the checks I have right now, so if you're waiting to send payment, now is a good time to do it. Oh, yeah, in the "justice served" department. This batch of boards will be built using EPROMs pulled from a "Mortal Kombat II" boardset. *GRIN* Revenge of the Classics. :-) I should have some little certificates made to include with the kit... "This Classic Game Upgrade was made with at least 25% Post-Consumer beat-em-up game content." -Clay Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Mon Feb 2 11:07:40 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 11:07:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Mon, 2 Feb 1998 12:54:02 -0500 (EST) From: Dwight Anderson X-Sender: mayday19@u2.farm.idt.net To: vectorlist Subject: Re: forward air In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Dwight Anderson > > I ended up using Land Air Express. When they gave me a quote, he asked me > what forward air was going to charge and he just picked $20/100 lbs. When I > took my game in, they provided the palette and the plastic wrap, I brought > along a bunch of cardboard and we wrapped it all up. He asked me if I was > given a quote and I told him what it was, so it ended up costing me $100 to > ship a 488 lbs. star wars cockpit from Denver to Texas. > > They have ports in TX (lots of them), IL, MO, CO, MI, TN, OK, NE, UT, KY, > KS and Toronto. They told me I would need to get an account if I wanted to > ship any more games. > Their main location is in KY, and their number is (502) 781-0655. It is depot-specific. The Atlanta FA depot used to let you just drop off games, and they would pallet and strap them for you. now you have to do it all yourself. The depot up where I live in MN does not have the facilities to strap and pallet games so you must do it yourself. but Lan Air is the SAME COMPANY as FA. Forward Air does not air freight the games around, they put them in Land Air Trucks and truck them to their destination (at least that is what they told me they do) Jeff > From spies.com!owner-vectorlist Mon Feb 2 11:28:43 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 11:28:39 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: Chris Cope Message-Id: <199802021702.KAA28444 > Subject: Re: Fw: No more foward air? In-Reply-To: <34D2CF23.46D7 > from Jess Askey at "Jan 31, 98 00:13:39 am" To: vectorlist Date: Mon, 2 Feb 1998 10:02:30 -0700 (MST) X-Mailer: ELM [version 2.4ME+ PL38 (25)] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Chris Cope > Well the Denver depot seems to be different for some reason. The > corporate HQ said they were more than happy to ship vids and that > applied to all the depots. But time and time again, the manager at > the denver depot (Tony) refuses to ship them!!?? Even vector games :-0 > jess It sounds like someone ought to talk to corporate HQ about Tony. Maybe a little corporate "encouragement" will get him in line. Chris Cope From spies.com!owner-vectorlist Mon Feb 2 13:48:06 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 13:47:02 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <017201bd3023$fb3fe860$e8451ed1@flash.net> From: "Callan Hendricks" To: Subject: G08 - Proprietary Chips. Date: Mon, 2 Feb 1998 15:46:11 -0600 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Callan Hendricks" Hey all, It seems someone convienently stole an IC off one of my spare G08 High Voltage Cages. Does anyone know what IC600 ( on main deflection board ), and IC900 (on high voltage cage) are? Thanks! Callan. From spies.com!owner-vectorlist Mon Feb 2 14:04:48 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 14:04:29 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Mon, 2 Feb 1998 14:04:27 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Re: G08 - Proprietary Chips. Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) "Does anyone know what IC600 ( on main deflection board ), and IC900 (on high voltage cage) are?" They are custom parts made for Sega. ..yet another reason to redo the deflection and HV boards.. From spies.com!owner-vectorlist Mon Feb 2 14:55:19 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 14:55:08 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Mon, 2 Feb 1998 14:55:06 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: WG6102 schematic Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) A friend of mine with a D sized scanner scanned a few things for me today, including a WG schematic which has the P327 version of the deflection board (which has the input protection circuit on it) The drawing is on the schematics page on spies From spies.com!owner-vectorlist Mon Feb 2 15:08:17 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 15:08:10 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: Display Corrector update... Date: Mon, 2 Feb 1998 15:07:11 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Greetings everyone. In between building Sega Multigame boards (damn that gets dull after a couple hours) I worked on the display corrector board. For those of you that want to skip my "usual" technical babble-- the short version of the story is this: got it working with Star Wars now and the results look REALLY NICE! Long technical-babble version (with some Star Wars troubleshooting thrown in): For some reason the display corrector as implemented for Major Havoc didn't work worth a damn with Star Wars. After some poking and prodding I came to the conclusion that the voltages present at the output of the current->voltage convertor in the AVG on Star Wars are much smaller than those on Major Havoc (or Space Duel, or anything else for that matter). This was/is particularly mystifying since the component loads and schematics are IDENTICAL. I'm writing this one off to programming differences. It's as if Star Wars was written with the "scale" intentionally turned down to give some dynamic range for the death star explosion at the end of something. Weird. Once I figured that out, I set about making changes to the display corrector to "fix" the problem. I started by simply figuring that if I just boosted the XREF and YREF voltages going to the DACs that the rest would work. So, I put a 4.7K resistor in parallel with each 7.5K 1% resistor off the collector of the 2n3906 in the linear scaling circuit. This made the image larger, and everything seemed fine, except... That broke scaling. This was odd, since the only time it was noticeable was when "flying down to" the deathstar and the "star wars" scroller in the demo mode. Everything else was fine. I also managed to toast the 2N3906 in the VREF circuit (put the 4.7K resistor across the resistor controlling base current to the 2n3906 by accident. Oops.). This results in a vector display that looks as though all the objects are "blown apart" slightly and listing down and right. My board that had the "Z intensity problem" (aka, all color guns were stuck "ON") ended up having two problems-- a) a cheap socket for the DAC had an internally open pin which was preventing good Z-intensity infomation, and b) a TINY short around the intensity DAC's TL082 was lifting the output rail high. Anyway, all those aside, I came up with a good "corrector" circuit with a variable "bow" control. I ended up removing the XBIP control inside the display corrector. It only functions in conjunction with the VDR (which is probably impossible to buy now-a-days anyway) and as near as I can tell the VDR makes NO visible changes to the display. I remember someone thinking it helped control "blooming" near the screen edges? In the "neat" category-- if you omit (or bypass) the 100ohm series resistor in the X-axis output of the AVG you get a really wild "ringing" effect on the output. The neat part is that all "regular brightness" objects are drawn w/out problems on the screen, but bright objects (x-wing fire, TIE fireballs, etc) get a "wavy" appearance-- like applying a varying frequency sine-wave to each individual vector. Looks kinda cool, actually... The display corrector looks great with Star Wars. I'll try it with Major Havoc tonight. It has a disable switch to turn it off if using an already "corrected" game. Right now it *really* looks like the right way to do it is to take the 'inputs' right off the digital switches (those two little jumper wires coming off the AVG on Major Havoc and going to the card-edge connector? You got it... That's what those are for.). I'll try it with the "monitor level" signals attenuated down, but I think there might be some video quality compromises there. (Or Atari probably would have done it instead of hand-modifying the Major Havocs...) -Clay Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Mon Feb 2 15:34:10 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 15:33:41 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison ) Date: Mon, 2 Feb 1998 17:32:53 -0600 (CST) From: Mark Jenison Message-Id: <9802021732.ZM3793@calcite> In-Reply-To: aek (Al Kossow) "WG6102 schematic" (Feb 2, 2:55pm) References: <199802022305.SAA20926 > X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM X-Mailer: Z-Mail (3.2.1 10apr95) To: vectorlist Subject: Sega XY boards part III Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mark Jenison "Oh, which box should I pick next?? Let's see..." [Hmm...This one is filled with XY boards (controllers and timing boards)...I certainly don't need 70 sets of these...I doubt if they all work, and since I only have about 10 ribbon cables, I'd better just limit to 10...] Sega XY pairs tested working: $30 + S&H. I probably can only make 10 working sets due to ribbon cable constraints. I don't want to test past the number of cables I have, because then it goes like this: "Pull cables off, test another set, pull cables off, damn I bent a pin. Oops, it broke off...down to 9 cables...". Been there, done that. The last batch of boards went out this week. Gregg and Steve's are still pending because of mistakes I made, but they will go out in next weeks batch. Also, if anyone can let me know what Sega XY board they'd like to see for next weeks sale, let me know so I can see what priority I should put on working on these... ________________ ______ ___ _____ __ / __/ / / / |/ / / |/ //|/|/|_______________ Mark Jenison / __/ /_/ / / / | // | / |__ __/ _ /__ \ jenison /___/___/_/_//_/_/_/|_//__|/__| / / / // / / Sega XY FAQ author /_/|_| /_/ /____/_/|_| ________________ The One and Only 4-player vector game From spies.com!owner-vectorlist Mon Feb 2 15:37:26 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 15:37:24 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: zonn (Zonn) To: vectorlist Subject: Re: Display Corrector update... Date: Mon, 02 Feb 1998 23:38:34 GMT Message-ID: <34d757cc.15330457 > References: In-Reply-To: X-Mailer: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: zonn (Zonn) On Mon, 2 Feb 1998 15:07:11 -0800, Clay Cowgill = wrote: > It only functions in conjunction with the VDR >(which is probably impossible to buy now-a-days anyway) and as near as I >can tell the VDR makes NO visible changes to the display. I remember >someone thinking it helped control "blooming" near the screen edges?=20 They correct for linearity. Images are drawn bigger near the edge of a = screen. They do a nice job on the Tempest setup screen, where you can setup a = bunch of squares and adjust for any non-linearities the size of the squares. When I start my attack on the Cinematronics color card I'll check out how= they did this without using VDRs (they also had problems finding those = things). They most likely used the non-linearity of a diode or transistor junction to = adjust for the blooming. -Zonn <><><><><><><><><><><><><><><><><><><><><><><><><><><>< ------ ___ Member of A.A.C.S.: |---- | ( ) Association for Artistically / / ( () ) Challenged Signatures / / //\\ // (__) / ---/ // \\ //\\ // zonn -------| // \\/ From spies.com!owner-vectorlist Mon Feb 2 16:44:39 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 16:44:21 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Display Corrector update... Date: Mon, 2 Feb 1998 16:43:19 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > They correct for linearity. Images are drawn bigger near the edge of > a screen. > They do a nice job on the Tempest setup screen, where you can setup a > bunch of > squares and adjust for any non-linearities the size of the squares. > Hmmmm. Well, I'll play with it more tonight. On a WG monitor none of my (unmodified) Star Wars boardsets produce what I'd consider a "linear" crosshatch pattern even with VDR's and x-lin pot adjustments. It's tough to make an A/B comparison though since removing the VDR mid-test results in a the image changing width and offset. Maybe I should make one of these (without VDR and x-lin adjustment) and send it to an impartial 3rd party to review the image quality? (Suggestions?) (It could just be that the removal of the "bow" effect makes such a difference that I don't notice any new linearity problems that are introduced... and 4 or 5 hours of "stare at screen, tweak circuit, stare at screen, repeat" probably numbs my objectivity. :-) > When I start my attack on the Cinematronics color card I'll check out > how they > did this without using VDRs (they also had problems finding those > things). They > most likely used the non-linearity of a diode or transistor junction > to adjust > for the blooming. > I'd be interested to hear the results of any findings you may have. Thanks Zonn. -Clay From spies.com!owner-vectorlist Mon Feb 2 16:52:15 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 16:52:02 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Mon, 2 Feb 1998 16:52:00 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: RE: Display Corrector update... Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) "> They correct for linearity. Images are drawn bigger near the edge of > a screen. " This seems to be exactly backwards from the curve trace that I took of the device last summer. As you increase the voltage, the current increases (roughly) x^2 (from memory). Since the part is between the deflection out and ground, I would assume that it would DECREASE the voltage output exponentially with voltage. From spies.com!owner-vectorlist Mon Feb 2 17:11:30 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 17:11:22 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Display Corrector update... Date: Mon, 2 Feb 1998 17:10:16 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > This seems to be exactly backwards from the curve trace that I took > of the device last summer. As you increase the voltage, the current > increases (roughly) x^2 (from memory). Since the part is between the > deflection out and ground, I would assume that it would DECREASE the > voltage output exponentially with voltage. > That'd be right, wouldn't it? If you're deflecting too much near the edges, you want to decrease the voltage output to bring it back into linearity. (Or am I bass-ackwards?) -Clay From spies.com!owner-vectorlist Mon Feb 2 17:24:11 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 2 Feb 1998 17:23:50 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: zonn (Zonn) To: vectorlist Subject: Re: Display Corrector update... Date: Tue, 03 Feb 1998 01:25:02 GMT Message-ID: <34dd711f.21815000 > References: In-Reply-To: X-Mailer: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: zonn (Zonn) On Mon, 2 Feb 1998 16:52:00 -0800 (PST), aek (Al Kossow) wrote: >"> They correct for linearity. Images are drawn bigger near the edge of >> a screen. >" > >This seems to be exactly backwards from the curve trace that I took >of the device last summer. As you increase the voltage, the current >increases (roughly) x^2 (from memory). Since the part is between the >deflection out and ground, I would assume that it would DECREASE the >voltage output exponentially with voltage. Yes, you are correct! You just read my email wrong (it's one of those = confusing sentences they warned you about in english class). Images are drawn bigger near the edge of the screen when the VDR is *not* installed. The VDRs are there to decrease the voltages as they near the = edges of the screen to compensate for the built in blooming effect. Sorry about my lan gauge (at times I feel like english is my second = language even though I speak no other languages!) -Zonn <><><><><><><><><><><><><><><><><><><><><><><><><><><>< ------ ___ Member of A.A.C.S.: |---- | ( ) Association for Artistically / / ( () ) Challenged Signatures / / //\\ // (__) / ---/ // \\ //\\ // zonn -------| // \\/ From spies.com!owner-vectorlist Tue Feb 3 07:38:25 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 07:36:36 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <3.0.3.32.19980203093538.006d5468@netins.net> X-Sender: omar@netins.net X-Mailer: QUALCOMM Windows Eudora Pro Version 3.0.3 (32) Date: Tue, 03 Feb 1998 09:35:38 -0600 To: vectorlist From: omar@netins.net Subject: Re: Sega XY boards part III In-Reply-To: <9802021732.ZM3793@calcite> References: <199802022305.SAA20926 > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: omar@netins.net At 05:32 PM 2/2/98 -0600, you wrote: >Sega XY pairs tested working: $30 + S&H. Count me in for a set. Thanks, Mike From spies.com!owner-vectorlist Tue Feb 3 10:53:59 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 10:53:51 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: display corrector, VDR, etc... Date: Tue, 3 Feb 1998 10:52:59 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Hi Guys, I grabbed engineering's digital camera last night an took some pictures for the display corrector. (As an aside, I think the digital camera manufacturers are in cohoots with the battery manufacturers. Damn those things suck the AA's fast!) I snapped some pictures-- spent god-knows how long cleaning them up and re-sizing in Photoshop and put together a web-page with the findings. Look and see what you think. The x-linearity clamping with the VDR is noticeable with "before and after" photos. I doubt you'd be able to see it unless some game puts up a diagonal cross-hatch though. Anyway, check it out-- http://www.e-volve.net/~clay/display.html I also took a bunch of pictures of my games and more "mystery photo" fodder, so I'll start that again sometime soon. ;-) -Clay Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Tue Feb 3 15:00:16 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 14:58:25 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <002601bd30f7$21b669a0$cbf4accf@station-1> From: "Eddie Pettit" To: Subject: Battlezone Help Date: Tue, 3 Feb 1998 17:57:39 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Eddie Pettit" I have a problem with my Battlezone I'm hoping someone on the list can help me with. I don't know a whole lot...so in replying act like your replying to an idiot.... OK, I turned on my BZ yesterday and before it had completely warmed up I pressed the start button. I don't know if this caused the problem...but I had been trying to give the machine a chance before hitting the button. Apparently, I wasn't paying attention and hit the button before the machine was completely up (screen) anyway. When the screen comes up it's fine for the high scores but the game demo is messed up and game play is messed up. Messed up in this case means....you can see the background mountains, moon and volcano, but the foreground features blocks, tanks, triangles and missles don't show and only random lines show. When a shot is fired...you also just see random lines. The background is visible the whole time. BTW the display at the top is very intermittent and mostly off..... Any help anyone can provide will be greatly appreciated.....I do not have a manual or schematics....if anyone has it on paper or the web, I'd be interested. Thanks in advance. --------- Looking for Side Art & 3D Goggles for Taito's Continental Circuit Sit Down Arcade Game Eddie Pettit Richmond VA Visit my homepage: http://www.erols.com/epettit/ Motorcycles - Arcade Games Visit my Company website: http://www.pettitcompany.com/ Public Records Filing & Research - Website Hosting & Design From spies.com!owner-vectorlist Tue Feb 3 15:23:56 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 15:22:36 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Battlezone Help Date: Tue, 3 Feb 1998 15:21:36 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > OK, I turned on my BZ yesterday and before it had completely warmed up > I > pressed the start button. I don't know if this caused the > problem...but I > had been trying to give the machine a chance before hitting the > button. > Apparently, I wasn't paying attention and hit the button before the > machine > was completely up (screen) anyway. [...] Ahhh, sounds like the dreaded "mathbox cold solder joints" problem to me. The Battlezone main board and "mathbox" board are joined by a kind-of primative ribbon cable. Remove the boards and resolder all the pins on the boards that the cable connects to. Should fix the problem, if it doesn't you might need to go through and remove/replace the socketed chips on the mathbox board. Flip the "test mode" switch on the inside of the coin door (top, but the hinge) and see what that says. I'll be you'll see an "M" (or is it an "L" or "H"?) to the right of center of the screen-- this says the mathbox is having problems... -Clay From spies.com!owner-vectorlist Tue Feb 3 15:39:46 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 15:38:41 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 3 Feb 1998 17:37:53 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: Battlezone Help In-Reply-To: <002601bd30f7$21b669a0$cbf4accf@station-1> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: On Tue, 3 Feb 1998, Eddie Pettit wrote: > I have a problem with my Battlezone I'm hoping someone on the list can help > me with. I don't know a whole lot...so in replying act like your replying > to an idiot.... Have you tried running the self-test? If you have, what did/didn't it say? If you don't know how to run the self-test, there is a little switch on the inside of the coin door that you flip to put the game in self-test mode. Joe From spies.com!owner-vectorlist Tue Feb 3 15:44:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 15:43:29 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison ) Date: Tue, 3 Feb 1998 17:42:38 -0600 (CST) From: Mark Jenison Message-Id: <9802031742.ZM24500@calcite> In-Reply-To: "Eddie Pettit" "Battlezone Help" (Feb 3, 5:57pm) References: <199802032306.SAA23575 > X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM X-Mailer: Z-Mail (3.2.1 10apr95) To: vectorlist Subject: Re: Sega XY boards part III Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mark Jenison All, I guess I'm suprized at the LOW amount of requests for XY boards. Looks like I'll have plenty left over. It seems that people would like to see some Eliminator sound boards for sale next, which can be turned into Zektor sound boards, provided some obsolete device hunters can find a source of AY-9-8912 (I think that's the sound chip number). Al? Clay? :-) I have a LIMITED supply of these, and I'd like to see how many people are interested in obtaining one of these boards, so I'm taking "I'd be interested" e-mails (no orders or guarantees, just a show of hands at this point). It's likely I'll have to limit one per person. Thanks! ---------------------------------------------------------------------- Mark Jenison E-mail address: jenison Cellular Infrastructure Group Motorola--Arlington Heights, IL ---------------------------------------------------------------------- From spies.com!owner-vectorlist Tue Feb 3 17:27:40 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 17:27:24 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: Mystery Photo... Date: Tue, 3 Feb 1998 17:26:14 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Hey guys, Not specifically related to vectorlist, but I know some of you liked these things in the past. I took a bunch of shots with a digital camera so I'm temporarily set for Mystery Photo fodder. I did something a little different for this one. Give it a shot if you like... http://www.e-volve.net/~clay/mystery.html -Clay Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Tue Feb 3 18:20:00 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 18:19:36 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 3 Feb 1998 21:18:49 -0500 (EST) From: Ed Henciak X-Sender: ethst3@unixs4.cis.pitt.edu To: vectorlist Subject: Re: Sega XY boards part III In-Reply-To: <9802031742.ZM24500@calcite> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Ed Henciak HEya Mark, You know....count me in :)....the obsolete chip's gonna be fun to find, but, still, count me in. BTW the check you will get for the Space Fury board is from my roomate (Brenda Staudt), so please don't think I'm shafting you.....thanks!!! Ed On Tue, 3 Feb 1998, Mark Jenison wrote: > All, > > I guess I'm suprized at the LOW amount of requests for XY boards. Looks like > I'll have plenty left over. > > It seems that people would like to see some Eliminator sound boards for sale > next, which can be turned into Zektor sound boards, provided some obsolete > device hunters can find a source of AY-9-8912 (I think that's the sound chip > number). Al? Clay? :-) > > I have a LIMITED supply of these, and I'd like to see how many people are > interested in obtaining one of these boards, so I'm taking "I'd be interested" > e-mails (no orders or guarantees, just a show of hands at this point). It's > likely I'll have to limit one per person. Thanks! > > ---------------------------------------------------------------------- > Mark Jenison E-mail address: jenison > Cellular Infrastructure Group Motorola--Arlington Heights, IL > ---------------------------------------------------------------------- > > > > > > From spies.com!owner-vectorlist Tue Feb 3 19:32:51 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 19:32:18 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 3 Feb 1998 21:31:12 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: Sega XY boards part III In-Reply-To: <9802031742.ZM24500@calcite> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: On Tue, 3 Feb 1998, Mark Jenison wrote: > It seems that people would like to see some Eliminator sound boards for sale > next, which can be turned into Zektor sound boards, provided some obsolete > device hunters can find a source of AY-9-8912 (I think that's the sound chip > number). Al? Clay? :-) Isn't in an AY-3-8912, or is this something totally different? Didn't someone turn up a stash of thse (and post about it here) a couple of months back (again, this is assuming that they're AY-3-8912s) Also, an AY-3-8912 is a lobotomized version of the AY-3-8910, so it probably wouldn't be too hard to get one of those (AY-3-8912) to work. Joe From spies.com!owner-vectorlist Tue Feb 3 19:47:36 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 19:47:18 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <004001bd311f$7d489d60$643eaccf@station-1> From: "Eddie Pettit" To: Subject: Re: Battlezone Help (game fixed) Date: Tue, 3 Feb 1998 22:46:32 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Eddie Pettit" >Flip the "test mode" switch on the inside of the coin door (top, but the >hinge) and see what that says. I'll be you'll see an "M" (or is it an >"L" or "H"?) to the right of center of the screen-- this says the >mathbox is having problems... It has an L. >Ahhh, sounds like the dreaded "mathbox cold solder joints" problem to >me. The Battlezone main board and "mathbox" board are joined by a >kind-of primative ribbon cable. Remove the boards and resolder all the >pins on the boards that the cable connects to. Should fix the problem, >if it doesn't you might need to go through and remove/replace the >socketed chips on the mathbox board. OK...it's fixed....I removed the cable connecting the 2 boards and made sure all of the wires were still connected. And then reseated the connectors and 'viola' it works! Thanks for all the responses...my game is now working again! BTW, does anyone know where I can get a manual and schematics? Are there any posted on the web? --------- Looking for Side Art & 3D Goggles for Taito's Continental Circuit Sit Down Arcade Game Eddie Pettit Richmond VA Visit my homepage: http://www.erols.com/epettit/ Motorcycles - Arcade Games Visit my Company website: http://www.pettitcompany.com/ Public Records Filing & Research - Website Hosting & Design From spies.com!owner-vectorlist Tue Feb 3 20:16:08 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 20:15:52 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <34D7EB99.AF15CF70 > Date: Tue, 03 Feb 1998 23:16:26 -0500 From: Scott Goings X-Mailer: Mozilla 4.04 [en] (Win95; U) MIME-Version: 1.0 To: vectorlist CC: Eddie Pettit Subject: Re: Battlezone Help (game fixed) References: <004001bd311f$7d489d60$643eaccf@station-1> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Scott Goings For the manual go to: http://www.gamearchive.com/video/manufacturer/atari/vector/html/battlezone.html Scott Eddie Pettit wrote: > >Flip the "test mode" switch on the inside of the coin door (top, but the > >hinge) and see what that says. I'll be you'll see an "M" (or is it an > >"L" or "H"?) to the right of center of the screen-- this says the > >mathbox is having problems... > > It has an L. > > >Ahhh, sounds like the dreaded "mathbox cold solder joints" problem to > >me. The Battlezone main board and "mathbox" board are joined by a > >kind-of primative ribbon cable. Remove the boards and resolder all the > >pins on the boards that the cable connects to. Should fix the problem, > >if it doesn't you might need to go through and remove/replace the > >socketed chips on the mathbox board. > > OK...it's fixed....I removed the cable connecting the 2 boards and made sure > all of the wires were still connected. And then reseated the connectors and > 'viola' it works! > > Thanks for all the responses...my game is now working again! > > BTW, does anyone know where I can get a manual and schematics? Are there > any posted on the web? > > --------- > > Looking for Side Art & 3D Goggles for Taito's Continental Circuit Sit Down > Arcade Game > > Eddie Pettit > Richmond VA > > Visit my homepage: http://www.erols.com/epettit/ > Motorcycles - Arcade Games > > Visit my Company website: http://www.pettitcompany.com/ > Public Records Filing & Research - Website Hosting & Design From spies.com!owner-vectorlist Tue Feb 3 22:33:05 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 3 Feb 1998 22:32:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <34D80B44.4A1A@istar.ca> Date: Tue, 03 Feb 1998 22:31:32 -0800 From: John Robertson Organization: John's Jukes Ltd X-Mailer: Mozilla 3.03Gold (Win16; U) MIME-Version: 1.0 To: vectorlist Subject: Re: Sega XY boards part III References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: John Robertson jwelser wrote: > > On Tue, 3 Feb 1998, Mark Jenison wrote: > > > It seems that people would like to see some Eliminator sound boards for sale > > next, which can be turned into Zektor sound boards, provided some obsolete > > device hunters can find a source of AY-9-8912 (I think that's the sound chip > > number). Al? Clay? :-) > > Isn't in an AY-3-8912, or is this something totally different? > > Didn't someone turn up a stash of thse (and post about it here) a > couple of months back (again, this is assuming that they're AY-3-8912s) > > Also, an AY-3-8912 is a lobotomized version of the AY-3-8910, so > it probably wouldn't be too hard to get one of those (AY-3-8912) to work. > > Joe Hi, Joe! I have a "small" stash of these AY-3-8910's and 12's. Not for sale, but might trade for a Porsche... ;-) John :-#)# -- John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games) mailto:jrr "Old pinballers never die, they just flip out." From spies.com!owner-vectorlist Wed Feb 4 05:58:22 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 4 Feb 1998 05:57:45 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Wed, 4 Feb 1998 07:59:37 -0500 To: vectorlist From: Woodcock@123net.net (Gregg Woodcock) Subject: Re: Sega XY boards part III Cc: Mark Jenison Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Woodcock@123net.net (Gregg Woodcock) At 17:42 2/3/98, Mark Jenison wrote: >All, > >I guess I'm suprized at the LOW amount of requests for XY boards. Looks like >I'll have plenty left over. In that case, I'll take 3! :> > >It seems that people would like to see some Eliminator sound boards for sale >next, which can be turned into Zektor sound boards, provided some obsolete >device hunters can find a source of AY-9-8912 (I think that's the sound chip >number). Al? Clay? :-) > >I have a LIMITED supply of these, and I'd like to see how many people are >interested in obtaining one of these boards, so I'm taking "I'd be interested" >e-mails (no orders or guarantees, just a show of hands at this point). It's >likely I'll have to limit one per person. Thanks! I'll take up to 3, please. From spies.com!owner-vectorlist Wed Feb 4 06:45:14 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 4 Feb 1998 06:45:04 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <2FD99C4CD318D111BE0300A0C981D39C18E1D0@CTHQ1E01> From: Todd Miller To: vectorlist Subject: RE: AY-3-8912 Date: Wed, 4 Feb 1998 09:39:51 -0500 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1457.3) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Todd Miller "Didn't someone turn up a stash of thse (and post about it here) a couple of months back (again, this is assuming that they're AY-3-8912s)" That would have been me....I don't have any extras, only ordered a few for myself & the rest for others in this group. If I remember they were around $7 each at the 50 pieces I ordered. Go to ; http://WWW.IXOYE.COM Download the database, updated 2/3/98, it still lists 600+ pieces. They didn't seem to like to deal with small orders, but maybe someone else would have better luck. BTW: Stayed up late last night to wire up a custom CP & harness using Clay's single player interface, sans the spinner (where did I put that spare tempest spinner?) & installed the Sega Multigame ! Very cool ! job well done Clay. I haven't mounted the switches yet as I still have to paint the CP but what is the layout/ function for the buttons ? Todd Miller, LAN Technician IT Operations Department Ron Weber & Associates 103 E. State Street, Mason City, IA 50401 (515)423-4293/(515)423-4594 FAX www.telethinking.com From spies.com!owner-vectorlist Wed Feb 4 15:36:30 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 4 Feb 1998 15:35:35 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 4 Feb 1998 16:34:05 -0700 (MST) From: Anders Knudsen X-Sender: andersk@janeway To: vectorlist Subject: LV2000 orders update Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Anders Knudsen As of today, I have received kit orders from the following people, who are guaranteed to get the quantity they ordered: Kurt Mahan Gregg Woodcock David Fish Scott Goings Joel Rosenzweig Steve Ozdemir Guy Dillon Chris Hanks Mit Matelske David Clem Corey Stup John Linville Chris Moore David Humphrey At this rate, it won't be long before they are all gone! PCBs should be back from the fab in less than 2 weeks. -Anders +------------------------------------------+ | Anders Knudsen | ASIC Design Engineer | Adaptec, Inc., Boulder Technology Center +------------------------------------------+ From spies.com!owner-vectorlist Wed Feb 4 16:16:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 4 Feb 1998 16:15:58 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Sega XY boards part III Date: Wed, 4 Feb 1998 16:14:46 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > Also, an AY-3-8912 is a lobotomized version of the AY-3-8910, so > it probably wouldn't be too hard to get one of those (AY-3-8912) to > work. > The "brain" is is the same, so I really wouldn't call it "lobotomized". It's more like it lost an appendage or something. I'll let someone else come up with a metaphor. ;-) The AY-3-8910 should work, it just has another 8 bit parallel port over the 8912. You could make a little 28->40 pin adapter and wire up the right pins and it should be OK. I think Omega Race sound boards use 8912's, might be a possible source given the number of battery corrosion-destroyed O.R. boards around... -Clay From spies.com!owner-vectorlist Thu Feb 5 10:31:42 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 5 Feb 1998 10:30:55 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <199802051535.HAA03361 > X-Sender: luna X-Mailer: QUALCOMM Windows Eudora Pro Version 4.0 Date: Thu, 05 Feb 1998 07:34:22 -0800 To: vectorlist From: "Chris.Hanks" Subject: ESB kit In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Chris.Hanks" Hi Clay, I'm going to be up in Vancouver this weekend, Fri or Saturday to get a haircut. I'd like to pick up another SW/ESB kit if possible, and save on the shipping. Feasible? Thanks, CH Chris. From spies.com!owner-vectorlist Thu Feb 5 10:42:21 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 5 Feb 1998 10:42:08 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: ESB kit Date: Thu, 5 Feb 1998 10:41:16 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > I'm going to be up in Vancouver this weekend, Fri > or Saturday to get a haircut. I'd like to pick up another > SW/ESB kit if possible, and save on the shipping. > Feasible? > Should be. I think you'll get the last one! Give me a call before you come by-- Friday is probably shot since I have to pick up Tara and her sister at the airport (and collect lots of "stuff", their Dad died last Saturday so they're bring back all sorts of stuff after settling the estate this last week). Saturday should be pretty open though. -Clay From spies.com!owner-vectorlist Thu Feb 5 11:16:03 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 5 Feb 1998 11:15:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: ESB kit Date: Thu, 5 Feb 1998 11:14:27 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Whoops, sorry guys, didn't mean to reply to all of the list. Oh well-- that's the full story why Tara's been gone this last week (and why I haven't been shipping anything). For what it's worth, Tara's father had been fighting cancer for about 4 years. His death wasn't unexpected-- Tara got to visit him a couple times while he was still in reasonably good shape and she'd been preparing herself for the inevitable for a long while. She's doing well all things considered (better than I would be, that's for sure). -Clay From spies.com!owner-vectorlist Thu Feb 5 11:36:50 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 5 Feb 1998 11:36:45 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <199802051935.LAA06974 > X-Sender: luna X-Mailer: QUALCOMM Windows Eudora Pro Version 4.0 Date: Thu, 05 Feb 1998 11:41:38 -0800 To: vectorlist From: Chris Hanks Subject: RE: ESB kit In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Chris Hanks >Clay wrote: > >Whoops, sorry guys, didn't mean to reply to all of the list. Crap, I didn't realize that I had sent my e-mail to the entire list either. Sorry everybody, must have had a brain fart. While I'm here at it, does anybody have any WG High-Voltage cages that are for sale? Working - preferred, fixable -okay, Dead beyond repair - no thanks. Thanks! CH From spies.com!owner-vectorlist Thu Feb 5 22:12:37 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 5 Feb 1998 22:11:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <00c201bd32c5$db293960$b93eaccf@station-1> From: "Eddie Pettit" To: Subject: Fw: Pretty Quiet... Date: Fri, 6 Feb 1998 01:09:58 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Eddie Pettit" I thought maybe one of you could help this guy....please reply to jgrand -----Original Message----- From: Joe Grand To: epettit Date: Friday, February 06, 1998 1:07 AM Subject: Re: Pretty Quiet... > >Ah! That reminds me. :) The audio on my Battlezone is shot. If I stick my >head up to the speaker I can FAINTY hear the sound. I tested the volume pot >and it works (50 ohms, I think). > >Any ideas? I've checked the tech. manual & I think I'm stuck. > >See ya. > >Joe >/******************************************************************** > * Joe Grand jgrand > * The Grand Design http://www.mindspring.com/~jgrand > * PalmPilot HW/SW Developer Freelance Design Engineer > ********************************************************************/ >. . >| Posted to the Arcade Enthusiasts Mailing List | >| Webpage: http://www.syslog.com/arcade/ Help: arcade-request | > From spies.com!owner-vectorlist Sun Feb 8 22:56:11 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Sun, 8 Feb 1998 22:55:35 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Mon, 9 Feb 1998 01:54:37 -0500 (EST) From: Jeff Anderson X-Sender: mayday19@u1.farm.idt.net To: vectorlist Subject: Cine games, MH and other stuff.. In-Reply-To: <22b33d5.34cead51 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Jeff Anderson I have been mad at work fixing a bunch of Cine games the past 2 days and I figured I'd like to try out all my other extra boards in the process.. The cabs I hav that work right now are Armor Attack, Solar Quest, and Warrior. I also have a Taigunner which sems to have a few problems, The monitor needs a 7918 (getting it hopefully tomorrow) to work and the PS in it is bad. I suspect the boards do not work all the way though. I have a ripoff (monitor broken) and a Speed Freak (monitor and PS broke, boards unknown) too, but they are in storage right now, although I do have the boardsets for them here so I might as well test them while I am in the mood. I'd like to test the boards from TG, SF, and ripoff in my good cabs so can I just swap them out into the Armor Attack? I ask because tailgunner for instance has an extra connector coming off the monitor going to the sound board. I also have 2 Boxing Bugs boardsets and I guess I can just drop them into the solar quest since it has a 64-intensity level monitor and just bypass the color decoder board? What kind of spinner does this game use? I have spinners from Tac/Scan, Tempest, TRON, and mad planets so will any of those work? Is it similar to the steering wheel sensor in Speed Freak? Another thing I was wondering about is that whenever I turn on the Armor Attack, the CRT heater gets REALLY bright, say 10 times brighter than it should be for just a second, then it works normally. This doesn't seem normal to me, but the heater is directly driven by the PS 6V right? I swapped out PSs and it still happened My Maor Havoc is broke too.. it actually works fine, but the sparkle vector circuit is always on so everything looks like it has "static" in it. the strange thing is sometimes it looks almost normal, and other times it gets so bad you cant see a thing! I was talking to Jess about this, and he told me what chips to check out but I seem to have lost/deleted the e-mail. I have time to fix it now so if anybody has any ideas?... or if you could tell me again which chips to check Jess? I have a couple B/W games I need to get working. I also have a Gran Trak 10 I am trying to get working.. I plugged it in about a year ago and the monitor came up and worked, but the board was bad. I found a couple more boards and it seems like one works, but now the monitor broke. The problem is that the black wire going to the yoke fell off and there is all kinds of hand soldered stuff in this monitor so I have no idea where it goes. it is a motorola monitor and I cant remember the model # now. I will post it tomorrow if nobody knows, bbut if someone out there has docs for this game it is a simple matter to look up.. I also have a deathrace that needs work, the monitor and PS work, but both boards I have are broken. I have no docs on this game and I am afraid to repair the boards (not like I could anyway, but if you have ever seen one you would be afraid too!) There must be at least 175 chips crammed into that thing.. Does anybody wanna work on it? I'll pay a reasonable fee and you can keep the extra board.... .. Or I want to buy working board for it. Thanks in advance! Jeff -- http://idt.net/~mayday19 From spies.com!owner-vectorlist Sun Feb 8 23:07:14 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Sun, 8 Feb 1998 23:07:12 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Subject: Re: Cine games, MH and other stuff.. To: vectorlist Date: Mon, 9 Feb 1998 01:32:32 -0700 (MST) From: "Kurt Mahan" In-Reply-To: from "Jeff Anderson" at Feb 9, 98 01:54:37 am X-Mailer: ELM [version 2.4 PL23] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Message-ID: <34debf200.1e85 > Content-Transfer-Encoding: 7bit Content-Length: 955 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Kurt Mahan" > Another thing I was wondering about is that whenever I turn on the Armor > Attack, the CRT heater gets REALLY bright, say 10 times brighter than it > should be for just a second, then it works normally. This doesn't seem > normal to me, but the heater is directly driven by the PS 6V right? I > swapped out PSs and it still happened Gassy tube? Gotta burn off those happy little O2 particles that have been leaking in.. :) (my guess, from past experience..) > I also have a deathrace that needs work, the monitor and PS work, but both > boards I have are broken. I have no docs on this game and I am afraid to > repair the boards (not like I could anyway, but if you have ever seen one > you would be afraid too!) There must > be at least 175 chips crammed into that thing.. Does anybody wanna work on > it? I'll pay a reasonable fee and you can keep the extra board.... > . Or I want to buy working board for it. Hey Al, here's your chance! Kurt From spies.com!owner-vectorlist Sun Feb 8 23:30:21 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Sun, 8 Feb 1998 23:30:13 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Sun, 8 Feb 1998 23:30:11 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Re: Cine games, MH and other stuff.. Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) "> it? I'll pay a reasonable fee and you can keep the extra board.... > . Or I want to buy working board for it. Hey Al, here's your chance! " ..just sent him a message :-) From spies.com!owner-vectorlist Mon Feb 9 09:32:02 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 9 Feb 1998 09:31:35 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Mon, 9 Feb 1998 11:30:47 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: G05/19V2000 HV diode Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Anyone know what the purpose of that #$$@*& HV diode on the G05/19V2000 is? It seems to go bad in nearly every case, and I'm not sure why it's there in the first place... Joe From spies.com!owner-vectorlist Mon Feb 9 11:08:39 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 9 Feb 1998 11:08:28 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: zonn (Zonn) To: vectorlist Subject: Re: Cine games, MH and other stuff.. Date: Mon, 09 Feb 1998 19:09:22 GMT Message-ID: <34e05255.230479539 > References: In-Reply-To: X-Mailer: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: zonn (Zonn) On Mon, 9 Feb 1998 01:54:37 -0500 (EST), Jeff Anderson = wrote: >I have been mad at work fixing a bunch of Cine games the past 2 days and= I >figured I'd like to try out all my other extra boards in the process.. >The cabs I hav that work right now are Armor Attack, Solar >Quest, and Warrior. I also have a Taigunner which sems to have a few >problems, The monitor needs a 7918 (getting it hopefully tomorrow) to = work >and the PS in it is bad. I suspect the boards do not work all the way >though. I have a ripoff (monitor broken) and a Speed Freak (monitor and = PS >broke, boards unknown) too, but they are in storage >right now, although I do have the boardsets for them here so I might as >well test them while I am in the mood.=20 > >I'd like to test the boards from TG, SF, and ripoff in my good cabs so = can >I just swap them out into the Armor Attack? I ask because tailgunner for >instance has an extra >connector coming off the monitor going to the sound board.=20 You can test the TG board in the AA cabinet (the joystick won't work, but neither will the control panel...) > >I also have 2 Boxing Bugs boardsets and I guess I can just drop them = into >the solar quest since it has a 64-intensity level monitor and just = bypass >the color decoder board? You'd be better off changing the jumper on the BB board form VAR to NRM = and testing it in the AA cabinet. The 64-intensity board is not very = compatible with the color board. >What kind of spinner does >this game use? I have spinners from Tac/Scan, Tempest, TRON, and mad >planets so will any of those work? Is it similar to the steering wheel >sensor in Speed Freak? It uses a standard optical sensor, except it has much higher resolution = than the other games, you would have to do a lot of spinning to get the glove to = rotate just once. (around 4:1 I believe.) >Another thing I was wondering about is that whenever I turn on the Armor >Attack, the CRT heater gets REALLY bright, say 10 times brighter than it >should be for just a second, then it works normally. This doesn't seem >normal to me, but the heater is directly driven by the PS 6V right? I >swapped out PSs and it still happened The CRT getting bright in then dimming down is normal for Cinematronics = game. When the filament is cold is resistance is low, so it draws more current.= As it heats up the resistance goes up and the current consumption goes down. If the brightness is excessive (compared to other games), then I like = Kurt's theory. <><><><><><><><><><><><><><><><><><><><><><><><><><><>< ------ ___ Member of A.A.C.S.: |---- | ( ) Association for Artistically / / ( () ) Challenged Signatures / / //\\ // (__) / ---/ // \\ //\\ // zonn -------| // \\/ From spies.com!owner-vectorlist Mon Feb 9 20:30:33 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 9 Feb 1998 20:29:31 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Mon, 9 Feb 1998 23:28:44 -0500 (EST) From: Jeff Anderson X-Sender: mayday19@u2.farm.idt.net To: vectorlist Subject: Re: Cine games, MH and other stuff.. In-Reply-To: <34e05255.230479539 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Jeff Anderson On Mon, 9 Feb 1998, Zonn wrote: > It uses a standard optical sensor, except it has much higher resolution than the > other games, you would have to do a lot of spinning to get the glove to rotate > just once. (around 4:1 I believe.) I guess I could just make one using a Tempest spinner, and make the disc in photoshop and print it out as a transparency and sandwich it between plastic just like speed freak.. > >Another thing I was wondering about is that whenever I turn on the Armor > >Attack, the CRT heater gets REALLY bright, say 10 times brighter than it > >should be for just a second, then it works normally. This doesn't seem > >normal to me, but the heater is directly driven by the PS 6V right? I > >swapped out PSs and it still happened > > The CRT getting bright in then dimming down is normal for Cinematronics game. > When the filament is cold is resistance is low, so it draws more current. As it > heats up the resistance goes up and the current consumption goes down. Yeah, that is true for any light bulb, but this thing is abnormally bright... Kurt is probably right. I never even thought of that. The tube still looks great though.. We'll see how long it lasts then as it is operated every day... thanks! Jeff From spies.com!owner-vectorlist Mon Feb 9 22:25:21 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Mon, 9 Feb 1998 22:24:15 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: <34DFF258.44AB@istar.ca> Date: Mon, 09 Feb 1998 22:23:20 -0800 From: John Robertson Organization: John's Jukes Ltd X-Mailer: Mozilla 3.03Gold (Win16; U) MIME-Version: 1.0 To: vectorlist Subject: Re: Cine games, MH and other stuff.. References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: John Robertson Jeff Anderson wrote: > > On Mon, 9 Feb 1998, Zonn wrote: > > > It uses a standard optical sensor, except it has much higher resolution than the > > other games, you would have to do a lot of spinning to get the glove to rotate > > just once. (around 4:1 I believe.) > > I guess I could just make one using a Tempest spinner, and make the disc > in photoshop and print it out as a transparency and sandwich it between > plastic just like speed freak.. > > > >Another thing I was wondering about is that whenever I turn on the Armor > > >Attack, the CRT heater gets REALLY bright, say 10 times brighter than it > > >should be for just a second, then it works normally. This doesn't seem > > >normal to me, but the heater is directly driven by the PS 6V right? I > > >swapped out PSs and it still happened > > > > The CRT getting bright in then dimming down is normal for Cinematronics game. > > When the filament is cold is resistance is low, so it draws more current. As it > > heats up the resistance goes up and the current consumption goes down. > > Yeah, that is true for any light bulb, but this thing is abnormally > bright... Kurt is probably right. I never even thought of that. The tube > still looks great though.. We'll see how long it lasts then as it is > operated every day... > > thanks! > Jeff Hi! I've seen a number of older B&W games with filaments that got very bright on warm up, they are still running-years later... John :-#)# -- John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games) mailto:jrr "Old pinballers never die, they just flip out." From spies.com!owner-vectorlist Tue Feb 10 20:46:56 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 10 Feb 1998 20:46:24 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 10 Feb 1998 22:49:34 -0500 To: vectorlist From: Woodcock@123net.net (Gregg Woodcock) Subject: Re: G05/19V2000 HV diode Cc: Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Woodcock@123net.net (Gregg Woodcock) At 11:30 2/9/98, wrote: > Anyone know what the purpose of that #$$@*& HV diode on the >G05/19V2000 is? It seems to go bad in nearly every case, and I'm >not sure why it's there in the first place... It is a rectifier and is ABSOLUTELY required. Where are you guys getting replacments? I found a stash a while back but sold them all on the net and now I need 2 or 3 back for myself! From spies.com!owner-vectorlist Tue Feb 10 21:12:52 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 10 Feb 1998 21:12:33 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 10 Feb 1998 23:11:46 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: G05/19V2000 HV diode In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: On Tue, 10 Feb 1998, Gregg Woodcock wrote: > It is a rectifier and is ABSOLUTELY required. Where are you guys getting > replacments? I found a stash a while back but sold them all on the net and > now I need 2 or 3 back for myself! > I was looking for a little more technical answer than that, but, I guess beggars can't be choosers... Anyways, you should be able to pick up the diodes at your local electronics store....That's where I'm getting mine, for around $10 a pop. Joe From spies.com!owner-vectorlist Wed Feb 11 04:20:14 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 04:20:06 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 11 Feb 1998 07:18:51 -0500 (EST) From: "Christopher X. Candreva" To: vectorlist Subject: Re: G05/19V2000 HV diode In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Christopher X. Candreva" On Tue, 10 Feb 1998, Gregg Woodcock wrote: > It is a rectifier and is ABSOLUTELY required. Where are you guys getting > replacments? I found a stash a while back but sold them all on the net and > now I need 2 or 3 back for myself! I found a local guy who had installed a bunch of GO-5's in police 911 systems back in the 80s. He knew the guy that still fixed them, since the PDs couldn't aford to replace them. Anyway, there's a standard SK and NTE replacement part (though the one he found me was an RCA part). The number is up on the Monitor page of magenta (or wherever it is now ), under the GO-5 section, with my name right there. :-) -Chris ========================================================== Chris Candreva -- chris -- (914) 967-7816 WestNet Internet Services of Westchester http://www.westnet.com/ From spies.com!owner-vectorlist Wed Feb 11 05:44:17 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 05:43:53 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <9802111352.AA11529 > From: "omar" To: Subject: Re: G05/19V2000 HV diode Date: Wed, 11 Feb 1998 08:42:48 -0500 X-Msmail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1161 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "omar" Joe, What's the original (not replacement) number on that rectifier? The company I work for used to make monitors back in the late 70's and early 80's. We still have a fair amount of stock that they let us have instead of just pitching it. Thanks. Omar Vega omar ---------- > From: jwelser > To: vectorlist > Cc: jwelser > Subject: Re: G05/19V2000 HV diode > Date: Wednesday, February 11, 1998 12:11 AM > > > On Tue, 10 Feb 1998, Gregg Woodcock wrote: > > > It is a rectifier and is ABSOLUTELY required. Where are you guys getting > > replacments? I found a stash a while back but sold them all on the net and > > now I need 2 or 3 back for myself! > > > > I was looking for a little more technical answer than that, but, I > guess beggars can't be choosers... > > Anyways, you should be able to pick up the diodes at your local > electronics store....That's where I'm getting mine, for around $10 a pop. > > Joe > > From spies.com!owner-vectorlist Wed Feb 11 09:00:59 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 09:00:32 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <9802111708.AA12442 > From: "omar" To: Cc: Subject: Re: G05/19V2000 HV diode (fwd) Date: Wed, 11 Feb 1998 11:58:48 -0500 X-Msmail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1161 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "omar" Paul, I don't own a G05 (yet) but I can look for the diode if someone on the vectorlist will give me a part number. Thanks. Omar Vega omar ---------- > From: Paul_Labuda > To: omar > Subject: Re: G05/19V2000 HV diode (fwd) > Date: Wednesday, February 11, 1998 11:49 AM > > Cool... Actually, Joe's request for a G05 diode was quite probably for an > Asteroids Deluxe table he recently sold to a good friend of mine. I'm > about to buy an AD with a bad monitor, too, and since that part fails all > the time, I think I'm interested in about 5 of those diodes (the one > between the flyback and the tube) just to have on hand, as I plan to have > more G05 games as time passes. The schematic lists the diode in question > as being D904, but I don't have the parts list to break that down. > > - Paul Labuda > labuda > > omar writes: > > > >I know that we don't have any more tubes or HV transformers however we do > >have a whole bunch of discretes left. Mostly zeners (no 150's but almost > >everything else) , rectifiers, caps, resistors, transistors, etc. We now > >make super high res video cards and only use surface mount components. The > >reason I mentioned the parts was that if someone is in desperate need of > >say the rectifier for the G05 (what is that number?) and I have some here I > >could send some out. I'm not trying to get into the parts business. I'm > >just offering to check and see if we have any of this stuff and help > >someone out who does not want to get reamed $10 for a commodity part that > >should be less than $1. > > > >Omar Vega > > > >---------- > >> From: Paul_Labuda > >> To: omar > >> Subject: Re: G05/19V2000 HV diode (fwd) > >> Date: Wednesday, February 11, 1998 10:31 AM > >> > >> Omar, > >> > >> What kinds of monitors and parts do you have access to? I'm looking hard > >> for flybacks for the Tempest XY monitors, and am interested in just about > >> any XY parts that might be laying around. > >> > >> - Paul Labuda > >> > >> omar writes: > >> >From omar Wed Feb 11 07:54:22 1998 > >> > > >> >Joe, > >> >What's the original (not replacement) number on that rectifier? The > >> >company I work for used to make monitors back in the late 70's and early > >> >80's. We still have a fair amount of stock that they let us have > >instead > >> >of just pitching it. Thanks. > >> > > >> >Omar Vega > >> >omar > > > From spies.com!owner-vectorlist Wed Feb 11 09:18:41 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 09:18:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 11 Feb 1998 12:17:50 -0500 (EST) From: "Christopher X. Candreva" To: vectorlist Subject: Re: G05/19V2000 HV diode (fwd) In-Reply-To: <9802111708.AA12442 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Christopher X. Candreva" On Wed, 11 Feb 1998, omar wrote: > Paul, > I don't own a G05 (yet) but I can look for the diode if someone on the > vectorlist will give me a part number. Thanks. OK -- I've got the part numbers here. SK7333 or NTE 527A are replacement parts. ========================================================== Chris Candreva -- chris -- (914) 967-7816 WestNet Internet Services of Westchester http://www.westnet.com/ From spies.com!owner-vectorlist Wed Feb 11 09:50:55 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 09:50:46 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Wed, 11 Feb 1998 09:50:44 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: G05 HV diode Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) The original was a Varo 1802. Varo was bought by Microsemi Corp according to the "unusual diode FAQ" http://margo.student.utwente.nl/el/componen/diodefaq.html If you have a HV probe, you should be able to tell if the part is open or not (the connections may just have corroded) From spies.com!owner-vectorlist Wed Feb 11 10:22:13 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 10:21:44 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <9802111830.AA12856 > From: "omar" To: Subject: Re: G05/19V2000 HV diode (fwd) Date: Wed, 11 Feb 1998 13:20:30 -0500 X-Msmail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1161 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "omar" Chris, I need the original not the replacement part number. Thanks. Omar ---------- > From: Christopher X. Candreva > To: vectorlist > Cc: Christopher X. Candreva > Subject: Re: G05/19V2000 HV diode (fwd) > Date: Wednesday, February 11, 1998 12:17 PM > > On Wed, 11 Feb 1998, omar wrote: > > > Paul, > > I don't own a G05 (yet) but I can look for the diode if someone on the > > vectorlist will give me a part number. Thanks. > > OK -- I've got the part numbers here. SK7333 or NTE 527A are replacement > parts. > > ========================================================== > Chris Candreva -- chris -- (914) 967-7816 > WestNet Internet Services of Westchester > http://www.westnet.com/ > From spies.com!owner-vectorlist Wed Feb 11 11:03:36 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 11:03:17 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 11 Feb 1998 14:02:19 -0500 (EST) From: "Christopher X. Candreva" To: vectorlist cc: omar Subject: Re: G05/19V2000 HV diode (fwd) In-Reply-To: <9802111830.AA12856 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Christopher X. Candreva" On Wed, 11 Feb 1998, omar wrote: > Chris, > I need the original not the replacement part number. Thanks. Sorry -- I dont have that -- I just found the bag the diode came in. But,as I had posted before, all this info is on Jess's magenta.com archive (now at gamearchive.com), in the Monitor section. FuLL url: http://www.gamearchive.com/video/manufacturer/atari/vector/html/monitor.html And it says: Chris Candreva would like to note that the diode between the flyback and the tube (Part# H1812) can be replaced with either an SK7333 or ECG/NTE 527A. -Chris ========================================================== Chris Candreva -- chris -- (914) 967-7816 WestNet Internet Services of Westchester http://www.westnet.com/ From spies.com!owner-vectorlist Wed Feb 11 11:13:01 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 11:12:49 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 11 Feb 1998 14:12:02 -0500 (EST) From: "Christopher X. Candreva" To: vectorlist Subject: Re: G05 HV diode In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Christopher X. Candreva" On Wed, 11 Feb 1998, Al Kossow wrote: > > The original was a Varo 1802. Varo was bought by Microsemi Corp Part number on mine was H1812 -- is the 1802 a type-o ? -Chris ========================================================== Chris Candreva -- chris -- (914) 967-7816 WestNet Internet Services of Westchester http://www.westnet.com/ From spies.com!owner-vectorlist Wed Feb 11 11:22:44 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 11:22:27 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Wed, 11 Feb 1998 11:22:25 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Re: G05 HV diode Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) Part number on mine was H1812 -- is the 1802 a type-o ? yes, I was looking at a wells b&w raster schematc (oops..) From spies.com!owner-vectorlist Wed Feb 11 21:52:02 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 11 Feb 1998 21:51:39 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Wed, 11 Feb 1998 22:50:35 -0700 (MST) From: Anders Knudsen X-Sender: andersk@janeway To: vectorlist Subject: LV2000 update Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Anders Knudsen Just a quick status update. I have received orders from the following people: Kurt Mahan Gregg Woodcock David Fish Scott Goings Joel Rosenzweig Steve Ozdemir Guy Dillon Chris Hanks Mit Matelske David Clem Corey Stup John Linville Chris Moore David Humphrey Werner Sharp Clay Cowgill David Hanes Bill Esquivel Ray Ghanbari Al Kossow Zonn Moore The boards are still at the fab. I called them early this week and they have done the films, so not long now... If you are interested, JeffH has started the LV2000 page. This will have docs for installation and assembly. Currently the docs up there now are in an incomplete state, but you're welcome to take a look. The final docs will be completed once the boards are in, since there are pictures that need to be added. The page is http://www.diac.com/~jeffh/lv2000 -Anders. From spies.com!owner-vectorlist Thu Feb 12 08:39:28 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 08:38:26 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: Mike Benedict-- need your phone number! Date: Thu, 12 Feb 1998 08:37:09 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill Sorry 'bout the spam, folks. Mike-- DHL is having trouble delivering the Sega Multigame to the address you gave me. Please e-mail me your phone number or call me with it ASAP! Thanks, -Clay (360-604-1442) Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Thu Feb 12 09:29:47 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 09:29:13 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Thu, 12 Feb 1998 11:28:25 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: WG Color XY... Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Hey all, I had a really wierd thing happen to one of my tested-good WG color XYs the other day.... Here's the scenario: I've got a Tempest cocktail which is playing blind, so I swap in this good monitor. I don't get a screen, and after a couple of seconds, I hear a couple of snap-crackle-pops, and I see a smoked resistor, and both deflection fuses are blown. I've been repairing this monitor over the past evening or so. So far, I've had to replace ALL 4 power deflection transistors, the smoked resistor, of course, and the HV board is bad (but I haven't gotten around to troubleshooting it, yet.) I put another HV cage in, and the monitor still isn't working perfecly, but it's "limping" with a half-picture, and not blowing any fuses. Remember, this was a previously tested-good (by me) monitor. I'm not too concerned about repairing the monitor -- I'll get it done soon, but I'm wondering what could've caused it to tear itself apart like that. I checked the outputs of the board, and they seem reasonable (though not perfect.) I think I read like -3V DC on the XY outputs, and I forget the AC reading (though it didn't trigger any warning bells.) The deflection board on this monitor was equipped with the "Input Protection Circuit." Some job it did..... Any ideas? Before I plug a monitor into a game, what I look for on the XY outputs? I kinda thought those numbers that I read were reasonable, but now I'm not so sure... Joe From spies.com!owner-vectorlist Thu Feb 12 09:38:07 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 09:37:22 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Thu, 12 Feb 1998 11:36:33 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: WG color XY (more info) Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Whoops, I almost forgot one important "clue." When I opened up the HV cage, I saw that one of the input filter caps (the 100u, 50V ones near the lower center of the board) looked like it had burst open, and there was electrolyte all over the HV board. The caps were installed correctly and look failry new. I replaced both input filter caps, and the HV unit still doesn't work (but, at least, it's not blowing these caps now.) The more I think about this, the wierder it gets. The only thing I can think of that blew those caps is an over-volt problem, but I have found NOTHING bad in the LV power supply circuit, and it still works, even now. Joe From spies.com!owner-vectorlist Thu Feb 12 12:00:02 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 11:58:56 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: I'm still alive... Date: Thu, 12 Feb 1998 11:57:30 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill I've been quiet lately, so here's an update. (Busy with work.) Sega Multigames are shipping as soon as I get them built. A bunch went out yesterday. I should be caught up by Monday! ESB kits are gone. :-( (I might have over-comitted on one or two... *gulp*) After thinking about it and looking at the schematics for Star Wars I have an idea for a "version 3.0" spin on the thing. I think I can do it with a daughtercard that plugs into the CPU socket (with one EPROM like the Sega Multigame) and then a single EPROM for the AVG and a single EPROM for the Sound board. MUCH cleaner if I can get it to work right, and probably cheaper too. :-) Oh, and Ray-- shipped a box to you today. (!!!!) -Clay Clayton N. Cowgill Engineering Manager ------------------------------------------------- /\ Diamond Multimedia System, Inc. \/ Communications Division From spies.com!owner-vectorlist Thu Feb 12 13:06:24 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 13:04:37 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Thu, 12 Feb 1998 13:04:35 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Arkanoid spinners Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) I figured Clay or someone would know this off the top of their heads; are the spinners on Arkanoid quadrature encoders? Someone just posted on RGVAC wondering about the controls and I checked the pinouts I have on spies, and they show it as a "1P L" "1P R", which seems kind of odd... Did you ever do anthing more on the "universal spinner" PIC Clay? From spies.com!owner-vectorlist Thu Feb 12 13:29:53 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 13:29:30 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Thu, 12 Feb 1998 16:28:35 -0500 (EST) From: Mitchell Rohde To: vectorlist Subject: Battlezone and AVG board/rom revisions... Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mitchell Rohde Does anyone have any info on board and rom revisions (and which work with which) with regard to Battlezone? What are the changes in the board wiring between revisions? I have d/led at least two versions from ROM archives, and wonder if anyone has investigated. mitch From spies.com!owner-vectorlist Thu Feb 12 13:41:21 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 13:41:02 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: Paul Kahler Message-Id: <199802122142.QAA29990@saturn.acs.oakland.edu> Subject: Re: Arkanoid spinners To: vectorlist Date: Thu, 12 Feb 1998 16:42:23 -0500 (EST) In-Reply-To: from "Al Kossow" at Feb 12, 98 01:04:35 pm X-Mailer: ELM [version 2.4 PL21] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Paul Kahler > I figured Clay or someone would know this off the top of > their heads; are the spinners on Arkanoid quadrature encoders? > Someone just posted on RGVAC wondering about the controls > and I checked the pinouts I have on spies, and they show it > as a "1P L" "1P R", which seems kind of odd... Yes, they are quadrature encoders. It struck me funny that they label them L/R. However, if the paddle was moving the wrong way it's more intuitive that you must have L & R reversed than to expect someone to understand the phase relationship. BTW, last I checked Arkanoid was not a vector game ;-) But it could make a nice Tempest programming project! -- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H. From spies.com!owner-vectorlist Thu Feb 12 13:42:52 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 13:42:49 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Thu, 12 Feb 1998 13:42:47 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: Re: Arkanoid spinners Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) "BTW, last I checked Arkanoid was not a vector game ;-) But it could make a nice Tempest programming project! " I know, but I thought I tied it in nicely by asking Clay if he ever built the spinner adapter that could use an Arkanoid spinner :-) From spies.com!owner-vectorlist Thu Feb 12 15:37:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 15:36:52 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Arkanoid spinners Date: Thu, 12 Feb 1998 15:35:49 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > I figured Clay or someone would know this off the top of > their heads; are the spinners on Arkanoid quadrature encoders? > Someone just posted on RGVAC wondering about the controls > and I checked the pinouts I have on spies, and they show it > as a "1P L" "1P R", which seems kind of odd... > Think, think, think... Grrr. Brain full... Well, I can say for sure that I was able to retrofit an Atari ST mouse to work with an Arkanoid board. ;-) For that reason I want to say it's a Clk+Direction arrangement. I don't think it was a quadrature input, but that's the other possibility. > Did you ever do anthing more on the "universal spinner" PIC > Clay? > No, you know I just made the thing and never did figure out what I should do with it. I should look it up again and build one to play with on the Sega stuff. -Clay From spies.com!owner-vectorlist Thu Feb 12 21:04:40 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 21:01:20 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 12 Feb 1998 23:04:17 -0500 To: vectorlist From: Woodcock@123net.net (Gregg Woodcock) Subject: Re: LV2000 update Cc: Anders Knudsen Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Woodcock@123net.net (Gregg Woodcock) At 22:50 2/11/98, Anders Knudsen wrote: >The boards are still at the fab. I called them early this week and they >have done the films, so not long now... I hope you remembered to etch your email address or phone number on the PCBs somewhere so that others can "discover" them and order more... From spies.com!owner-vectorlist Thu Feb 12 21:13:11 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Thu, 12 Feb 1998 21:10:20 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 12 Feb 1998 23:13:35 -0500 To: vectorlist From: Woodcock@123net.net (Gregg Woodcock) Subject: Re: I'm still alive... Cc: Clay Cowgill Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Woodcock@123net.net (Gregg Woodcock) At 11:57 2/12/98, Clay Cowgill wrote: >ESB kits are gone. :-( (I might have over-comitted on one or two... >*gulp*) After thinking about it and looking at the schematics for Star >Wars I have an idea for a "version 3.0" spin on the thing. I think I >can do it with a daughtercard that plugs into the CPU socket (with one >EPROM like the Sega Multigame) and then a single EPROM for the AVG and a >single EPROM for the Sound board. MUCH cleaner if I can get it to work >right, and probably cheaper too. :-) Clay; I,ve been waiting for my ESB kits for so long that the hype has left the consumers and the game is no longer particularly desirable to my location (I missed the gravy train). Therefore you can use mine to fill the outstanding orders and send me rev 3 kits when they are done. From spies.com!owner-vectorlist Fri Feb 13 08:33:54 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Fri, 13 Feb 1998 08:30:45 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: I'm still alive... Date: Fri, 13 Feb 1998 08:29:53 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > Clay; I,ve been waiting for my ESB kits for so long that the hype has > left > the consumers and the game is no longer particularly desirable to my > location (I missed the gravy train). Therefore you can use mine to > fill > the outstanding orders and send me rev 3 kits when they are done. > Ok-- you're *sure*? I'll be more than willing to kick them out to others. Want me just to send you a refund until I do the new boards? (And don't make it sound like you didn't HAVE any ESB kits, Gregg... Not my fault you didn't use my EPROMs and PALs and couldn't make the first ones work... ;-) -Clay From spies.com!owner-vectorlist Fri Feb 13 13:15:35 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Fri, 13 Feb 1998 13:12:23 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: "Brendan Keith" To: "'vectorlist > Subject: RE: Arkanoid spinners Date: Fri, 13 Feb 1998 09:36:48 -0500 X-Mailer: Microsoft Exchange Server Internet Mail Connector Version 4.0.995.52 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: "Brendan Keith" I'm just about to embark on restoring a Tempest with an Arkanoid spinner so I'd appreciate hearing any info that anyone has on their experience with that type of retrofit. Thanks, Brendan Keith bkeith1 From spies.com!owner-vectorlist Fri Feb 13 21:29:30 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Fri, 13 Feb 1998 21:29:15 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 13 Feb 1998 23:32:36 -0500 To: vectorlist From: Woodcock@123net.net (Gregg Woodcock) Subject: RE: I'm still alive... Cc: Clay Cowgill Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Woodcock@123net.net (Gregg Woodcock) At 8:29 2/13/98, Clay Cowgill wrote: >Ok-- you're *sure*? I'll be more than willing to kick them out to >others. Want me just to send you a refund until I do the new boards? Just keep it and send me 2 rev 3's when they're done. >(And don't make it sound like you didn't HAVE any ESB kits, Gregg... Not >my fault you didn't use my EPROMs and PALs and couldn't make the first >ones work... ;-) True but if I'd gotten the "drop in" rev 2's when I ordered them (roughly the same time I send the rev 1 back) I'd have been sitting pretty. Don't sweat it; it's no big deal. I'm just frustrated about the whole operator gig right now... From spies.com!owner-vectorlist Tue Feb 17 06:06:28 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 06:05:39 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <199802171405.AA268164340@firewall.dofasco.ca> From: Ranger Mike To: vectorlist Subject: Wells Gardiner vs Ampliphone Date: Tue, 17 Feb 1998 08:55:00 -0500 X-Priority: 3 Mime-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Ranger Mike Hi all, hoping you can help.... A friend recently indicated that he knows of a star wars machine for sale locally. It in some-ones recroom and in nice condition. So I asked around and found some interest (hi Brendan). The question is, what monitor is inside? So I have to ask the guy the question over the phone. Now when I got my Gravitar, the monitor itself had no name on it other than an atari part number, but beacause I also got the manual, I know that it is a WG. After having fixed the monitor, I am now pretty familiar with it, and can describe it. The Ampliphone , however, I have no experience with(nor have I ever seen one, is that a good thing or a bad thing?), and was wondering if there some "Slap you in the face" physical feature I can ask the guy to determine the monitor make. The WG for instance has the familiar "metal cage" and all the board numbers (324 etc..) are hard to see. Does the Ampliphone have the cage? Any distiguishing features? Atari Part number? Thanks in advance Mike From spies.com!owner-vectorlist Tue Feb 17 07:10:32 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 07:07:05 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <34E9A77A.4C7B > Date: Tue, 17 Feb 1998 10:06:34 -0500 From: Joel Rosenzweig Organization: Hewlett-Packard Medical Products Group X-Mailer: Mozilla 3.0Gold (WinNT; I) Mime-Version: 1.0 To: vectorlist Subject: Re: Wells Gardiner vs Ampliphone References: <199802171405.AA268164340@firewall.dofasco.ca> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Joel Rosenzweig Mike, An Ampliflame monitor does look very different from the Wells Gardner. This monitor is composed of a separate high voltage board, usually with a large red transformer, a separate deflection board, with a large rectangular black heat sink on one side, and then the tube, not mechanically connected to either of the two circuit boards. It is mounted to the cabinet frame, and not to a monitor frame like the WG. When looking from the back of the machine, the HV board will be mounted near the top, on the left hand side, and the deflection board will be mounted in the middle of the right hand side. Personally, I'd hope it was the Amplifone, because the resolution of this tube is dramatically better than that in the WG. I have both monitors, and have used each monitor with both Tempest and Star Wars, and I can tell you that Star Wars really benefits from the higher resolution display. Tempest looks great also, but it's not strictly necessary. It is true that if it has the Amplifone monitor, that you'll have reliability problems with that red HV transformer, and you will need to replace it with the WinTron replacement, which at last count cost $190 back in November. Mine was $160 back in October. If it's the WG monitor, you'll have greater reliability (than a stock Amplifone), especially with Anders Knudsen's LV2000 low voltage supply retrofit, and you won't shell out cash for a new HV transformer, but the display quality will suffer noticeably. Personally, I see the $190 as a bargain to restore my Star Wars machine to look the way in which it was intended. But, I have balked at doing the retrofit with my Tempest, due to the price. Joel- Ranger Mike wrote: > > Hi all, hoping you can help.... > A friend recently indicated that he knows of a star wars machine > for sale locally. It in some-ones recroom and in nice condition. So I > asked around and found some interest (hi Brendan). The question is, > what monitor is inside? So I have to ask the guy the question over the > phone. > Now when I got my Gravitar, the monitor itself had no name on it > other than an atari part number, but beacause I also got the manual, I > know that it is a WG. After having fixed the monitor, I am now pretty > familiar with it, and can describe it. The Ampliphone , however, I have > no experience with(nor have I ever seen one, is that a good thing or a > bad thing?), and was wondering if there some "Slap you in the face" > physical feature I can ask the guy to determine the monitor make. > The WG for instance has the familiar "metal cage" and all the > board numbers (324 etc..) are hard to see. Does the Ampliphone have the > cage? Any distiguishing features? Atari Part number? > > Thanks in advance > Mike From spies.com!owner-vectorlist Tue Feb 17 07:38:09 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 07:35:12 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 17 Feb 1998 10:34:14 -0500 (EST) From: Mitchell Rohde To: vectorlist Subject: G05 question... In-Reply-To: <34E9A77A.4C7B > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mitchell Rohde Trying to troubleshoot my G05 for the Battlezone... I found both of the power transistors that are on the output of the Y amplifier circuit are dead shorted C to E. This caused the two fuses on the input to the 60 VAC input diode bridge (D100 I think it was numbered) to blow. The bridge looked ok, and the caps after the bridge looked ok. Now, the question: obviously, the short through those 2 power transistors caused the bridge to draw too much current and the fuses to blow. Why did the transistors blow? If one of the two blew, I'd say bd transistor. Would one failing cause the other to fail because of the circuit configuration? OR, is the circuit that drives the bases of those transistors somehow messed up so it opened both of them at the same time, they drew too much current through the almost dead short, and whammo -- both gone...?? I figured you guys have replaced enough of these power transistors to see certain behaviors... Mitch From spies.com!owner-vectorlist Tue Feb 17 09:12:44 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 09:12:29 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: Dangerwil Message-ID: <4adc07af.34e9c4c9 > Date: Tue, 17 Feb 1998 12:11:35 EST To: vectorlist Mime-Version: 1.0 Subject: Re: Wells Gardiner vs Ampliphone Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 49 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Dangerwil The Wells Gardner can easily run the ampliphone tube. If you want to get an identical tube all you have to do is pull the tube out of a WG K4600 (the one with the standup boards, raster monitor) With a little work it converges easily and looks just as great as the ampliphone in a WG 6100 :: ) Bill From spies.com!owner-vectorlist Tue Feb 17 10:31:14 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 10:30:54 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <3.0.32.19980217123313.00934480 > X-Sender: mmatelsk X-Mailer: Windows Eudora Pro Version 3.0 (32) Date: Tue, 17 Feb 1998 12:33:15 -0600 To: vectorlist From: Mit_Matelske (Mit Matelske) Subject: Re: Wells Gardiner vs Ampliphone Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mit_Matelske (Mit Matelske) At 12:11 PM 2/17/98 EST, you wrote: > > >The Wells Gardner can easily run the ampliphone tube. If you want to get an >identical tube all you have to do is pull the tube out of a WG K4600 (the one >with the standup boards, raster monitor) With a little work it converges >easily and looks just as great as the ampliphone in a WG 6100 :: ) > >Bill > With this *all* this talk about Amplifones ... I have a question. What is the general opinion on there stability / longevity with a Wintron transformer installed? I have a few sets I am thinking of buying a trans for and cannot decide to go that route or locate some Wells... I guess it boils down to: Amplifone (w/ Wintron) VS. WG (w/ LV2000) Thanks, Mit From spies.com!owner-vectorlist Tue Feb 17 10:39:10 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 10:38:55 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <3.0.5.32.19980217113726.009b7850 > X-Sender: andersk X-Mailer: QUALCOMM Windows Eudora Pro Version 3.0.5 (32) Date: Tue, 17 Feb 1998 11:37:26 -0700 To: vectorlist From: Anders Knudsen Subject: LV2000 update Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Anders Knudsen Well the boards were *supposed* to be done yesterday, however, the fab place got something wrong. There were no holes drilled!?!?! Luckily they had not routed the boards out yet, so they just need to go back to drill. The latest is that the boards will be done by Wednesday (tomorrow). Barring any other major problems, I should start shipping them this weekend! -Anders. ----------------------------------------- | Anders Knudsen | ASIC Design Engineer | Adaptec, Inc., Boulder Technology Center | anders_knudsen | http://www.adaptec.com ========================================= From spies.com!owner-vectorlist Tue Feb 17 10:41:52 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 10:41:39 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 17 Feb 1998 12:40:49 -0600 (CST) From: X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: Wells Gardiner vs Ampliphone In-Reply-To: <3.0.32.19980217123313.00934480 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: On Tue, 17 Feb 1998, Mit Matelske wrote: > With this *all* this talk about Amplifones ... I have a question. What is > the general opinion on there stability / longevity with a Wintron transformer > installed? I have a few sets I am thinking of buying a trans for and cannot > decide to go that route or locate some Wells... > > I guess it boils down to: > > Amplifone (w/ Wintron) VS. WG (w/ LV2000) > I would go with the Amplifone hands down over any "souped-up" version of the WG. Joe From spies.com!owner-vectorlist Tue Feb 17 10:51:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 10:51:18 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <199802171849.MAA01383@fermat.mayo.edu> Content-Type: text/plain Mime-Version: 1.0 (NeXT Mail 4.1mach v148) In-Reply-To: <3.0.32.19980217123313.00934480 > X-Nextstep-Mailer: Mail 4.1mach (Enhance 2.0b5) From: Ray Ghanbari Date: Tue, 17 Feb 98 12:52:11 -0600 To: vectorlist Subject: Re: Wells Gardiner vs Ampliphone References: <3.0.32.19980217123313.00934480 > Organization: Mayo Foundation Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Ray Ghanbari You wrote: > With this *all* this talk about Amplifones ... I have a question. What is > the general opinion on there stability / longevity with a Wintron transformer > installed? I have a few sets I am thinking of buying a trans for and cannot > decide to go that route or locate some Wells... > > I guess it boils down to: > > Amplifone (w/ Wintron) VS. WG (w/ LV2000) I'll echo this question. I'm keen to restore my Star Wars to its original form (currently has a WG) but am concerned about the reliability of the Ampliphone. Having an Ampliphone tube with WG chassis won't quite cut it for a restoration, but it may be a necessary compromise. That being said, if someone wants to trade a working Ampliphone for a working WG, give a holler ;-) Ray From spies.com!owner-vectorlist Tue Feb 17 11:13:13 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 11:12:58 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-ID: From: Clay Cowgill To: "'vectorlist > Subject: RE: Wells Gardiner vs Ampliphone Date: Tue, 17 Feb 1998 11:11:52 -0800 X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Clay Cowgill > I'll echo this question. > > I'm keen to restore my Star Wars to its original form (currently has a > WG) but > am concerned about the reliability of the Ampliphone. Having an > Ampliphone > tube with WG chassis won't quite cut it for a restoration, but it may > be a > necessary compromise. > I'll add another factor for consideration. I've noticed (and a couple other people have too) that the display quality of the WG seems to be much better overall with the "Display Corrector" installed. (Chris and Travis can probably vouch for me here.) Theory: The rather large dot-pitch/shadow mask of the WG tube leads to visible vertical (black) lines through any onscreen vectors. Since the display corrector is "straightening" the lines on-screen, vertical lines seem brighter and more continuous (horizontal lines don't have much difference). This might contribute to some perception differences since the display "quality" seems to improve much more than straightening out some lines would explain. (And there isn't ANYTHING else that it's doing.) I have an Amplifone tube that I'm going to swap into the WG one of these days and see how that looks by comparison. I bet that a better flat-tube with a smaller shadow mask coupled with WG electronics and Ander's LV2000 would probably yield Amplifone (or better) results. BTW, has anyone ever tried a medium persistence tube on one of these things? (Star Wars flickers quite a bit... ;-) -Clay From spies.com!owner-vectorlist Tue Feb 17 13:10:11 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 13:09:47 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 17 Feb 1998 21:08:14 GMT X-Sender: jeffh (Unverified) Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: vectorlist From: jeffh (Jeff Hendrix) Subject: Re: Wells Gardiner vs Ampliphone Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: jeffh (Jeff Hendrix) I just called zanen (5 min. ago) and asked about the status of the amplifone HV transformer replacement. He said he's tested the prototypes and they seem good (atari probably thought the same thing about the red transfomers, hopefully these are up to wintron specs). He's going to be placing an order shortly to have a bunch made. He said it would take 6-8 weeks and he said he hopes to sell them in the $60-$70 range. So there might be hope for my 5 or so dead amplifones. But go ahead and order LV2000s anyway, so at least your wells monitors will last a long time. -jeff jeffh Buy/Sell/Trade classic video arcade games. www.diac.com/~jeffh/ From spies.com!owner-vectorlist Tue Feb 17 13:35:52 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 13:35:48 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: Date: Tue, 17 Feb 1998 13:35:45 -0800 (PST) From: aek (Al Kossow) To: vectorlist Subject: vector triva Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: aek (Al Kossow) from the giant list of classic game programmers page: According to Jack Pearson, Midway's Omega Race was intended to be competition for Atari's Asteroids. "We thought flying the spaceship was almost as fun as shooting the asteroids," he recalls. "We put masking tape on the screen to make us a kind of track to fly the spaceship. Making the turns with the thruster we thought was really fun so our game Omega Race developed from that concept." The game was developed at Arcade Engineering, which was later bought by Midway. Scott Boden, the programmer of Star Castle (a Tim Skelly design), mentioned that he wrote an unreleased game called Outpost before leaving Cinematronics. "In high rounds it became very hectic and loud with mass carnage, like a cross between Rip-off, Tempest, and Robotron." Scott also did the design and programming for Cinematronics' Solar Quest. From spies.com!owner-vectorlist Tue Feb 17 13:42:09 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 13:42:06 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Message-Id: <3.0.32.19980217154438.009346d0 > X-Sender: mmatelsk X-Mailer: Windows Eudora Pro Version 3.0 (32) Date: Tue, 17 Feb 1998 15:44:40 -0600 To: vectorlist From: Mit_Matelske (Mit Matelske) Subject: Re: Wells Gardiner vs Ampliphone Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mit_Matelske (Mit Matelske) At 09:08 PM 2/17/98 GMT, you wrote: >I just called zanen (5 min. ago) and asked about the status of the >amplifone HV transformer replacement. He said he's tested the prototypes >and they seem good (atari probably thought the same thing about the red >transfomers, hopefully these are up to wintron specs). >He's going to be placing an order shortly to have a bunch made. He said it >would take 6-8 weeks and he said he hopes to sell them in the $60-$70 >range. So there might be hope for my 5 or so dead amplifones. >But go ahead and order LV2000s anyway, so at least your wells monitors will >last a long time. > >-jeff > >jeffh > >Buy/Sell/Trade classic video arcade games. >www.diac.com/~jeffh/ > Yipee!! Now, anyone know a modern replacement 25" tube for the old Amplifone? Come on.... My SW cockpit is begging for that big baby!!! Mit From spies.com!owner-vectorlist Tue Feb 17 20:34:38 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Tue, 17 Feb 1998 20:34:28 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Date: Tue, 17 Feb 1998 23:33:37 -0500 (EST) From: Jeff Anderson X-Sender: mayday19@u3.farm.idt.net To: vectorlist Subject: Re: Wells Gardiner vs Ampliphone In-Reply-To: <3.0.32.19980217154438.009346d0 > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Jeff Anderson On Tue, 17 Feb 1998, Mit Matelske wrote: > Yipee!! Now, anyone know a modern replacement 25" tube for the old Amplifone? > Come on.... My SW cockpit is begging for that big baby!!! That would be nice.. the tube in my ESB is so beat it wont converge right. it is off like 1/4" in the corners at best... It even still has a red flyback and runs great for 9 hours every day! I guess the amplifones just cant handle the death star explosion... Good to hear there will be cheap replacements too! Put all the amplifones back to good use! and If I had the choice, I would use all amplifones too.. they seem to be more reliable and use a better tube. I have had several that have never had a prob other than the flybacks.. Of coure I dont mind the WGs eitheer for reliability. I have 10 color vector games with WGs in 'em that get operated every day, and they hardly never skip a beat... I think I am the only one in the vectorlist not buying in to the LV2000 but the WGs (or the amplifones for that matter) are just so easy to fix if you've done it a few times... I have had only 2 LV failures in the past year, and it takes 10 min to swap out the parts that cost $3. I just buy the cap kits, cap the HV cages, and only replace other stuff when it is bad... Great idea for those that dont know much about the monitor though..and it is surely more reliable than a regular WG... Jeff From spies.com!owner-vectorlist Wed Feb 18 06:46:15 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 18 Feb 1998 06:45:19 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: Paul Kahler Message-Id: <199802181444.JAA28888@vela.acs.oakland.edu> Subject: Re: vector triva To: vectorlist Date: Wed, 18 Feb 1998 09:44:30 -0500 (EST) In-Reply-To: from "Al Kossow" at Feb 17, 98 01:35:45 pm X-Mailer: ELM [version 2.4 PL21] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Paul Kahler > from the giant list of classic game programmers page: > > Scott Boden, the programmer of Star Castle (a Tim Skelly design), mentioned > that he wrote an unreleased > game called Outpost before leaving Cinematronics. "In high rounds it became > very hectic and loud with mass > carnage, like a cross between Rip-off, Tempest, and Robotron." Scott also > did the design and programming for Cinematronics' Solar Quest. Scott told me that when he left Cinematronics, someone decided Outpost should be a "Cute" game and it changed quite dramatically into.... Boxing Bugs. Outpost was loosely based on the idea of "reverse Star Castle" where you played the ship in the middle and were under attack - I don't think there were 3 rotating shields though (not THAT similar). -- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H. From spies.com!owner-vectorlist Wed Feb 18 13:22:27 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 18 Feb 1998 13:22:04 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) From: Kurt Mahan Message-Id: <199802182121.OAA23028 > Subject: Address Moving To: vectorlist Date: Wed, 18 Feb 1998 14:21:15 -0700 (MST) X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Kurt Mahan Just so that people can change their aliases: My new email address is: kmahan Kurt From spies.com!owner-vectorlist Wed Feb 18 13:33:35 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id for vectorlist-outgoing; Wed, 18 Feb 1998 13:33:26 -0800 (PST) (Smail-3.2 1996-Jul-4 #5 built 1996-Dec-13) Comments: ( Received on motgate.mot.com from client mothost.mot.com, sender jenison ) Date: Wed, 18 Feb 1998 15:32:29 -0600 (CST) From: Mark Jenison Message-Id: <9802181532.ZM25801@calcite> In-Reply-To: Kurt Mahan "Address Moving" (Feb 18, 2:21pm) References: <199802182121.OAA23028 > X-face: "@9[FFAftX<9}2=gaPlIyRv_K%h[>.@"8t}B2So!iv.\#M9NplA9bDudBQ|]E`WL9Kd,Tn2v.0OGcE<$yg{&}(m:mB\GO9L+yE}6=d17BM X-Mailer: Z-Mail (3.2.1 10apr95) To: vectorlist Subject: Sega XY boards shipped Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist CC: Mark Jenison All, I've shipped all boards (excepts Steve's which is in the back of my car). If you haven't noticed, I've been holding off further sales until the rest of the checks from the last three sales come in before I start on the Eliminator sound boards (here that?? You're holding up boards for other people! ;-)) ---------------------------------------------------------------------- Mark Jenison E-mail address: jenison Cellular Infrastructure Group Motorola--Arlington Heights, IL ---------------------------------------------------------------------- From spies.com!owner-vectorlist Thu Feb 19 02:04:44 1998 Return-Path: Received: by goonsquad.spies.com via sendmail with stdio id