From mypearl@dds.nl Sun Jan 2 09:57:13 2000 Received: from neptune.euro.net (neptune.euro.net [194.134.0.168]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id JAA23885 for ; Sun, 2 Jan 2000 09:57:12 -0600 (CST) Received: from dds.nl (p1044.vmw.euronet.nl [194.134.198.172]) by neptune.euro.net (8.8.8/8.8.8) with ESMTP id QAA02936 for ; Sun, 2 Jan 2000 16:57:09 +0100 (MET) Message-ID: <386F7512.BF6C678B@dds.nl> Date: Sun, 02 Jan 2000 16:56:02 +0100 From: Tek Reply-To: vectorlist X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: Vectorlist Subject: Clay's Multiplayer / SW/ESB conversion kit Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Hi Clay, Whatever happened to these kits you produced? I have an original ESB, but it would be nice to be able to play both games! Cya ! From raiford Sun Jan 2 10:00:29 2000 Received: from relay6.smtp.psi.net (relay6.smtp.psi.net [38.9.30.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id KAA23952 for ; Sun, 2 Jan 2000 10:00:28 -0600 (CST) Received: from [204.240.133.14] (helo=orange) by relay6.smtp.psi.net with esmtp (Exim 1.90 #1) for vectorlist id 124nQh-0002qz-00; Sun, 2 Jan 2000 11:00:27 -0500 Message-Id: <4.2.0.58.20000102105817.00c74ee0 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.0.58 Date: Sun, 02 Jan 2000 10:59:58 -0500 To: vectorlist From: Jon Raiford Subject: Re: Wells Gardner Prob In-Reply-To: <007201bf54ce$497713c0$074544cf > References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Check the outputs on the game board. Maybe the monitor is working fine. You should see the x and y outputs swinging a few volts (check using AC on a digital meter or DC on an analog). Jon At 10:05 PM 01/01/2000 -0500, you wrote: >Update. > > Resoldered all the deflection(?) board connections.... Still have the >spot killer ON and no horizontal deflection........ Could this be a high >voltage problem?? It has voltage (has to be discharged) from the high >voltage wire going to the pic tube........ I am lost.... maybe my game is >not Y2k compliant ...... :^) > >Dusty >self proclaimed asteroid freak > >P.S. Thanks to ALL for suggestions...... From nej@airmail.net Sun Jan 2 11:06:21 2000 Received: from mail.airmail.net (mail.airmail.net [206.66.12.40]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id LAA25614 for ; Sun, 2 Jan 2000 11:06:20 -0600 (CST) Received: from airmail.net from [207.136.54.58] by mail.airmail.net (/\##/\ Smail3.1.30.16 #30.423) with esmtp for sender: id ; Sun, 2 Jan 2000 11:06:19 -0600 (CST) Message-ID: <386F858D.7F6F2B86@airmail.net> Date: Sun, 02 Jan 2000 11:06:21 -0600 From: Noel Johnson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: Clay's Multiplayer / SW/ESB conversion kit References: <386F7512.BF6C678B@dds.nl> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Tek wrote: > > Hi Clay, > > Whatever happened to these kits you produced? I have an original ESB, but it > would be nice to be able to play both games! > > Cya ! Tek, I hope I'm wrong about this, but it is my understanding that Clay has left the Vectorlist ever since a few people who rarely contribute anything to the list admonished him for posting a few de-soldering stations at an incredible price. Clearly, Clay was not posting with a "profit motive" and was doing so primarily for the benefit of fellow vectorlisters. (A fact that went unnoticed by many) I for one think Clay was one of our most valuable resources and sincerely wish that he would come back. You might try emailing him directly, I am pretty sure these kits are still available. Thanks, Noel From dnagle Sun Jan 2 20:01:05 2000 Received: from noc.app-net.com (root [207.68.69.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id UAA26832 for ; Sun, 2 Jan 2000 20:01:04 -0600 (CST) Received: from 207.68.69.2.appnet.com (dusty.app-net.com [207.68.69.7]) by noc.app-net.com (8.9.0/8.9.0) with ESMTP id VAA06652 for ; Sun, 2 Jan 2000 21:14:47 -0500 (EST) Message-ID: <000e01bf5590$321ee3c0$074544cf > From: "Dusty Nagle" To: References: Subject: Was Wells Gardner Prob - Now X Prob!! Date: Sun, 2 Jan 2000 21:13:58 -0500 Organization: Appalachian Networks MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Jon says: > Check the outputs on the game board. Maybe the monitor is working fine. > You should see the x and y outputs swinging a few volts (check using AC > on a digital meter or DC on an analog). I had previously checked these with an analog meter on DC and could see a little back and forth movement on the meter hand. I figured all was well. Just now got back in from resoldering the rest of the oxidized joints on the deflection board. No change. I remeasured X out and Y out on the "AC" setting of my analog. Y shows 3-4 volts. X shows zilch. I now fugure that monitor is fine and X is defunct on game board. What components do I check for the missing X signal?? Thanks again for all help. Dusty A little closer to blasting the scumbag saucer now I think :^) From player2 Sun Jan 2 22:04:23 2000 Received: from mail3.one.net (IDENT:0@mail3.one.net [206.112.192.120]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id WAA01698 for ; Sun, 2 Jan 2000 22:04:22 -0600 (CST) Received: from port-27-2.access.one.net ([206.112.193.99] HELO 300zx ident: IDENT-NOT-QUERIED [port 57348]) by mail2.one.net with SMTP id <19748-12229>; Sun, 2 Jan 2000 23:04:13 -0500 Message-ID: <003701bf559f$48034c80$63c170ce@300zx> From: "PlayerTwo" To: Subject: Tech: Omega Race Vector Squiggles MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0034_01BF5575.5E8D0CE0" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Date: Sun, 2 Jan 2000 23:04:10 -0500 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O This is a multi-part message in MIME format. ------=_NextPart_000_0034_01BF5575.5E8D0CE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Hey folks, got a problem and could use your help to narrow it down. = I've got a fully working Omega Race that powers up, plays fine, sounds = good. However, rather than nice, smoothly drawn lines, I'm getting tiny = squiggles. You can still make out all the shapes, images well enough to = play the game, and as it warms up, it gets a little better. =20 Initially thought it was the monitor, but after trying out three = different monitors, and a different harness/power supply, I'm pretty = sure it's the boardset. I'm guessing a DAC or cap, but would appreciate = any input you might have. (I know, I know, I probably shouldn't be complaining, since it's working = at all... ) P2 ------=_NextPart_000_0034_01BF5575.5E8D0CE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Hey folks, got a problem and could = use your help=20 to narrow it down.  I've got a fully working Omega Race that powers = up,=20 plays fine, sounds good.  However, rather than nice, smoothly drawn = lines,=20 I'm getting tiny squiggles.  You can still make out all the shapes, = images=20 well enough to play the game, and as it warms up, it gets a little = better. =20
 
Initially thought it was the = monitor, but after=20 trying out three different monitors, and a different harness/power = supply, I'm=20 pretty sure it's the boardset.  I'm guessing a DAC or cap, but = would=20 appreciate any input you might have.
 
(I know, I know, I probably = shouldn't be=20 complaining, since it's working at all... <grin>)
 
P2
------=_NextPart_000_0034_01BF5575.5E8D0CE0-- From jwelser Mon Jan 3 10:43:51 2000 Received: from piglet.cc.utexas.edu (jwelser@piglet.cc.utexas.edu [128.83.42.61]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id KAA13681 for ; Mon, 3 Jan 2000 10:43:51 -0600 (CST) From: jwelser Received: from localhost (jwelser@localhost) by piglet.cc.utexas.edu (8.9.1/8.9.1/piglet.mc-1.10) with ESMTP id KAA00489 for ; Mon, 3 Jan 2000 10:43:49 -0600 (CST) Date: Mon, 3 Jan 2000 10:43:49 -0600 (CST) X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? In-Reply-To: <3863B738.24FB13D1@airmail.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I didn't see that anyone replied to this message, but I could be wrong, so if this is redundant info, sue me... :) The Tempest schematics show the board with both the 3410s and the 6012s. So, for all intents and purposes, the MC3410 is a replacement for the 6012, in Atari Color Vector boards. As far as I know, all of the boards have the "option" to be populated with MC3410s (and there are some other circuit differences.) I don't think MC3410s arereally any easier to find them AM6012s, I'm afraid... Joe On Fri, 24 Dec 1999, Noel Johnson wrote: > > Hello all, > > I was just looking over some of my non-working Tempest boards and I > found one that doesn't have AM6012 dac's. Instead of the AM6012 dacs at > locations A10 and F10 on the main board, those slots are unpopulated and > there are two MC3410CL motorola chips at locations B10 and E10. The > motorola chips are 16 pin, with a gold top and legs, whereas the > AM6012's on my other boards are 20 pin. The rest of the chips in this > section of the board appear identical to my other boards. Might these > motorola chips be a replacement for the AM6012's on my other boards? I > am hoping that they might be easier to find and cheaper. Per review of > Philips website the MC3410C series are 10-bit Multiplying > Digital-to-Analog Converters. Anyone care to comment? > > Thanks/Happy Holidays! > > Noel > ------------------------------------------------------------------ Joseph J. Welser jwelser Design Engineer -- Crystal Semiconductor Corporation Ph.D. Student in E.E. -- University of Texas at Austin Work: jwelser P.O. Box 17847; Austin, TX 78760 ------------------------------------------------------------------ From nej2001 Mon Jan 3 11:10:07 2000 Received: from web901.mail.yahoo.com (web901.mail.yahoo.com [128.11.23.76]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id LAA16396 for ; Mon, 3 Jan 2000 11:10:06 -0600 (CST) Received: (qmail 2381 invoked by uid 60001); 3 Jan 2000 17:10:05 -0000 Message-ID: <20000103171005.2380.qmail > Received: from [63.67.105.100] by web901.mail.yahoo.com; Mon, 03 Jan 2000 09:10:05 PST Date: Mon, 3 Jan 2000 09:10:05 -0800 (PST) From: Noel Johnson Reply-To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > I didn't see that anyone replied to this message, > but I could be > wrong, so if this is redundant info, sue me... :) > The Tempest schematics show the board with both the > 3410s and the > 6012s. So, for all intents and purposes, the MC3410 > is a replacement for > the 6012, in Atari Color Vector boards. As far as I > know, all of the > boards have the "option" to be populated with > MC3410s (and there are some > other circuit differences.) > > I don't think MC3410s arereally any easier to find > them AM6012s, > I'm afraid... > > Joe Thanks Joe for the response! I have learned a little more since I posted that message. After researching possible replacements for the AM6012PC I concluded that Analog Device's DAC312 might be a drop in replacement at a cost of around $6.50 to $8.00 per chip. The DAC312 is a currently manufactured chip. Then I did a web search for "DAC312" and I got the arcade schematics/data sheets page on www.spies.com as a hit... Doh! http://www.spies.com/arcade/schematics/DataSheets/dac312.pdf Per Spies it also appears that a drop in replacement for the MC3410 is Analog Device's AD561. Has anyone successfully used the either the DAC312 or AD561 on a Tempest board? Thanks, Noel __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://messenger.yahoo.com From jrr Mon Jan 3 12:10:14 2000 Received: from mail.rdc1.ne.home.com (imail [24.2.4.66]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA23410 for ; Mon, 3 Jan 2000 12:10:13 -0600 (CST) Received: from cr689357-a ([24.113.14.85]) by mail.rdc1.ne.home.com (InterMail v4.01.01.00 201-229-111) with ESMTP id <20000103181011.RJIO21641.mail.rdc1.ne.home.com@cr689357-a> for ; Mon, 3 Jan 2000 10:10:11 -0800 Message-Id: <4.2.1.20000103100645.00bdfd70 > X-Sender: flippers X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.1 Date: Mon, 03 Jan 2000 10:11:43 -0800 To: vectorlist From: John Robertson Subject: Re: AM6012 DAC replacement (Tempest)??? In-Reply-To: <20000103171005.2380.qmail > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I think this was hammered out here a year or two ago...check the archives. I have certainly seen Atari use the 561's in Asteroids etc. Don't know why they wouldn't work here if the pinout is the same. Of course, it's a little easier for my I have hundreds of old oddball ICs lying around and I just stuff in a socket and then test it out. I don't usually have to actually go out and buy these old timer chips...also a large stock of "parts" boards. The curse of being a pack-rat who runs an archival game business. John :-#)# At 09:10 AM 1/3/2000 -0800, you wrote: > > I didn't see that anyone replied to this message, > > but I could be > > wrong, so if this is redundant info, sue me... :) > > The Tempest schematics show the board with both the > > 3410s and the > > 6012s. So, for all intents and purposes, the MC3410 > > is a replacement for > > the 6012, in Atari Color Vector boards. As far as I > > know, all of the > > boards have the "option" to be populated with > > MC3410s (and there are some > > other circuit differences.) > > > > I don't think MC3410s arereally any easier to find > > them AM6012s, > > I'm afraid... > > > > Joe > >Thanks Joe for the response! I have learned a little >more since I posted that message. After researching >possible replacements for the AM6012PC I concluded >that Analog Device's DAC312 might be a drop in >replacement at a cost of around $6.50 to $8.00 per >chip. The DAC312 is a currently manufactured chip. >Then I did a web search for "DAC312" and I got the >arcade schematics/data sheets page on www.spies.com as >a hit... Doh! > >http://www.spies.com/arcade/schematics/DataSheets/dac312.pdf > >Per Spies it also appears that a drop in replacement >for the MC3410 is Analog Device's AD561. > >Has anyone successfully used the either the DAC312 or >AD561 on a Tempest board? > >Thanks, >Noel >__________________________________________________ >Do You Yahoo!? >Talk to your friends online with Yahoo! Messenger. >http://messenger.yahoo.com John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games) http://www.flippers.com "Old pinballers never die, they just flip out." From jwelser Mon Jan 3 13:09:40 2000 Received: from piglet.cc.utexas.edu (jwelser@piglet.cc.utexas.edu [128.83.42.61]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id NAA27426 for ; Mon, 3 Jan 2000 13:09:39 -0600 (CST) From: jwelser Received: from localhost (jwelser@localhost) by piglet.cc.utexas.edu (8.9.1/8.9.1/piglet.mc-1.10) with ESMTP id NAA20326 for ; Mon, 3 Jan 2000 13:09:38 -0600 (CST) Date: Mon, 3 Jan 2000 13:09:37 -0600 (CST) X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? In-Reply-To: <20000103171005.2380.qmail > Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O On Mon, 3 Jan 2000, Noel Johnson wrote: > Thanks Joe for the response! I have learned a little > more since I posted that message. After researching > possible replacements for the AM6012PC I concluded > that Analog Device's DAC312 might be a drop in > replacement at a cost of around $6.50 to $8.00 per > chip. The DAC312 is a currently manufactured chip. > Then I did a web search for "DAC312" and I got the > arcade schematics/data sheets page on www.spies.com as > a hit... Doh! > > http://www.spies.com/arcade/schematics/DataSheets/dac312.pdf > > Per Spies it also appears that a drop in replacement > for the MC3410 is Analog Device's AD561. > > Has anyone successfully used the either the DAC312 or > AD561 on a Tempest board? The DAC312 is a perfect drop-in replacement for an AM6012. I think we discussed this on vectorlist some time ago (before you were around.) I have used DAC312s successfuly to replace AM6012s. I hadn't heard that the AD561 was a replacement for the MC3410, but I never really looked into it at all. Joe From nej2001 Mon Jan 3 13:44:38 2000 Received: from web906.mail.yahoo.com (web906.mail.yahoo.com [128.11.23.81]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id NAA29437 for ; Mon, 3 Jan 2000 13:44:36 -0600 (CST) Received: (qmail 9162 invoked by uid 60001); 3 Jan 2000 19:44:35 -0000 Message-ID: <20000103194435.9161.qmail > Received: from [63.67.105.100] by web906.mail.yahoo.com; Mon, 03 Jan 2000 11:44:35 PST Date: Mon, 3 Jan 2000 11:44:35 -0800 (PST) From: Noel Johnson Reply-To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > The DAC312 is a perfect drop-in replacement for an > AM6012. > I think we discussed this on vectorlist some time > ago (before you were > around.) I have used DAC312s successfuly to replace > AM6012s. > > I hadn't heard that the AD561 was a replacement for > the MC3410, > but I never really looked into it at all. > > Joe Actually I was just guessing that since the data sheet for the AD561 was on Spies, it must be a replacement for the MC3410. But per John Robertson's response, the 561's were used on Asteroids so maybe that's why there is a data sheet on Spies. Perhaps Asteroid's 10 bit dac and Tempest's 10 bit dac (only present on certain board revisions) aren't the same. In any event, I'll check the vectorlist archives this evening.. :-) Thanks, Noel __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://messenger.yahoo.com From rlboots@cedar-rapids.net Mon Jan 3 14:06:32 2000 Received: from CEDAR-RAPIDS.NET (cedar-rapids.net [206.24.60.1]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id OAA01582 for ; Mon, 3 Jan 2000 14:06:31 -0600 (CST) Received: from cedar-rapids.net ([208.242.241.185]) by CEDAR-RAPIDS.NET with ESMTP (IPAD 2.5/64) id 2401600 ; Mon, 03 Jan 2000 14:06:23 -0600 Message-ID: <38710145.AB163A29@cedar-rapids.net> Date: Mon, 03 Jan 2000 14:06:29 -0600 From: Rodger Boots Organization: No noticable organization. X-Mailer: Mozilla 4.7 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? References: <20000103171005.2380.qmail > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Someone on this list lives near Dallas, don't they? Any interest in going over to Tanners and picking up AD561s? Last time I was there he had hundreds of them and very cheap! Noel Johnson wrote: > Per Spies it also appears that a drop in replacement > for the MC3410 is Analog Device's AD561. > > Has anyone successfully used the either the DAC312 or > AD561 on a Tempest board? > > Thanks, > Noel > __________________________________________________ > Do You Yahoo!? > Talk to your friends online with Yahoo! Messenger. > http://messenger.yahoo.com -- Windows: 32 bit graphical interface for a 16 bit patch for an 8 bit operating system written for a 4 bit processor by a 2 bit company that can't stand 1 bit of competition. From tomm Mon Jan 3 14:21:19 2000 Received: from wodc7mr4.ffx.ops.us.uu.net (wodc7mr4.ffx.ops.us.uu.net [192.48.96.29]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id OAA03209 for ; Mon, 3 Jan 2000 14:21:18 -0600 (CST) Received: from mgcap.com by wodc7mr4.ffx.ops.us.uu.net with ESMTP (peer crosschecked as: [208.248.241.145]) id QQhwld21391 for ; Mon, 3 Jan 2000 20:21:18 GMT Message-ID: <387104EC.44D25064 > Date: Mon, 03 Jan 2000 14:22:04 -0600 From: tom mcclintock Organization: MG Capital X-Mailer: Mozilla 4.7 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? References: <20000103171005.2380.qmail > <38710145.AB163A29@cedar-rapids.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O That would be Noel... ;) Rodger Boots wrote: > > Someone on this list lives near Dallas, don't they? Any > interest in going over to Tanners and picking up AD561s? Last > time I was there he had hundreds of them and very cheap! > > Noel Johnson wrote: > > > Per Spies it also appears that a drop in replacement > > for the MC3410 is Analog Device's AD561. > > > > Has anyone successfully used the either the DAC312 or > > AD561 on a Tempest board? > > > > Thanks, > > Noel > > __________________________________________________ > > Do You Yahoo!? > > Talk to your friends online with Yahoo! Messenger. > > http://messenger.yahoo.com > > -- > Windows: > > 32 bit graphical interface for a > 16 bit patch for an > 8 bit operating system written for a > 4 bit processor by a > 2 bit company that can't stand > 1 bit of competition. From nej2001 Mon Jan 3 14:25:59 2000 Received: from web904.mail.yahoo.com (web904.mail.yahoo.com [128.11.23.79]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id OAA03775 for ; Mon, 3 Jan 2000 14:25:55 -0600 (CST) Received: (qmail 11916 invoked by uid 60001); 3 Jan 2000 20:25:54 -0000 Message-ID: <20000103202554.11915.qmail > Received: from [63.67.105.100] by web904.mail.yahoo.com; Mon, 03 Jan 2000 12:25:54 PST Date: Mon, 3 Jan 2000 12:25:54 -0800 (PST) From: Noel Johnson Reply-To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O --- Rodger Boots wrote: > Someone on this list lives near Dallas, don't they? That would be me! :-) (and several others including Tom McClintock, Gregg Woodcock, etc., etc.) > Any > interest in going over to Tanners and picking up > AD561s? Last > time I was there he had hundreds of them and very > cheap! Email me directly and I'll be glad to take your order... :-) I'm already going over there to grab Jon Raiford some heatsinks for his 720/major havoc conversion.. LMK, Noel > > Noel Johnson wrote: > > > Per Spies it also appears that a drop in > replacement > > for the MC3410 is Analog Device's AD561. > > > > Has anyone successfully used the either the DAC312 > or > > AD561 on a Tempest board? > > > > Thanks, > > Noel > > __________________________________________________ > > Do You Yahoo!? > > Talk to your friends online with Yahoo! Messenger. > > http://messenger.yahoo.com > > -- > Windows: > > 32 bit graphical interface for a > 16 bit patch for an > 8 bit operating system written for a > 4 bit processor by a > 2 bit company that can't stand > 1 bit of competition. > > __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://messenger.yahoo.com From nej2001 Mon Jan 3 14:45:06 2000 Received: from web904.mail.yahoo.com (web904.mail.yahoo.com [128.11.23.79]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id OAA05117 for ; Mon, 3 Jan 2000 14:45:05 -0600 (CST) Received: (qmail 14766 invoked by uid 60001); 3 Jan 2000 20:45:02 -0000 Message-ID: <20000103204502.14765.qmail > Received: from [63.67.105.100] by web904.mail.yahoo.com; Mon, 03 Jan 2000 12:45:02 PST Date: Mon, 3 Jan 2000 12:45:02 -0800 (PST) From: Noel Johnson Reply-To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O --- Rodger Boots wrote: > Someone on this list lives near Dallas, don't they? > Any > interest in going over to Tanners and picking up > AD561s? Last > time I was there he had hundreds of them and very > cheap! I just did a search on: www.findchips.com (a great website for finding chips) and the best price for AD561's was over $30 apiece! Yikes!! How much did Tanner want for theirs? Thanks, noel __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://messenger.yahoo.com From jrr Mon Jan 3 14:50:55 2000 Received: from mail.rdc2.pa.home.com (ha1.rdc2.pa.home.com [24.12.106.194]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id OAA05535 for ; Mon, 3 Jan 2000 14:50:55 -0600 (CST) Received: from cr689357-a ([24.113.14.85]) by mail.rdc2.pa.home.com (InterMail v4.01.01.00 201-229-111) with ESMTP id <20000103205048.WMRL601.mail.rdc2.pa.home.com@cr689357-a> for ; Mon, 3 Jan 2000 12:50:48 -0800 Message-Id: <4.2.1.20000103125112.00beecb0 > X-Sender: flippers X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.1 Date: Mon, 03 Jan 2000 12:52:09 -0800 To: vectorlist From: John Robertson Subject: Re: AM6012 DAC replacement (Tempest)??? In-Reply-To: <38710145.AB163A29@cedar-rapids.net> References: <20000103171005.2380.qmail > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O They have a budding web site: http://www.tannerelectronics.com/ John :-#)# At 02:06 PM 1/3/2000 -0600, you wrote: >Someone on this list lives near Dallas, don't they? Any >interest in going over to Tanners and picking up AD561s? Last >time I was there he had hundreds of them and very cheap! > > >Noel Johnson wrote: > > > Per Spies it also appears that a drop in replacement > > for the MC3410 is Analog Device's AD561. > > > > Has anyone successfully used the either the DAC312 or > > AD561 on a Tempest board? > > > > Thanks, > > Noel > > __________________________________________________ > > Do You Yahoo!? > > Talk to your friends online with Yahoo! Messenger. > > http://messenger.yahoo.com > >-- >Windows: > >32 bit graphical interface for a >16 bit patch for an >8 bit operating system written for a >4 bit processor by a >2 bit company that can't stand >1 bit of competition. John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games) http://www.flippers.com "Old pinballers never die, they just flip out." From rlboots@cedar-rapids.net Mon Jan 3 15:18:53 2000 Received: from CEDAR-RAPIDS.NET (cedar-rapids.net [206.24.60.1]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id PAA07564 for ; Mon, 3 Jan 2000 15:18:49 -0600 (CST) Received: from cedar-rapids.net ([208.242.241.185]) by CEDAR-RAPIDS.NET with ESMTP (IPAD 2.5/64) id 2428100 ; Mon, 03 Jan 2000 15:18:40 -0600 Message-ID: <38711233.A0584823@cedar-rapids.net> Date: Mon, 03 Jan 2000 15:18:43 -0600 From: Rodger Boots Organization: No noticable organization. X-Mailer: Mozilla 4.7 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? References: <20000103204502.14765.qmail > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Well under $10. I think it was more like $5, but it has been a long time since I was there. The thing to keep in mind about Tanner is that he is a surplus dealer and you CAN deal with him. What I used to do when I'd go to Dallas is manage to sell him about $80 worth of ICs and take it back home as DVMs and chips I needed at the time. We almost always ended up close to a zero dollar trade. I must have traded several hundred 2716s to that man! Noel Johnson wrote: > --- Rodger Boots wrote: > > Someone on this list lives near Dallas, don't they? > > Any > > interest in going over to Tanners and picking up > > AD561s? Last > > time I was there he had hundreds of them and very > > cheap! > > I just did a search on: > > www.findchips.com (a great website for finding > chips) > > and the best price for AD561's was over $30 apiece! > Yikes!! How much did Tanner want for theirs? > > Thanks, > noel > > __________________________________________________ > Do You Yahoo!? > Talk to your friends online with Yahoo! Messenger. > http://messenger.yahoo.com -- Windows: 32 bit graphical interface for a 16 bit patch for an 8 bit operating system written for a 4 bit processor by a 2 bit company that can't stand 1 bit of competition. From rlboots@cedar-rapids.net Mon Jan 3 15:26:58 2000 Received: from CEDAR-RAPIDS.NET (cedar-rapids.net [206.24.60.1]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id PAA08240 for ; Mon, 3 Jan 2000 15:26:56 -0600 (CST) Received: from cedar-rapids.net ([208.242.241.185]) by CEDAR-RAPIDS.NET with ESMTP (IPAD 2.5/64) id 2431400 ; Mon, 03 Jan 2000 15:26:44 -0600 Message-ID: <38711418.96A860BA@cedar-rapids.net> Date: Mon, 03 Jan 2000 15:26:48 -0600 From: Rodger Boots Organization: No noticable organization. X-Mailer: Mozilla 4.7 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: AM6012 DAC replacement (Tempest)??? References: <20000103171005.2380.qmail > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O It's nice to see that he is starting a web presence. It is even MORE interesting that he is returning to mail order. He was concentrating on walk-in business only. For those of you that were into computers way back when you built them yourself (Altair days---pre-Apple) you might remember Tanner as "Digital Research of Texas", a seller of stuff like 2102 RAM chips. Back then having 1K BITS of RAM on a chip was a big deal. And it only needed one power supply! Then the 2114 came out and had 4 times the RAM on a chip (1K x 4). Back then that was a major thing. John Robertson wrote: > They have a budding web site: > > http://www.tannerelectronics.com/ > > John :-#)# > > At 02:06 PM 1/3/2000 -0600, you wrote: > >Someone on this list lives near Dallas, don't they? Any > >interest in going over to Tanners and picking up AD561s? Last > >time I was there he had hundreds of them and very cheap! > > > > > >Noel Johnson wrote: > > > > > Per Spies it also appears that a drop in replacement > > > for the MC3410 is Analog Device's AD561. > > > > > > Has anyone successfully used the either the DAC312 or > > > AD561 on a Tempest board? > > > > > > Thanks, > > > Noel > > > __________________________________________________ > > > Do You Yahoo!? > > > Talk to your friends online with Yahoo! Messenger. > > > http://messenger.yahoo.com > > > >-- > >Windows: > > > >32 bit graphical interface for a > >16 bit patch for an > >8 bit operating system written for a > >4 bit processor by a > >2 bit company that can't stand > >1 bit of competition. > > John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 > Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, Video Games) > http://www.flippers.com > "Old pinballers never die, they just flip out." -- Windows: 32 bit graphical interface for a 16 bit patch for an 8 bit operating system written for a 4 bit processor by a 2 bit company that can't stand 1 bit of competition. From phkahler@Oakland.edu Tue Jan 4 09:48:20 2000 Received: from saturn3.acs.oakland.edu (saturn3.acs.oakland.edu [141.210.6.20]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id JAA22644 for ; Tue, 4 Jan 2000 09:48:18 -0600 (CST) Received: (from phkahler@localhost) by saturn3.acs.oakland.edu (8.8.8/8.8.8) id KAA03559 for vectorlist ; Tue, 4 Jan 2000 10:48:17 -0500 (EST) From: Paul Kahler Message-Id: <200001041548.KAA03559@saturn3.acs.oakland.edu> Subject: Re: Vectors OS - was Atari Power supplies To: vectorlist Date: Tue, 4 Jan 100 10:48:17 -0500 (EST) In-Reply-To: from "Paul Sommers" at Dec 29, 99 07:54:25 am X-Mailer: ELM [version 2.4 PL21] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O There is a store near my house (in America) that sells arcade games - usually at high prices. He's still in business after several years, so someone must be paying :-) Anyway he wanted about $900 for Star Wars back in 1996 or so. I went in the other day and asked about it (he didn't have one in the store this time) and said it would run $1900-$2000 but he could get one. I was a little upset that I hadn't got one a few years ago :-) BTW, I've always wanted to visit Australia. Recently our Motorola rep gave us a .mpg of a pager commercial they showed over there. HEhehehhe you people have a great sense of humor! -- ___ __ _ _ _ | \ / \ | | | || | phkahler@oakland.edu Engineer/Programmer | _/| || || |_| || |__ " What makes someone care so much? |_| |_||_| \___/ |____) for things another man can just ignore. " -S.H. > The problem is the same in Australia. > > I have an Asteroids in almost mint condition that I paid $900US for. Price > is not the issue!!! Getting one is. > > In two years of searching I have not been able to find a color vector. There > is a Star Wars in the Blue Mountains on it's last legs as it is running 12 > hours per day. God knows what they've done to keep it going but it's looking > pretty sick. The tech has said he has replaced the flyback about 5 times now > - when I asked him with what as the parts a scarce he just said "With a > compatible flyback. It's just a flyback" > > Well, it's not compatible - you should see the weird stuff that's happening > on the screen. Particularly the Death Star explosion - looks like the CRT is > about to shatter > > And another collector I know has a Star Wars. > > There was one for sale in our Trading Post about 18 months ago - he wanted > $1000US for it and as I had done a great job in finding some rare stuff by > hunting in the country I thought "Nah! Too expensive!" and I have kicked > myself ever since. > > After 18 months of looking I would pay $2000US for one. Seriously!!!! > > Apart from the odd Asteroids - every single piece of vector stuff was junked > in the 80's. > > I'm now looking at shipping stuff from the US. But it's hard - every cab has > a dfifferent weight, shape and location, and the time it takes to get a > quote from a shipping company seems to be about 2 weeks and it's gone. > > Living in the US would be wonderful for me. Just on a short visit earlier > this year I saw al sorts of classics still on location and earning money - > and I wasn't even looking - I just ran upon them. > > When you guys have Thanksgiving next year - REALLY give thanks!!! From sozdemir Tue Jan 4 10:30:34 2000 Received: from ckmso1.proxy.att.com (ckmso1.att.com [12.20.58.69]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id KAA26312 for ; Tue, 4 Jan 2000 10:30:31 -0600 (CST) Received: from mo3980r1.ems.att.com ([135.38.12.14]) by ckmso1.proxy.att.com (AT&T IPNS/MSO-2.2) with ESMTP id LAA27181 for ; Tue, 4 Jan 2000 11:29:53 -0500 (EST) Received: from mo3980bh2.ems.att.com by mo3980r1.ems.att.com (8.8.8+Sun/ATTEMS-1.4.1 sol2) id LAA01007; Tue, 4 Jan 2000 11:26:20 -0500 (EST) Received: by mo3980bh2.ems.att.com with Internet Mail Service (5.5.2448.0) id ; Tue, 4 Jan 2000 10:29:53 -0600 Message-ID: From: "Ozdemir, Steven S, GOVMK" To: vectorlist Subject: Tempest on top as we go into the new millennium Date: Tue, 4 Jan 2000 10:29:51 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O G'day folks, A quick check of VAPS this morning showed that Tempest finished 1999, the decade, the century and the millennium at the top of the "top collected game" statistics. Not surprisingly, Ms. Pacman has been hot on the heels of Tempest during 1998/1999. (Historically, Robotron was nipping at Tempest's heels when I ran VAPS in the early/mid 90's, however it's dropped to 12th and needs 75 more in VAPS to begin to challenge Tempest once again.) I've always found the "top collected game" statistic to be the best indicator of popularity, since votes for this statistic cost hundreds of dollars a piece. Anyone can say a given game is their favorite, but when it comes to coughing up hundreds of dollars (for what some might argue are "unreliable games"), well the rubber meets the road, eh? At one point someone suggested turning the vectorlist into a newsgroup. The general concensus seemed to be that our signal to noise ratio was fine. However, I think we've all lamented the S/N ratio of RGVAC during the last few years. While moderation of RGVAC has been considered at times, it never seems to be viable (for many reasons). Someone pointed me to http://www.slashdot.org as another possible way to improve S/N ratio where randomly selected moderators from a pool of folks filter RGVAC's articles and place the results on a website. The filtered RGVAC articles on the website would hopefully have a much improved S/N ratio, and with a large enough pool of moderators no one would have to moderate more than a couple days a year. This is a proven idea that has already worked for other forums regardless of topics. In any case, I'd prefer if folks who are interested by this approach would email me privately at sozdemir since I don't think further discussion about this is appropriate on the vectorlist. If there's enough interest, we'll start a discussion in email among the interested parties. Steve Ozdemir sozdemir ps - By the way, when Tempest does drop to second place this year, I'll be holding one person responsible. CLAY (and his multipac hack)! 8^) 8^) 8^) From sozdemir Tue Jan 4 11:13:08 2000 Received: from kcmso1.proxy.att.com (kcmso1.att.com [192.128.133.69]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id LAA02365 for ; Tue, 4 Jan 2000 11:13:07 -0600 (CST) Received: from mo3980r1.ems.att.com ([135.38.12.14]) by kcmso1.proxy.att.com (AT&T IPNS/MSO-2.2) with ESMTP id MAA06277 for ; Tue, 4 Jan 2000 12:12:36 -0500 (EST) Received: from mo3980bh2.ems.att.com by mo3980r1.ems.att.com (8.8.8+Sun/ATTEMS-1.4.1 sol2) id MAA21891; Tue, 4 Jan 2000 12:09:03 -0500 (EST) Received: by mo3980bh2.ems.att.com with Internet Mail Service (5.5.2448.0) id ; Tue, 4 Jan 2000 11:12:35 -0600 Message-ID: From: "Ozdemir, Steven S, GOVMK" To: vectorlist Subject: RE: Eric's Basement Arcade Date: Tue, 4 Jan 2000 11:12:33 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O G'day folks, Will 2000 be the year that the last storefront arcade closes? For years now, vector games have been relegated to collector's basement arcades. In fact, there's so few vector games out there, I'll bet that we could catalog all of vector cabinets available to the general population in storefront arcades and family entertainment centers. Perhaps VAPS need a new name? Association of Basement Collectors (ABC)?? Does anyone think that VAPS is big enough that we could split it into two organizations with one focusing on vector games??? Steve Ozdemir sozdemir From joe.magiera Tue Jan 4 11:40:31 2000 Received: from portal2.ameritech.com (portal2.ameritech.com [144.160.5.70]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id LAA05117 for ; Tue, 4 Jan 2000 11:40:30 -0600 (CST) Received: from msgmi54150g01.nwoc.mi.ameritech.com by portal2.ameritech.com with SMTP id MAA06119 (InterLock SMTP Gateway 3.0 for ); Tue, 4 Jan 2000 12:40:19 -0500 Received: by msgmi54150g01.nwoc.mi.ameritech.com with Internet Mail Service (5.5.2650.21) id ; Tue, 4 Jan 2000 12:40:18 -0500 Message-Id: From: "Magiera, Joe (AIT)" To: "'vectorlist '" Subject: re: separate vector list? Date: Tue, 4 Jan 2000 12:40:17 -0500 Mime-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > Does anyone think that VAPS is big enough that we could split > it into two organizations with one focusing on vector games??? No, no, definitely not. After enduring the pains of the RGVAC/RGVAM split, how could you suggest another split? I'm already hurting at wanting to ask technical questions to the talented audience here (many don't even read RGVAC anymore), but I don't because they're for rastor games. No more splits please! While I imagine there are a few, I'm guessing most collectors don't limit themselves to vector games only. VAPS is fine the way it is, and the vectorlist is fine the way it is too. Don't mess with success. Now if we could just find a way to get all the entires into KLOV and get everyone to join VAPS... Joe joe.magiera From mowerman Tue Jan 4 12:06:57 2000 Received: from smtp02.mrf.mail.rcn.net (smtp02.mrf.mail.rcn.net [207.172.4.61]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA07794 for ; Tue, 4 Jan 2000 12:06:56 -0600 (CST) Received: from 207-172-109-106.s106.tnt1.war.va.dialup.rcn.com ([207.172.109.106] helo=erols.com) by smtp02.mrf.mail.rcn.net with esmtp (Exim 2.12 #3) id 125YLb-0005DR-00 for vectorlist ; Tue, 4 Jan 2000 13:06:21 -0500 Message-ID: <387234A5.C9119C78 > Date: Tue, 04 Jan 2000 12:57:57 -0500 From: Kev X-Mailer: Mozilla 4.6 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: separate vector list? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O "Magiera, Joe (AIT)" wrote: > > Does anyone think that VAPS is big enough that we could split > > it into two organizations with one focusing on vector games??? > > No, no, definitely not. After enduring the pains of the RGVAC/RGVAM split, > how could you suggest another split? I'm already hurting at wanting to ask > technical questions to the talented audience here (many don't even read > RGVAC anymore), but I don't because they're for rastor games. No more > splits please! Don't forget how E-bay changed the market of games/parts in RGVAC also. The signal to noise ratio of Sales that still proliferate in RGVAC turn many off as does the increased juvenile post (29 of 59 post in RGVAC in my que are FS/FA or related). Size of the community, as more contribute & more post are available it becomes harder to follow (hence Vectorlists). > VAPS is fine the > way it is, and the vectorlist is fine the way it is too. Don't mess with > success. Now if we could just find a way to get all the entires into KLOV > and get everyone to join VAPS... KLOV I understand but what is the point of VAPS? (Keep in mind I don't even own a working Pac-Man machine.) -- Kev Mowerman >>REMOVE THE ? to REPLY Looking for Pac-Man related hacks & Video Game Coin Op Page -> http://www.erols.com/mowerman From clayberg Tue Jan 4 12:36:40 2000 Received: from smtp6.mindspring.com (smtp6.mindspring.com [207.69.200.110]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA09107 for ; Tue, 4 Jan 2000 12:36:39 -0600 (CST) Received: from inspiron-7000 (user-2ive164.dialup.mindspring.com [165.247.4.196]) by smtp6.mindspring.com (8.9.3/8.8.5) with SMTP id NAA06478 for ; Tue, 4 Jan 2000 13:36:36 -0500 (EST) Message-Id: <4.1.20000104131959.02441810 > X-Sender: clayberg X-Mailer: QUALCOMM Windows Eudora Pro Version 4.1 Date: Tue, 04 Jan 2000 13:36:21 -0500 To: vectorlist From: Eric Clayberg Subject: Re: Tempest on top as we go into the new millennium In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O >A quick check of VAPS this morning showed that Tempest finished 1999, the >decade, the century and the millennium at the top of the "top collected >game" statistics. In fact, if you discount the "board only" collections, Tempest is ahead by a *wide* margin. If VAPS would add an extra field that capture multiple hits per game per collector, I would guess that Tempest would be even more dramatically ahead of the pack. I know of quite a few folks who have multiple Tempests in their collection (i.e., different cab styles) and VAPS does not capture this. >Not surprisingly, Ms. Pacman has been hot on the heels of >Tempest during 1998/1999. Although ranked on the basis of dedicated cabs only, Ms.Pac isn't even close! :-) >Will 2000 be the year that the last storefront arcade closes? For years >now, vector games have been relegated to collector's basement arcades. In >fact, there's so few vector games out there, I'll bet that we could catalog >all of vector cabinets available to the general population in storefront >arcades and family entertainment centers. It's been done to a great extent already: http://www.classicgaming.com/locations/index.html Here's a list of know Tempests, for example: http://www.classicgaming.com/locations/Tempest.html If you know of other locations, please submit them here: http://www.classicgaming.com/locations/submit.html From raiford Tue Jan 4 13:21:04 2000 Received: from relay6.smtp.psi.net (relay6.smtp.psi.net [38.9.30.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id NAA12538 for ; Tue, 4 Jan 2000 13:21:03 -0600 (CST) Received: from [204.240.133.14] (helo=orange) by relay6.smtp.psi.net with esmtp (Exim 1.90 #1) for vectorlist id 125ZVt-0002gI-00; Tue, 4 Jan 2000 14:21:01 -0500 Message-Id: <4.2.0.58.20000104141818.00c39e90 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.0.58 Date: Tue, 04 Jan 2000 14:20:24 -0500 To: vectorlist From: Jon Raiford Subject: Re: Tempest on top as we go into the new millennium In-Reply-To: <4.1.20000104131959.02441810 > References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Hmm.. A quick glance reveals that you have a classic arcade? How does that work exactly? (how well does it do is probably a better question).. No wonder you buy so much stuff off ebay :) Jon At 01:36 PM 01/04/2000 -0500, you wrote: > >A quick check of VAPS this morning showed that Tempest finished 1999, the > >decade, the century and the millennium at the top of the "top collected > >game" statistics. > >In fact, if you discount the "board only" collections, Tempest is ahead by >a *wide* margin. If VAPS would add an extra field that capture multiple >hits per game per collector, I would guess that Tempest would be even more >dramatically ahead of the pack. I know of quite a few folks who have >multiple Tempests in their collection (i.e., different cab styles) and VAPS >does not capture this. > > >Not surprisingly, Ms. Pacman has been hot on the heels of > >Tempest during 1998/1999. > >Although ranked on the basis of dedicated cabs only, Ms.Pac isn't even >close! :-) > > >Will 2000 be the year that the last storefront arcade closes? For years > >now, vector games have been relegated to collector's basement arcades. In > >fact, there's so few vector games out there, I'll bet that we could catalog > >all of vector cabinets available to the general population in storefront > >arcades and family entertainment centers. > >It's been done to a great extent already: > > http://www.classicgaming.com/locations/index.html > >Here's a list of know Tempests, for example: > > http://www.classicgaming.com/locations/Tempest.html > >If you know of other locations, please submit them here: > > http://www.classicgaming.com/locations/submit.html From kickman@bellsouth.net Tue Jan 4 14:21:14 2000 Received: from mail1.atl.bellsouth.net (mail1.atl.bellsouth.net [205.152.0.28]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id OAA19596 for ; Tue, 4 Jan 2000 14:21:13 -0600 (CST) Received: from v8h4g2 (host-209-214-64-79.atl.bellsouth.net [209.214.64.79]) by mail1.atl.bellsouth.net (3.3.5alt/0.75.2) with SMTP id PAA00438 for ; Tue, 4 Jan 2000 15:15:13 -0500 (EST) Message-ID: <000901bf56f1$81e46800$4f40d6d1@v8h4g2> From: "Michael Benge" To: References: Subject: Re: separate vector list? Date: Tue, 4 Jan 2000 15:23:02 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O (Keep in mind I don't even > own a working Pac-Man machine.) A true Pac-head does'nt own a complete machine. Sigh. If you lived closer I would give you one. Forward Air in atlanta has finally gone to the crapper, so shipping is no longer an option. :> From clayberg Tue Jan 4 14:22:42 2000 Received: from smtp6.mindspring.com (smtp6.mindspring.com [207.69.200.110]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id OAA19761 for ; Tue, 4 Jan 2000 14:22:41 -0600 (CST) Received: from inspiron-7000 (user-2ive09c.dialup.mindspring.com [165.247.1.44]) by smtp6.mindspring.com (8.9.3/8.8.5) with SMTP id PAA01897 for ; Tue, 4 Jan 2000 15:22:36 -0500 (EST) Message-Id: <4.1.20000104150750.026d8d90 > Message-Id: <4.1.20000104150750.026d8d90 > X-Sender: clayberg X-Mailer: QUALCOMM Windows Eudora Pro Version 4.1 Date: Tue, 04 Jan 2000 15:17:29 -0500 To: vectorlist From: Eric Clayberg Subject: Re: Tempest on top as we go into the new millennium In-Reply-To: <4.2.0.58.20000104141818.00c39e90 > References: <4.1.20000104131959.02441810 > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Jon, >A quick glance reveals that you have a classic arcade? Yeah...in my basement. ;-) It's open to any VAPS, RGVAC or Vectorlist person who wants to visit (and quite a few have done so). >How does that work exactly? (how well does it do is probably a better question). Since everything is on free play and there is no charge to stop by, I guess it works pretty well. ;-) >No wonder you buy so much stuff off ebay :) Interestingly enough, only about 1/3 of my machines came from eBay. The rest came from local operators, warehouses, coin-op auctions and RGVAC/VAPS/Vectorlist folks. -Eric VAPS: http://www.vaps.org/members/ma/clayberg .html Arcade: http://www.smalltalksystems.com/clayberg/arcade/arcade.htm From Robot2084 Tue Jan 4 16:27:25 2000 Received: from imo-d07.mx.aol.com (imo-d07.mx.aol.com [205.188.157.39]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id QAA01135 for ; Tue, 4 Jan 2000 16:27:24 -0600 (CST) From: Robot2084 Received: from Robot2084 by imo-d07.mx.aol.com (mail_out_v24.6.) id g.0.4c4dc903 (3700) for ; Tue, 4 Jan 2000 17:26:44 -0500 (EST) Message-ID: <0.4c4dc903.25a3cda4 > Date: Tue, 4 Jan 2000 17:26:44 EST Subject: Re: separate vector list? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 38 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O << KLOV I understand but what is the point of VAPS? (Keep in mind I don't even own a working Pac-Man machine.) >> It is a who's who and a brag sheet, basically. Couple problems I see with VAPS.... 1)the format.. (as Eric said) with board collectors skewing the numbers quite a bit with top collected game and what not. 2) The guy that runs it...Ruddy? Or something like that. Who even knows who this guy is? He's someone that is definitely not active on the newsgroup and the day-to-day happenings on the net with arcade collecting issues. 3) Bizzare categories like "Knowledge" that you are supposed to fill out about games you own. Does this make sense to anyone as a category? And who cares how much knowledge someone has? This directly relates to #2 I would guess. So, VAPS has evolved into a Brag Sheet as far as I can see. Also, in the old days you used to be able to see the number collected of any particular game (not just the leading ones). That used to be something kinda neat when looking at oddball games like Pooyan and whatnot. I think some sort of a "Vector Preservation Group" or something might be kinda cool, actually. If done right....by the right people... JWC From mypearl@dds.nl Tue Jan 4 17:22:16 2000 Received: from neptune.euro.net (neptune.euro.net [194.134.0.168]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id RAA04753 for ; Tue, 4 Jan 2000 17:22:15 -0600 (CST) Received: from dds.nl (p843.vmw.euronet.nl [194.134.198.43]) by neptune.euro.net (8.8.8/8.8.8) with ESMTP id AAA11136 for ; Wed, 5 Jan 2000 00:22:11 +0100 (MET) Message-ID: <3872805F.8589039C@dds.nl> Date: Wed, 05 Jan 2000 00:21:03 +0100 From: Tek Reply-To: vectorlist X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: Tempest on top as we go into the new millennium References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Speaking of S/N ratio and Clay, I really think it is a SHAME that a vector guru like Clay decided to leave because he was beaten on for offering a very nice deal we all could profit from. I really think the CRT-charge thread (which WAS interesting, however), has done more bad to the S/N than this one message of Clay. CRT-charges are not more Vector related than soldering stations I think... but hey are both applicable and thus more or less appropriate. I don't want to step on anyone's toes, but I really disapprove with this happening, and especially when reading a prelude to this group it comes to mind... Cya ! "Ozdemir, Steven S, GOVMK" wrote: > > ps - By the way, when Tempest does drop to second place this year, I'll be > holding one person responsible. CLAY (and his multipac hack)! 8^) 8^) 8^) From mypearl@dds.nl Tue Jan 4 17:25:03 2000 Received: from neptune.euro.net (neptune.euro.net [194.134.0.168]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id RAA05015 for ; Tue, 4 Jan 2000 17:25:02 -0600 (CST) Received: from dds.nl (p843.vmw.euronet.nl [194.134.198.43]) by neptune.euro.net (8.8.8/8.8.8) with ESMTP id AAA11540 for ; Wed, 5 Jan 2000 00:24:59 +0100 (MET) Message-ID: <38728106.926D73BA@dds.nl> Date: Wed, 05 Jan 2000 00:23:50 +0100 From: Tek Reply-To: vectorlist X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: separate vector list? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Ehm, maybe I am missing out, but I have visited their site once. I did not see anything interesting there but the name of fellow-collectors throught the world. Am I missing something or what? (I am NOT being sarcastic here :) ) Cy a! "Magiera, Joe (AIT)" wrote: > > > Does anyone think that VAPS is big enough that we could split > > it into two organizations with one focusing on vector games??? > > No, no, definitely not. After enduring the pains of the RGVAC/RGVAM split, > how could you suggest another split? I'm already hurting at wanting to ask > technical questions to the talented audience here (many don't even read > RGVAC anymore), but I don't because they're for rastor games. No more > splits please! While I imagine there are a few, I'm guessing most > collectors don't limit themselves to vector games only. VAPS is fine the > way it is, and the vectorlist is fine the way it is too. Don't mess with > success. Now if we could just find a way to get all the entires into KLOV > and get everyone to join VAPS... > > Joe > > joe.magiera From mypearl@dds.nl Tue Jan 4 17:28:12 2000 Received: from neptune.euro.net (neptune.euro.net [194.134.0.168]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id RAA05393 for ; Tue, 4 Jan 2000 17:28:11 -0600 (CST) Received: from dds.nl (p843.vmw.euronet.nl [194.134.198.43]) by neptune.euro.net (8.8.8/8.8.8) with ESMTP id AAA11834 for ; Wed, 5 Jan 2000 00:28:07 +0100 (MET) Message-ID: <387281C3.C9BFF974@dds.nl> Date: Wed, 05 Jan 2000 00:26:59 +0100 From: Tek Reply-To: vectorlist X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: separate vector list? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Kev wrote: > > "Magiera, Joe (AIT)" wrote: > Don't forget how E-bay changed the market of games/parts in RGVAC also. > > The signal to noise ratio of Sales that still proliferate in RGVAC turn many > off as does the increased juvenile post (29 of 59 post in RGVAC in my que are > FS/FA or related). I kust read it throug a FA/WTB/BUT/TRACE/FS filter, and it does it job very well. But the level of the other subjects left rarely exceeds the level of replacing some fuses... :( > KLOV I understand but what is the point of VAPS? (Keep in mind I don't even > own a working Pac-Man machine.) Same question here... Cya ! From mowerman Tue Jan 4 18:00:13 2000 Received: from smtp02.mrf.mail.rcn.net (smtp02.mrf.mail.rcn.net [207.172.4.61]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id SAA07692 for ; Tue, 4 Jan 2000 18:00:12 -0600 (CST) Received: from 207-172-106-81.s81.tnt2.war.va.dialup.rcn.com ([207.172.106.81] helo=erols.com) by smtp02.mrf.mail.rcn.net with esmtp (Exim 2.12 #3) id 125drZ-00027N-00 for vectorlist ; Tue, 4 Jan 2000 18:59:41 -0500 Message-ID: <3872877C.621CA781 > Date: Tue, 04 Jan 2000 18:51:24 -0500 From: Kev X-Mailer: Mozilla 4.6 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: separate vector list? References: <000901bf56f1$81e46800$4f40d6d1@v8h4g2> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Michael Benge wrote: > (Keep in mind I don't even > > own a working Pac-Man machine.) > A true Pac-head does'nt own a complete machine. Sigh. If you lived closer > I would give you one. Forward Air in atlanta has finally gone to the > crapper, so shipping is no longer an option. It is more like the old saying about the cobbler's children going barefoot. VAPS does have a valid use, to look up other owners who may be knowledgable enough to help you, as Joe pointed out. -- Kev Mowerman >>REMOVE THE ? to REPLY Looking for Pac-Man related hacks & Video Game Coin Op Page -> http://www.erols.com/mowerman From matt Tue Jan 4 18:24:20 2000 Received: from admin.veriosc.com (admin.veriosc.com [192.215.246.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id SAA16626 for ; Tue, 4 Jan 2000 18:24:20 -0600 (CST) Received: from localhost (matt@localhost) by admin.veriosc.com (/8.9.1) with ESMTP id QAA20820 for ; Tue, 4 Jan 2000 16:25:34 -0800 (PST) X-Authentication-Warning: admin.veriosc.com: matt owned process doing -bs Date: Tue, 4 Jan 2000 16:25:34 -0800 (PST) From: Matt Rossiter - Verio Southern California X-Sender: matt@admin To: vectorlist Subject: Re: Tempest on top as we go into the new millennium In-Reply-To: <3872805F.8589039C@dds.nl> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I got an email from Clay a couple days ago and he doesn't seem to be all that disgruntled. I think with the holidays and all he just hasn't bothered to resubscribe yet. Since he's been backordered on parts for his multigame kits he's taken some of his orderforms off the website until he catches up. So - I don't think he's given up on vector games. Ya gotta admit, as a game collector - it's pretty cool to order a very affordable kit which allows you to play so many variations of games on one piece of hardware. Not sure why Clay gets a bad rap every so often. Matt _____________________________________________________________________ On Wed, 5 Jan 2000, Tek wrote: > Speaking of S/N ratio and Clay, I really think it is a SHAME that a vector guru > like Clay decided to leave because he was beaten on for offering a very nice > deal we all could profit from. > > I really think the CRT-charge thread (which WAS interesting, however), has done > more bad to the S/N than this one message of Clay. CRT-charges are not more > Vector related than soldering stations I think... but hey are both applicable > and thus more or less appropriate. > > I don't want to step on anyone's toes, but I really disapprove with this > happening, and especially when reading a prelude to this group it comes to > mind... > > Cya ! > > "Ozdemir, Steven S, GOVMK" wrote: > > > > ps - By the way, when Tempest does drop to second place this year, I'll be > > holding one person responsible. CLAY (and his multipac hack)! 8^) 8^) 8^) > > From awilson Tue Jan 4 19:20:05 2000 Received: from mx.seanet.com (dns2.seanet.com [199.181.164.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id TAA19201 for ; Tue, 4 Jan 2000 19:20:05 -0600 (CST) Received: from KIMAGURE (host-28-15.dsl-sea.seanet.com [208.12.28.15]) by mx.seanet.com (8.9.3/Seanet-8.7.3) with ESMTP id RAA20831 for ; Tue, 4 Jan 2000 17:20:04 -0800 (PST) Date: Tue, 4 Jan 2000 17:20:03 -0800 (PST) Message-Id: <200001050120.RAA20831 > From: Andrew Wilson To: vectorlist In-reply-to: (message from Matt Rossiter - Verio Southern California on Tue, 4 Jan 2000 16:25:34 -0800 (PST)) Subject: Re: Tempest on top as we go into the new millennium References: Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O >Ya gotta admit, as a game collector - it's pretty cool to order a very >affordable kit which allows you to play so many variations of games on one >piece of hardware. Not sure why Clay gets a bad rap every so often. *Does* Clay get a bad rap? I think Clay gets alot of (well-justified) praise from other collectors, and I think that sits poorly with a very small group of people who look at what he's done and say "Hell, *I* could do that. He's not so smart. What's the big deal?" In a similar vein, the whole vectorlist off-topic flap started off smelling alot like "Hey, why does *Clay* get to post commercial stuff? Why does *he* get special privileges?". Clay's a good guy who's contributed some great stuff to the hobby. I'd hate to see him driven out, and I'm glad to hear that he's planning on resubscribing to the list... Drew From saint Tue Jan 4 21:16:02 2000 Received: from speedhost.com (IDENT:qmailr [216.42.24.50]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id VAA26750 for ; Tue, 4 Jan 2000 21:16:00 -0600 (CST) Received: (qmail 9015 invoked by uid 699); 5 Jan 2000 03:08:21 -0000 Received: from localhost (sendmail-bs@127.0.0.1) by localhost with SMTP; 5 Jan 2000 03:08:21 -0000 Date: Tue, 4 Jan 2000 22:08:21 -0500 (EST) From: saint To: vectorlist Subject: Re: separate vector list? In-Reply-To: <38728106.926D73BA@dds.nl> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Well, minor perhaps but it does help folks get in touch with one another ... Had someone notice that I was in his area and contact me for advice (foolish him! :) ) and I was able to point him to a few good resources... --- saint Build Your Own Arcade Controls FAQ http://www.arcadecontrols.speedhost.com On Wed, 5 Jan 2000, Tek wrote: > Ehm, maybe I am missing out, but I have visited their site once. I did not see > anything interesting there but the name of fellow-collectors throught the world. > Am I missing something or what? (I am NOT being sarcastic here :) ) > > Cy a! > > "Magiera, Joe (AIT)" wrote: > > > > > Does anyone think that VAPS is big enough that we could split > > > it into two organizations with one focusing on vector games??? > > > > No, no, definitely not. After enduring the pains of the RGVAC/RGVAM split, > > how could you suggest another split? I'm already hurting at wanting to ask > > technical questions to the talented audience here (many don't even read > > RGVAC anymore), but I don't because they're for rastor games. No more > > splits please! While I imagine there are a few, I'm guessing most > > collectors don't limit themselves to vector games only. VAPS is fine the > > way it is, and the vectorlist is fine the way it is too. Don't mess with > > success. Now if we could just find a way to get all the entires into KLOV > > and get everyone to join VAPS... > > > > Joe > > > > joe.magiera > > From dnagle Tue Jan 4 21:29:13 2000 Received: from noc.app-net.com (root [207.68.69.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id VAA28158 for ; Tue, 4 Jan 2000 21:29:11 -0600 (CST) Received: from 207.68.69.2.appnet.com (dusty.app-net.com [207.68.69.7]) by noc.app-net.com (8.9.0/8.9.0) with ESMTP id WAA02457 for ; Tue, 4 Jan 2000 22:43:09 -0500 (EST) Message-ID: <003a01bf572e$d78fc960$074544cf > From: "Dusty Nagle" To: References: Subject: 'Troids, was a lot of other junk Date: Tue, 4 Jan 2000 22:42:07 -0500 Organization: Appalachian Networks MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Still can get no AC voltage reading from the X output of the gameboard. On the Y, I get a fluctuating 2 - 3 VAC. Game plays fine by the sound of it and the start buttons ( I got through the first level once without a monitor!). The chips in the X / Y circuitry all seem to keep approx the same temp. I am kinda stuck and have no scope.... :( Please help Dusty 'Troid-less From raiford Wed Jan 5 07:28:49 2000 Received: from relay5.smtp.psi.net (relay5.smtp.psi.net [38.9.28.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id HAA28134 for ; Wed, 5 Jan 2000 07:28:48 -0600 (CST) Received: from [204.240.133.14] (helo=orange) by relay5.smtp.psi.net with esmtp (Exim 1.90 #1) for vectorlist id 125qUZ-00065A-00; Wed, 5 Jan 2000 08:28:47 -0500 Message-Id: <4.2.0.58.20000105080049.00ab55e0 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.0.58 Date: Wed, 05 Jan 2000 08:22:10 -0500 To: vectorlist From: Jon Raiford Subject: Re: 'Troids, was a lot of other junk In-Reply-To: <003a01bf572e$d78fc960$074544cf > References: <200001050120.RAA20831 > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O This is not a bad situation to have. There is very little holding you back at this point, so don't give up :). Get yourself a logic probe at the shit shack and check the inputs to the DAC on the X circuit. You should see activity on all input pins (pins 4 - 13). At this point, I just swap out the TL082 (don't forget to socket it). From what I can tell, it is usually what fails, and its nice to know that the shit shack carries them (I picked up 2 the other day). If this doesn't fix it, it is probably the DAC. There was talk in here the other day about getting replacements. Btw, take a look at the schematics for this little circuit (page 2B). There isn't much to it at all. The components that usually fail are electrolytic capacitors, diodes, transistors, and IC's (not in that order). Looking at this circuit shows very few of these things to worry about (just in case the brute force method is needed). Jon At 10:42 PM 01/04/2000 -0500, you wrote: >Still can get no AC voltage reading from the X output of the gameboard. On >the Y, I get a fluctuating 2 - 3 VAC. Game plays fine by the sound of it >and the start buttons ( I got through the first level once without a >monitor!). The chips in the X / Y circuitry all seem to keep approx the >same temp. I am kinda stuck and have no scope.... :( > >Please help > >Dusty >'Troid-less From joe.magiera Wed Jan 5 08:48:39 2000 Received: from portal2.ameritech.com (portal2.ameritech.com [144.160.5.70]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id IAA04323 for ; Wed, 5 Jan 2000 08:48:38 -0600 (CST) Received: from msgmi54150g02.nwoc.mi.ameritech.com by portal2.ameritech.com with SMTP id JAA13415 (InterLock SMTP Gateway 3.0 for ); Wed, 5 Jan 2000 09:48:34 -0500 Received: by msgmi54150g02.nwoc.mi.ameritech.com with Internet Mail Service (5.5.2650.21) id ; Wed, 5 Jan 2000 09:48:24 -0500 Message-Id: From: "Magiera, Joe (AIT)" To: "'vectorlist '" Subject: RE: separate vector list? Date: Wed, 5 Jan 2000 08:47:58 -0500 Mime-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="ISO-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > but what is the point of VAPS? > It is a who's who and a brag sheet, basically. Couple > problems I see with VAPS.... 1)the format.. (as Eric said) with board collectors > skewing the numbers quite a bit with top collected game and what not. > 3) Bizzare categories like "Knowledge" that you are supposed to fill out > about games you own. Does this make sense to anyone as a category? And who > cares how much knowledge someone has? I had responded to Kev privately to keep it out of the vector list, but since a number of people have questioned it, since I brought it up, I'd like to explain my answer. Yes it is a brag list, but I don't see a problem with that. I also agree with the format problems that a few others have pointed out. But if used as a reference item, I think it's a great thing. More than once I have e-mailed directly owners of a game with a question (after it went unaswered on RGVAC) and they have helped out (and yes I used the "knowledge" category to help decide who to e-mail). No one has minded the direct e-mailing probably because it wasn't just spam, and I wasn't out trying to buy their game. But people being what they are, I can also see a lot of abuse. I'm glad I haven't heard of any (yet). Joe joe.magiera From batlzone@cyberenet.net Wed Jan 5 09:33:45 2000 Received: from almail ([208.33.11.3]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id JAA09029 for ; Wed, 5 Jan 2000 09:33:44 -0600 (CST) Received: from cyberenet.net (10.2.3.249[10.2.3.249])by AWARNER4(MailMax 3.059) with ESMTP id 3010 for ; Tue, 04 Jan 2000 11:49:39 -0500 EST Message-ID: <387224A3.4D34218B@cyberenet.net> Date: Tue, 04 Jan 2000 11:49:39 -0500 From: Al Warner X-Mailer: Mozilla 4.7 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: Tempest on top as we go into the new millennium References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O It looks like Tempest's place is secure. Clay no longer produces MultiPacs, and doesn't plan to for a long time (if ever). -Al- "Ozdemir, Steven S, GOVMK" wrote: > Steve Ozdemir > sozdemir > > ps - By the way, when Tempest does drop to second place this year, I'll be > holding one person responsible. CLAY (and his multipac hack)! 8^) 8^) 8^) -- ===================================================================== -= Al Warner batlzone@cyberenet.net =- -= Learn how to install a Cap Kit in your video game's monitor and =- -= see a whole lot more on my web page at: =- -= http://www.cyberenet.net/~batlzone =- ===================================================================== From batlzone@cyberenet.net Wed Jan 5 09:33:53 2000 Received: from almail ([208.33.11.3]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id JAA09053 for ; Wed, 5 Jan 2000 09:33:50 -0600 (CST) Received: from cyberenet.net (10.2.3.249[10.2.3.249])by AWARNER4(MailMax 3.059) with ESMTP id 3045 for ; Wed, 05 Jan 2000 10:29:12 -0500 EST Message-ID: <38736348.B7BDCE1C@cyberenet.net> Date: Wed, 05 Jan 2000 10:29:12 -0500 From: Al Warner X-Mailer: Mozilla 4.7 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 To: Vectorlist Subject: Rasterlist Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I'd like to ask the administrators of this list if they would consider running a Rasterlist with the same rules and regulations. Rather than splitting vectorlist up, I think it would be nice to get Classic Raster repair information as well. Might help bring a few classic raster games back to life from a component level. If someone can set it up and host it, I'll act as overseer if no one else wants to, just tell me how. I'm not a genius like the bulk of you guys and I know you have tons of Raster secrets you're just dying to share with the rest of us. The S/N ratio and the modern junk on RGVAC keeps me from being a regular reader. I'm sure many of you feel the same way. Opinions? Suggestions? Please e-mail me direct, this message is off-topic enough (I apologize in advance for this, but this is the right audience for this request). Thanks for reading, -Al- -- ===================================================================== -= Al Warner batlzone@cyberenet.net =- -= Learn how to install a Cap Kit in your video game's monitor and =- -= see a whole lot more on my web page at: =- -= http://www.cyberenet.net/~batlzone =- ===================================================================== From sozdemir Wed Jan 5 10:19:18 2000 Received: from ckmso1.proxy.att.com (ckmso1.att.com [12.20.58.69]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id KAA13872 for ; Wed, 5 Jan 2000 10:19:17 -0600 (CST) Received: from mo3980r1.ems.att.com ([135.38.12.14]) by ckmso1.proxy.att.com (AT&T IPNS/MSO-2.2) with ESMTP id LAA04367 for ; Wed, 5 Jan 2000 11:18:46 -0500 (EST) Received: from mo3980bh1.ems.att.com by mo3980r1.ems.att.com (8.8.8+Sun/ATTEMS-1.4.1 sol2) id LAA08592; Wed, 5 Jan 2000 11:15:12 -0500 (EST) Received: by mo3980bh1.ems.att.com with Internet Mail Service (5.5.2448.0) id ; Wed, 5 Jan 2000 10:18:46 -0600 Message-ID: From: "Ozdemir, Steven S, GOVMK" To: vectorlist Subject: RE: Tempest on top as we go into the new millennium Date: Wed, 5 Jan 2000 10:18:43 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O G'day Al and folks, Tempest's place as the VAPS's all-time top game won't be secure while vector parts continue to become scarcer with every passing year. A universal vector monitor would go along way towards revitalizing collecting vector games. Then the new bottleneck would become the number of Tempest PCBs out there. I don't know if my FPGA suggestion for replacing Cinematronics PCB's would carry over to Tempest's PCB (minus the AVG and sound sections). Cinematronics motherboards have the advantage of a purely digital interface. Steve Ozdemir sozdemir ps - A translator PCB for some of the 190 Space Duel/Gravitar/Black Widow cabinets in VAPS would go along way towards increasing the number of Tempest (board only) owners in VAPS. I doubt there'd be any legal problems with this, and the translator PCB wouldn't cost that much to make. VAPS searches indicate about 100 of these 190 owners don't have Tempest...see you can do market research with VAPS (without spamming the owners to gauge interest) before you take the leap and pour money into a translator PCB project. (I'm assuming that the translator PCB would swap the X and Y outputs so that vertical Tempest could be played on a horizontal monitor. Thankfully, Atari sent XINV out to the edge connector for Tempest, so playing with it in the translator PCB wouldn't be difficult if this is required.) -----Original Message----- From: Al Warner [mailto:batlzone@cyberenet.net] Sent: Tuesday, January 04, 2000 11:50 AM To: vectorlist Subject: Re: Tempest on top as we go into the new millennium It looks like Tempest's place is secure. Clay no longer produces MultiPacs, and doesn't plan to for a long time (if ever). -Al- "Ozdemir, Steven S, GOVMK" wrote: > Steve Ozdemir > sozdemir > > ps - By the way, when Tempest does drop to second place this year, I'll be > holding one person responsible. CLAY (and his multipac hack)! 8^) 8^) 8^) -- ===================================================================== -= Al Warner batlzone@cyberenet.net =- -= Learn how to install a Cap Kit in your video game's monitor and =- -= see a whole lot more on my web page at: =- -= http://www.cyberenet.net/~batlzone =- ===================================================================== From jwelser Wed Jan 5 11:40:05 2000 Received: from piglet.cc.utexas.edu (jwelser@piglet.cc.utexas.edu [128.83.42.61]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id LAA27247 for ; Wed, 5 Jan 2000 11:40:05 -0600 (CST) From: jwelser Received: from localhost (jwelser@localhost) by piglet.cc.utexas.edu (8.9.1/8.9.1/piglet.mc-1.10) with ESMTP id LAA04059 for ; Wed, 5 Jan 2000 11:40:03 -0600 (CST) Date: Wed, 5 Jan 2000 11:40:03 -0600 (CST) X-Sender: jwelser@piglet.cc.utexas.edu To: vectorlist Subject: Re: Tempest on top as we go into the new millennium In-Reply-To: <3872805F.8589039C@dds.nl> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O On Wed, 5 Jan 2000, Tek wrote: > Speaking of S/N ratio and Clay, I really think it is a SHAME that a vector guru > like Clay decided to leave because he was beaten on for offering a very nice > deal we all could profit from. > > I really think the CRT-charge thread (which WAS interesting, however), has done > more bad to the S/N than this one message of Clay. CRT-charges are not more > Vector related than soldering stations I think... but hey are both applicable > and thus more or less appropriate. > > I don't want to step on anyone's toes, but I really disapprove with this > happening, and especially when reading a prelude to this group it comes to > mind... Guys, Let's please keep our personal opinions of vectorlist policy in private email to the list owners (either me or labuda .) It's not on topic, and, worse yet, it makes us look bad. If you have some problem with list policy, PLEASE let us know in email, NOT on the list. I have no control over who subscribes or unsubscribes. Clay unsubscribed of his own free will (no one drove him out, as is being insinuated,) presumably in response to something someone else said to him about his desoldering stations. While I was sad to see him go (as I would be for anyone who unsubscribed,) what can anyone do? It was his decision. I think it is a SHAME that some people can't grow up and move on. If you have a problem with it, bug Clay, NOT the list. The only person responsible for Clay's unsubscribing from the list was Clay and Clay alone. If you have some problem with this message, PLEASE let me know in private email, to be considerate to others on the list. Thanks, Joe From Joel_Rosenzweig Wed Jan 5 12:10:28 2000 Received: from palrel3.hp.com (palrel3.hp.com [156.153.255.226]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA00765 for ; Wed, 5 Jan 2000 12:10:27 -0600 (CST) Received: from anhaccpd.an.hp.com (anhaccpd.an.hp.com [15.57.212.88]) by palrel3.hp.com (Postfix) with ESMTP id 6A410D3A for ; Wed, 5 Jan 2000 10:10:25 -0800 (PST) Received: from hpanzzaz (hpanzzaz.an.hp.com [15.55.104.211]) by anhaccpd.an.hp.com with SMTP (8.7.6/8.7.3 TIS Messaging 5.0) id NAA21365 for ; Wed, 5 Jan 2000 13:10:24 -0500 (EST) Message-ID: <010901bf57a8$5049f690$d368370f > From: "Joel Rosenzweig" To: Subject: Rebuilding the PCB for a vector game Date: Wed, 5 Jan 2000 13:11:40 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I'm curious if anyone has thought of reproducing the PCBs for some of our favorite vector games. After debugging several catastrophic failures with my Battlezone over the weekend, all of which were mechanical in nature (bad sockets, bad cables, oxidized pins...) I started thinking that it would be great to have a fresh PCB that I could populate with new components. I figured there were at least two options: Reproduce the board exactly like the original, and use the original to develop the art for the new version. Or redo the board using modern memory components to consolidate the RAMs into some monolithic device, and consolidate the PROMs into one larger device, which would require a new board layout. Battlezone and Asteroids do not have a HUGE parts count. It seems that if the schematic were correct, it could be entered "as-is" into one of the routing and layout packages and it could develop a nice compact unit, without even bothering to copy the art from an actual board. Whatever the plan, it would be nice to have a brand new PCB. It just seems that in order to preserve these games for years to come, we might need some new boards to put components into. I haven't calculated price for a double layer board of Asteroids size, but I expect that in quantity, the price could be made reasonable. I'm sure the quantity one price is much more than the price of several working logic boards. :-) Any thoughts? Interest? Anyone already doing this? Joel- From joe.magiera Wed Jan 5 12:17:22 2000 Received: from portal2.ameritech.com (portal2.ameritech.com [144.160.5.70]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id MAA01220 for ; Wed, 5 Jan 2000 12:17:21 -0600 (CST) Received: from msgmi54150g01.nwoc.mi.ameritech.com by portal2.ameritech.com with SMTP id NAA18685 (InterLock SMTP Gateway 3.0 for ); Wed, 5 Jan 2000 13:17:15 -0500 Received: by msgmi54150g01.nwoc.mi.ameritech.com with Internet Mail Service (5.5.2650.21) id ; Wed, 5 Jan 2000 13:17:14 -0500 Message-Id: From: "Magiera, Joe (AIT)" To: "'vector list'" Subject: Compare Amplifone and WG? Date: Wed, 5 Jan 2000 13:17:13 -0500 Mime-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Apparently I should know this, but I don't, so can someone please tell me the significant differences between an Amplifone (sp?) and a WG (and Electrohome for that matter) vector monitors? It always sounds like the Amplifone's are talked about as if they're the ultimate, but then reading the discussions, I see stuff like "they can't handle the death star explosion on Star Wars", and where the red (or was it blue) chassis stinks. I have to admit, I saw a WG on a Star Wars with a new cap installed and proper convergence, etc.. I can't imagine a nicer display on a monitor. I also have only heard about G08's installed on Sega games. Is there some limitation there? Has a G08 ever been tried in a Star Wars or Quantum? Has an Amplifone or WG ever been put in a Star Trek? If so, what were the results (visual and otherwise)? How does a WG64xx stack up against the rest? (As if I had one) ;^) Can someone please take me out of the dark on this? Thanks, Joe joe.magiera From Paul_Labuda Wed Jan 5 12:24:45 2000 Received: from ausxc06.us.dell.com (ausxc06.us.dell.com [143.166.99.78]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA01542 for ; Wed, 5 Jan 2000 12:24:45 -0600 (CST) From: Paul_Labuda Received: by ausxc06.us.dell.com with Internet Mail Service (5.5.2448.0) id ; Wed, 5 Jan 2000 12:19:54 -0600 Message-ID: To: vectorlist Subject: vectorlist administrivia Date: Wed, 5 Jan 2000 12:19:42 -0600 Importance: low X-Priority: 5 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="windows-1252" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O Fellow vectorheads, Please note that my e-mail address has changed. Please send any private correspondence to me at Paul_Labuda . To contact Joe and me, no matter what changes our e-mail addresses might make, send any vectorlist maintenance messages to vectorlist-request . If ownership of the list changes for any reason, the request address above will contact the current owners. Use it for any complaining about content, questions about on-topic versus off-topic, etc. Essentially, if you're not sure that something should go to the vectorlist readership, send it to vectorlist-request instead. - Paul Labuda -----Original Message----- From: jwelser [mailto:jwelser ] Sent: Wednesday, January 05, 2000 11:40 AM To: vectorlist Subject: Re: Tempest on top as we go into the new millennium On Wed, 5 Jan 2000, Tek wrote: > Speaking of S/N ratio and Clay, I really think it is a SHAME that a vector guru > like Clay decided to leave because he was beaten on for offering a very nice > deal we all could profit from. > > I really think the CRT-charge thread (which WAS interesting, however), has done > more bad to the S/N than this one message of Clay. CRT-charges are not more > Vector related than soldering stations I think... but hey are both applicable > and thus more or less appropriate. > > I don't want to step on anyone's toes, but I really disapprove with this > happening, and especially when reading a prelude to this group it comes to > mind... Guys, Let's please keep our personal opinions of vectorlist policy in private email to the list owners (either me or labuda .) It's not on topic, and, worse yet, it makes us look bad. If you have some problem with list policy, PLEASE let us know in email, NOT on the list. I have no control over who subscribes or unsubscribes. Clay unsubscribed of his own free will (no one drove him out, as is being insinuated,) presumably in response to something someone else said to him about his desoldering stations. While I was sad to see him go (as I would be for anyone who unsubscribed,) what can anyone do? It was his decision. I think it is a SHAME that some people can't grow up and move on. If you have a problem with it, bug Clay, NOT the list. The only person responsible for Clay's unsubscribing from the list was Clay and Clay alone. If you have some problem with this message, PLEASE let me know in private email, to be considerate to others on the list. Thanks, Joe From Joel_Rosenzweig Wed Jan 5 12:45:14 2000 Received: from palrel3.hp.com (palrel3.hp.com [156.153.255.226]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA02825 for ; Wed, 5 Jan 2000 12:45:13 -0600 (CST) Received: from anhaccpd.an.hp.com (anhaccpd.an.hp.com [15.57.212.88]) by palrel3.hp.com (Postfix) with ESMTP id 17B994AD for ; Wed, 5 Jan 2000 10:45:12 -0800 (PST) Received: from hpanzzaz (hpanzzaz.an.hp.com [15.55.104.211]) by anhaccpd.an.hp.com with SMTP (8.7.6/8.7.3 TIS Messaging 5.0) id NAA24481 for ; Wed, 5 Jan 2000 13:45:11 -0500 (EST) Message-ID: <011401bf57ad$2bebdde0$d368370f > From: "Joel Rosenzweig" To: Subject: Re: Compare Amplifone and WG? Date: Wed, 5 Jan 2000 13:46:26 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I'll provide a few details, others can fill in the rest. The Ampliphone monitor uses a higher resolution tube than the WG. The dot pitch is finer. As a result, an Ampliphone display looks spectacular compared with the WG because the vectors are so crisp and thin. By comparison, the vectors on a WG look less sharply focussed. Though, it's more than that, because it's not a focus issue. It's sort of like the difference between a VGA display and a CGA display (though, not as big a difference between the two vector monitors.) Let's say that after putting an Ampliphone into my Tempest as a test one afternoon, I was awestruck, and I wanted to put Ampliphones into all my vector games. The deflection boards / low voltage power supplies of the Ampliphone are presumably more reliable than the original equipment WG. The WG low voltage supplies used to suffer failures with great frequency (at least in my own collection and experience) until the LV2000 came out. :-) Anyway, those are the details I have learned first hand. BTW, before I owned an Ampliphone, I had a WG in my Star Wars machine. I was absolutely BLOWN away when I swapped an Ampliphone in there. You really need to see one to understand. Joel- -----Original Message----- From: Magiera, Joe (AIT) To: 'vector list' Date: Wednesday, January 05, 2000 1:19 PM Subject: Compare Amplifone and WG? >Apparently I should know this, but I don't, so can someone please tell me >the significant differences between an Amplifone (sp?) and a WG (and >Electrohome for that matter) vector monitors? It always sounds like the >Amplifone's are talked about as if they're the ultimate, but then reading >the discussions, I see stuff like "they can't handle the death star >explosion on Star Wars", and where the red (or was it blue) chassis stinks. >I have to admit, I saw a WG on a Star Wars with a new cap installed and >proper convergence, etc.. I can't imagine a nicer display on a monitor. I >also have only heard about G08's installed on Sega games. Is there some >limitation there? Has a G08 ever been tried in a Star Wars or Quantum? Has >an Amplifone or WG ever been put in a Star Trek? If so, what were the >results (visual and otherwise)? How does a WG64xx stack up against the >rest? (As if I had one) ;^) > >Can someone please take me out of the dark on this? Thanks, > >Joe > >joe.magiera > > From jenison Wed Jan 5 12:45:58 2000 Received: from motgate2.mot.com (motgate2.mot.com [136.182.1.10]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA02887 for ; Wed, 5 Jan 2000 12:45:55 -0600 (CST) Received: [from motgate2.mot.com (localhost [127.0.0.1]) by motgate2.mot.com (DELIVERY ONLY-vwallDelivery 2.0) with ESMTP id LAA25807 for ; Wed, 5 Jan 2000 11:45:53 -0700 (MST)] Received: [from mothost.mot.com (mothost.mot.com [129.188.137.101]) by motgate2.mot.com (VWALL-motgate2 2.0) with ESMTP id LAA25788 for ; Wed, 5 Jan 2000 11:45:52 -0700 (MST)] Received: [from relay1.cig.mot.com (relay1.cig.mot.com [136.182.15.23]) by mothost.mot.com (MOT-mothost 2.0) with ESMTP id LAA23751 for ; Wed, 5 Jan 2000 11:45:50 -0700 (MST)] Received: from crecendo.cig.mot.com (crecendo [160.15.1.35]) by relay1.cig.mot.com (8.8.8+Sun/SCERG-RELAY-1.11b) with ESMTP id MAA01260 for ; Wed, 5 Jan 2000 12:45:48 -0600 (CST) Received: from localhost (jenison (8.7.5 Motorola CIG/ITS v1.1 (Solaris 2.5)) with ESMTP id MAA02997 for ; Wed, 5 Jan 2000 12:45:42 -0600 (CST) Message-Id: <200001051845.MAA02997 > Date: Wed, 5 Jan 2000 12:45:42 -0600 (CST) From: "Mark A. Jenison" X-Sender: jenison@crecendo To: "'vector list'" Subject: Re: Compare Amplifone and WG? In-Reply-To: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I'll give it a shot... On Wed, 5 Jan 2000, Magiera, Joe (AIT) wrote: > Apparently I should know this, but I don't, so can someone please tell me > the significant differences between an Amplifone (sp?) and a WG (and > Electrohome for that matter) vector monitors? It always sounds like the > Amplifone's are talked about as if they're the ultimate, but then reading > the discussions, I see stuff like "they can't handle the death star > explosion on Star Wars", and where the red (or was it blue) chassis stinks. > I have to admit, I saw a WG on a Star Wars with a new cap installed and > proper convergence, etc.. I can't imagine a nicer display on a monitor. I > also have only heard about G08's installed on Sega games. Is there some > limitation there? Has a G08 ever been tried in a Star Wars or Quantum? Has > an Amplifone or WG ever been put in a Star Trek? If so, what were the > results (visual and otherwise)? How does a WG64xx stack up against the > rest? (As if I had one) ;^) > > Can someone please take me out of the dark on this? Thanks, The Amplifone tube has a higher resolution, thus the vectors look sharper. The WG XYs and the G08 both use the same tube, thus the same resolution. In a Star Wars, an Amplifone is prefered because it appears Star Wars was designed with the bowing of the Amplifone in mind; with Star Wars on a WG, you will see that the sides of the display bow in (best seen in test mode). The G08 is (I believe) considered the "fastest" vector monitor (something to do with the slew rate). If you put a WG XY in a G08 game, it will not be able to keep up in some situations, and thus cause distortion. I would think that a G08 would easily be able to handle Atari Vector games (if range correction was taken into account), but I would be curious to see how a G08 would hold up to the Death Star Explosion. I don't know anything about the WG64xx. So to sum it up, Amplifone is the prettiest, G08 is a workhorse, and the WG is a good general purpose vector monitor. Any comments or correction to the above are welcome, but this is my current perception of the color vector monitors. Mark Jenison From jess Wed Jan 5 12:52:12 2000 Received: from sight.vcn.com (sight.vcn.com [208.162.240.3]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA03763 for ; Wed, 5 Jan 2000 12:52:11 -0600 (CST) Received: from magenta.com (vcn40.pm3-1.lara.wy.vcn.com [209.193.87.44]) by sight.vcn.com (8.9.3/8.9.3) with ESMTP id LAA19397 for ; Wed, 5 Jan 2000 11:51:58 -0700 (MST) Message-ID: <3873926C.B6797E9F > Date: Wed, 05 Jan 2000 11:50:20 -0700 From: Jess Askey X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: Compare Amplifone and WG? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O From what I read and have seen between my WG's and Amplifones... The Amplifone has a better deflection circuit, it is faster (slew rate?) and more linear (plus it almost never breaks). The picture on a fine tuned amplifone monitor looks *nice*, bright, crisp, square. Problem is that the HV section sucks. WG's, are a bit less linear and the deflection/LV supply is prone to breaking a lot. With Jeff/Anders fix, half of the problems can be eliminated. From my experience, if you remote mount the deflection transistors on nice big heatsinks with a fan, they last forever (almost ;-) WG's are harder to work on as well, everything jammed into the chassis. jess "Magiera, Joe (AIT)" wrote: > > Apparently I should know this, but I don't, so can someone please tell me > the significant differences between an Amplifone (sp?) and a WG (and > Electrohome for that matter) vector monitors? It always sounds like the > Amplifone's are talked about as if they're the ultimate, but then reading > the discussions, I see stuff like "they can't handle the death star > explosion on Star Wars", and where the red (or was it blue) chassis stinks. > I have to admit, I saw a WG on a Star Wars with a new cap installed and > proper convergence, etc.. I can't imagine a nicer display on a monitor. I > also have only heard about G08's installed on Sega games. Is there some > limitation there? Has a G08 ever been tried in a Star Wars or Quantum? Has > an Amplifone or WG ever been put in a Star Trek? If so, what were the > results (visual and otherwise)? How does a WG64xx stack up against the > rest? (As if I had one) ;^) > > Can someone please take me out of the dark on this? Thanks, > > Joe > > joe.magiera From mypearl@dds.nl Wed Jan 5 12:57:43 2000 Received: from neptune.euro.net (neptune.euro.net [194.134.0.168]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA04302 for ; Wed, 5 Jan 2000 12:57:40 -0600 (CST) Received: from dds.nl (p937.vmw.euronet.nl [194.134.198.101]) by neptune.euro.net (8.8.8/8.8.8) with ESMTP id TAA09280 for ; Wed, 5 Jan 2000 19:57:37 +0100 (MET) Message-ID: <387393D9.C5C939A5@dds.nl> Date: Wed, 05 Jan 2000 19:56:25 +0100 From: Tek Reply-To: vectorlist X-Mailer: Mozilla 4.61 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: 'Troids, was a lot of other junk References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O I am afraid it is going to be very hard, if not impossible at all, to trace back until you find the fault. At this stage, you can only *suspect* the Y output. a scope can give you exact detail about what is really happening at the output (plain dead or very weak ect). You might find this out by turning up the brightness of your monitor just enough to see some picture. If it is really dead, the problem is probably quite easy to find with an scope by tracing back all the way to the AM6012 DAC. My first guess would be one of the opamps or the analog multiplier (if they are on your board). At last, I would suspect the DAC. The VERY last thing that could cause this would be the buffers/counter which provide the data for the DAC. Anything else in the digital domain would be more likely to generate other problems, like a distorted picture. If you really cannot get a scope, just replace the opamps and if that don't fix the problem replace the multipliers (if there). Use sockets while you're at it! Hope this helps a bit... Dusty Nagle wrote: > > Still can get no AC voltage reading from the X output of the gameboard. On > the Y, I get a fluctuating 2 - 3 VAC. Game plays fine by the sound of it > and the start buttons ( I got through the first level once without a > monitor!). The chips in the X / Y circuitry all seem to keep approx the > same temp. I am kinda stuck and have no scope.... :( > > Please help > > Dusty > 'Troid-less From sozdemir Wed Jan 5 12:58:07 2000 Received: from ckmso1.proxy.att.com (ckmso1.att.com [12.20.58.69]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id MAA04351 for ; Wed, 5 Jan 2000 12:58:06 -0600 (CST) Received: from gab200r1.ems.att.com ([135.37.94.32]) by ckmso1.proxy.att.com (AT&T IPNS/MSO-2.2) with ESMTP id NAA28916 for ; Wed, 5 Jan 2000 13:57:27 -0500 (EST) Received: from mo3980bh2.ems.att.com by gab200r1.ems.att.com (8.8.8+Sun/ATTEMS-1.4.1 sol2) id NAA07171; Wed, 5 Jan 2000 13:58:15 -0500 (EST) Received: by mo3980bh2.ems.att.com with Internet Mail Service (5.5.2448.0) id ; Wed, 5 Jan 2000 12:57:26 -0600 Message-ID: From: "Ozdemir, Steven S, GOVMK" To: vectorlist Subject: RE: Rebuilding the PCB for a vector game Date: Wed, 5 Jan 2000 12:57:21 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="ISO-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O G'day folks, As I've said before, the closest I've gotten to remanufacturing PCB's is an attempt to squish the Cinematronics motherboard (composed of solely 7400 series IC's and digital interfaces) into an FPGA with alot of I/O pins. As you've said below, I might put add a large EPROM and modern RAM to the design. With FPGA's, you get the feeling that "software concepts" of registers, flops and gate arrays are replacing what use to be hardware ICs. My hope would be that these concepts would still be supported five years from now. If we replace old hardware with modern hardware, I fear that five years from now we'd be back to replacing discontinued parts and laying out the board on new PCBs again (instead of on a schematic capture program). Steve Ozdemir sozdemir ps - To be fair, development on a FPGA has its own set of problems. If propogation of signals across the FPGA is not fast enough, then you have to resort to simulation and redesign accordingly. Also, as software packages are upgraded, you have to repeatedly import your design (and possibly run simulations again in the worst case). So I guess just like with hardware, there's a certain amount of maintanence that has to be performed. -----Original Message----- From: Joel Rosenzweig [mailto:Joel_Rosenzweig ] Sent: Wednesday, January 05, 2000 1:12 PM To: vectorlist Subject: Rebuilding the PCB for a vector game I'm curious if anyone has thought of reproducing the PCBs for some of our favorite vector games. After debugging several catastrophic failures with my Battlezone over the weekend, all of which were mechanical in nature (bad sockets, bad cables, oxidized pins...) I started thinking that it would be great to have a fresh PCB that I could populate with new components. I figured there were at least two options: Reproduce the board exactly like the original, and use the original to develop the art for the new version. Or redo the board using modern memory components to consolidate the RAMs into some monolithic device, and consolidate the PROMs into one larger device, which would require a new board layout. Battlezone and Asteroids do not have a HUGE parts count. It seems that if the schematic were correct, it could be entered "as-is" into one of the routing and layout packages and it could develop a nice compact unit, without even bothering to copy the art from an actual board. Whatever the plan, it would be nice to have a brand new PCB. It just seems that in order to preserve these games for years to come, we might need some new boards to put components into. I haven't calculated price for a double layer board of Asteroids size, but I expect that in quantity, the price could be made reasonable. I'm sure the quantity one price is much more than the price of several working logic boards. :-) Any thoughts? Interest? Anyone already doing this? Joel- From joe.magiera Wed Jan 5 13:01:27 2000 Received: from portal2.ameritech.com (portal2.ameritech.com [144.160.5.70]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id NAA04897 for ; Wed, 5 Jan 2000 13:01:23 -0600 (CST) Received: from msgmi54150g01.nwoc.mi.ameritech.com by portal2.ameritech.com with SMTP id OAA29550 (InterLock SMTP Gateway 3.0 for ); Wed, 5 Jan 2000 14:01:20 -0500 Received: by msgmi54150g01.nwoc.mi.ameritech.com with Internet Mail Service (5.5.2650.21) id ; Wed, 5 Jan 2000 14:01:20 -0500 Message-Id: From: "Magiera, Joe (AIT)" To: "'vectorlist '" Subject: RE: Compare Amplifone and WG? Date: Wed, 5 Jan 2000 14:01:19 -0500 Mime-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > BTW, before I > owned an Ampliphone, I had a WG in my Star Wars machine. I > was absolutely > BLOWN away when I swapped an Ampliphone in there. You really > need to see > one to understand. Not trying to be difficult here, but I'm sure I read someone on the vectorlist say (within the past month) that the Ampliphone's can't handle the death star explosion. And I read where someone else said that their Ampliphone lasted like 3 games in Star Wars. What gives? Also, what about the blue and red chassis stuff? Joe From dfish Wed Jan 5 13:13:43 2000 Received: from firewall.etn.com (firewall.etn.com [151.110.127.15]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id NAA06811 for ; Wed, 5 Jan 2000 13:13:42 -0600 (CST) Received: from [151.110.102.188] by firewall.etn.com via smtpd (for mcfeeley.cc.utexas.edu [128.83.217.12]) with SMTP; 5 Jan 2000 19:13:41 UT Received: by PIONEER with Internet Mail Service (5.5.2448.0) id ; Wed, 5 Jan 2000 14:13:54 -0500 Message-ID: <0D5FADF85F25D1118F3300A02461FAC304106114@PIONEER> From: "Fish, David" To: "'vectorlist '" Subject: RE: Compare Amplifone and WG? Date: Wed, 5 Jan 2000 14:13:49 -0500 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O OK, my turn. >Mark J. wrote: > The Amplifone tube has a higher resolution, thus the vectors > look sharper. > This is true most of the time but not always. There are early model Amplifone monitors that are low res. Unfortunately, I have one. > The G08 is (I believe) considered the "fastest" vector > monitor (something > to do with the slew rate). If you put a WG XY in a G08 game, > it will not > be able to keep up in some situations, and thus cause distortion. > > I don't know anything about the WG64xx. > I've compared the performance of the WG 19K6401 and the Electrohome G08 monitors when I was getting Al K's Top Gunner 2 board running. The G08 worked fine with my Sega stuff but when it was run by the TG board there were stray and bent vectors all over the place. It couldn't keep up with the drive signals. The 6401, on the other hand, displayed everything fine. I'm also fairly sure that the WG uses a medium res tube (19VNJP22). I don't have any specs for it but it had the 'crispness' of a medium resolution Amplifone. > So to sum it up, Amplifone is the prettiest, G08 is a > workhorse, and the > WG is a good general purpose vector monitor. > I'd have to rate them in this order: #1 WG 19K6401 #2 Amplifone (MED res) #3 Electrohome G08 #4 Amplifone (LOW res) #4 WG 19K6101 David Fish "We want...Information. INFORMATION Melrose, MA USA You won't get it! fishd@tiac.net By hook or by crook we will" dfish _The Prisoner_ From raiford Wed Jan 5 13:27:18 2000 Received: from relay2.smtp.psi.net (relay2.smtp.psi.net [38.8.188.2]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id NAA09100 for ; Wed, 5 Jan 2000 13:27:16 -0600 (CST) Received: from [204.240.133.14] (helo=orange) by relay2.smtp.psi.net with esmtp (Exim 1.90 #1) for vectorlist id 125w5S-0000oG-00; Wed, 5 Jan 2000 14:27:15 -0500 Message-Id: <4.2.0.58.20000105141607.00c44f00 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.0.58 Date: Wed, 05 Jan 2000 14:26:36 -0500 To: vectorlist From: Jon Raiford Subject: RE: Compare Amplifone and WG? In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O You should probably check out the Amplifone FAQ. What you are referring to is the "Dead Red" or "Trashifone" Flyback. The HV transformers were destined to failure because of a certain person who is now CEO of Ben & Jerry's. After you replace the crap transformer, the monitors are rock solid (so I hear). Jon At 02:01 PM 01/05/2000 -0500, you wrote: > > BTW, before I > > owned an Ampliphone, I had a WG in my Star Wars machine. I > > was absolutely > > BLOWN away when I swapped an Ampliphone in there. You really > > need to see > > one to understand. > >Not trying to be difficult here, but I'm sure I read someone on the >vectorlist say (within the past month) that the Ampliphone's can't handle >the death star explosion. And I read where someone else said that their >Ampliphone lasted like 3 games in Star Wars. What gives? Also, what about >the blue and red chassis stuff? > >Joe From nej2001 Wed Jan 5 13:28:07 2000 Received: from web902.mail.yahoo.com (web902.mail.yahoo.com [128.11.23.77]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id NAA09138 for ; Wed, 5 Jan 2000 13:28:06 -0600 (CST) Received: (qmail 18012 invoked by uid 60001); 5 Jan 2000 19:27:56 -0000 Message-ID: <20000105192756.18011.qmail > Received: from [63.67.105.100] by web902.mail.yahoo.com; Wed, 05 Jan 2000 11:27:56 PST Date: Wed, 5 Jan 2000 11:27:56 -0800 (PST) From: Noel Johnson Reply-To: vectorlist Subject: RE: Compare Amplifone and WG? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > Not trying to be difficult here, but I'm sure I read > someone on the > vectorlist say (within the past month) that the > Ampliphone's can't handle > the death star explosion. And I read where someone > else said that their > Ampliphone lasted like 3 games in Star Wars. What > gives? Also, what about > the blue and red chassis stuff? > > Joe You may be referring to my posts awhile back about a blue HV PCB with an original red flyback on it. I hadn't installed a cap kit yet and was asking about the "blooming" that I noticed during the deathstar explosion. According to Michael Kelley and a few others, it was not recommended to use and original blue (ie, first revision) HV PCB with a red flyback in Star Wars. This combo was still deemed suitable for a Quantum because that game did not stress the monitor as much. However, if a replacement flyback is used (on a blue, green, or beige colored PCB) such as a Wintron or Penn Tran (forerunner to Wintron), then no reliability problems should be encountered during deathstar explosion. (It's a good idea to cap/upgrade the HV's in accordance with MK's article on Gamearchive) I am using a Penn Tran on a green PCB in my SW upright now and the picture is simply gorgeous!! :-) Noel __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com From zonn Wed Jan 5 13:33:12 2000 Received: from mail.propeller.com (IDENT:qmailr [204.216.217.130]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id NAA09969 for ; Wed, 5 Jan 2000 13:33:11 -0600 (CST) Received: (qmail 18587 invoked from network); 5 Jan 2000 19:33:02 -0000 Received: from unknown (HELO phd-zonn.propeller.com) (139.85.201.239) by ns1.propeller.com with SMTP; 5 Jan 2000 19:33:02 -0000 From: Zonn To: vectorlist Subject: Re: Rebuilding the PCB for a vector game Date: Wed, 05 Jan 2000 11:37:57 -0800 Message-ID: References: In-Reply-To: X-Mailer: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by mcfeeley.cc.utexas.edu id NAA09970 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O On Wed, 5 Jan 2000 12:57:21 -0600 , you wrote: >G'day folks, > >As I've said before, the closest I've gotten to remanufacturing PCB's is an >attempt to squish the Cinematronics motherboard (composed of solely 7400 >series IC's and digital interfaces) into an FPGA with alot of I/O pins. As >you've said below, I might put add a large EPROM and modern RAM to the >design. > >With FPGA's, you get the feeling that "software concepts" of registers, >flops and gate arrays are replacing what use to be hardware ICs. My hope >would be that these concepts would still be supported five years from now. >If we replace old hardware with modern hardware, I fear that five years from >now we'd be back to replacing discontinued parts and laying out the board on >new PCBs again (instead of on a schematic capture program). Given a 586 PC-clone with the proper number of parallel cards for driving the monitor and sound cards, you could run emulation software that would be indistinguishable from the real hardware. As long as the parallel outputs are all timed the same as the original hardware, neither the display nor the sound board would know it's being driven by anything other than the original hardware. And neither would the player. Realize I'm talking about driving a real Cinematronics monitor and sound card, this is not a *MAME* type of thing... This would also allow new games to be written in the native processor (a 586 in this case), allowing for much more processing power. And for the possibility of running other hardware emulators (Asteroids for example.) -Zonn From Brendan.Keith Wed Jan 5 13:44:17 2000 Received: from resolver.wilcom.com (resolver.wilcom.com [169.206.12.8]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id NAA11049 for ; Wed, 5 Jan 2000 13:44:16 -0600 (CST) Received: from wcghoue002.wilex.wilcom.com (wilex.wilcom.com [169.206.239.198]) by resolver.wilcom.com (8.9.1/8.9.1) with ESMTP id NAA03207 for ; Wed, 5 Jan 2000 13:43:34 -0600 (CST) Received: by wcghoue002.wilcom.com with Internet Mail Service (5.5.2650.21) id ; Wed, 5 Jan 2000 13:47:54 -0600 Message-ID: <01603F7CF8C7D111B9B80000F80463F701098509@WCGMRKE101> From: "Keith, Brendan" To: "'vectorlist '" Subject: RE: Rebuilding the PCB for a vector game Date: Wed, 5 Jan 2000 13:43:07 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O > ---------- > From: Zonn[SMTP:zonn ] > > On Wed, 5 Jan 2000 12:57:21 -0600 , you wrote: > > Given a 586 PC-clone with the proper number of parallel cards for driving > the > monitor and sound cards, you could run emulation software that would be > indistinguishable from the real hardware. > > Realize I'm talking about driving a real Cinematronics monitor and sound > card, > this is not a *MAME* type of thing... > > -Zonn > I'm waiting. Brendan Keith brendan.keith From sozdemir Wed Jan 5 13:46:03 2000 Received: from ckmso1.proxy.att.com (ckmso1.att.com [12.20.58.69]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id NAA11218 for ; Wed, 5 Jan 2000 13:45:53 -0600 (CST) Received: from gab200r1.ems.att.com ([135.37.94.32]) by ckmso1.proxy.att.com (AT&T IPNS/MSO-2.2) with ESMTP id OAA16820 for ; Wed, 5 Jan 2000 14:45:22 -0500 (EST) Received: from mo3980bh2.ems.att.com by gab200r1.ems.att.com (8.8.8+Sun/ATTEMS-1.4.1 sol2) id OAA01893; Wed, 5 Jan 2000 14:46:10 -0500 (EST) Received: by mo3980bh2.ems.att.com with Internet Mail Service (5.5.2448.0) id ; Wed, 5 Jan 2000 13:45:22 -0600 Message-ID: From: "Ozdemir, Steven S, GOVMK" To: vectorlist Subject: RE: Rebuilding the PCB for a vector game Date: Wed, 5 Jan 2000 13:45:18 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="ISO-8859-1" Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O G'day Zonn and all, Originally, my FPGA project was intended to create a cheap drop-in replacement part for the Cinematronics motherboard. Using a 586 to emulate the motherboard is also a viable option now that computer prices have been dropping in the last few years. In fact, I'd say that using the 586 is a better general solution to my FPGA since it'll require less maintanence over the years as computer systems evolve. Now the parallel cards might be hard to fix/replace five years from now, but that's more of an interface issue. Steve Ozdemir sozdemir -----Original Message----- From: Zonn [mailto:zonn ] Sent: Wednesday, January 05, 2000 2:38 PM To: vectorlist Subject: Re: Rebuilding the PCB for a vector game On Wed, 5 Jan 2000 12:57:21 -0600 , you wrote: >G'day folks, > >As I've said before, the closest I've gotten to remanufacturing PCB's is an >attempt to squish the Cinematronics motherboard (composed of solely 7400 >series IC's and digital interfaces) into an FPGA with alot of I/O pins. As >you've said below, I might put add a large EPROM and modern RAM to the >design. > >With FPGA's, you get the feeling that "software concepts" of registers, >flops and gate arrays are replacing what use to be hardware ICs. My hope >would be that these concepts would still be supported five years from now. >If we replace old hardware with modern hardware, I fear that five years from >now we'd be back to replacing discontinued parts and laying out the board on >new PCBs again (instead of on a schematic capture program). Given a 586 PC-clone with the proper number of parallel cards for driving the monitor and sound cards, you could run emulation software that would be indistinguishable from the real hardware. As long as the parallel outputs are all timed the same as the original hardware, neither the display nor the sound board would know it's being driven by anything other than the original hardware. And neither would the player. Realize I'm talking about driving a real Cinematronics monitor and sound card, this is not a *MAME* type of thing... This would also allow new games to be written in the native processor (a 586 in this case), allowing for much more processing power. And for the possibility of running other hardware emulators (Asteroids for example.) -Zonn From zonn Wed Jan 5 14:13:00 2000 Received: from mail.propeller.com (IDENT:qmailr [204.216.217.130]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with SMTP id OAA14053 for ; Wed, 5 Jan 2000 14:12:59 -0600 (CST) Received: (qmail 18618 invoked from network); 5 Jan 2000 20:12:58 -0000 Received: from unknown (HELO phd-zonn.propeller.com) (139.85.201.239) by ns1.propeller.com with SMTP; 5 Jan 2000 20:12:58 -0000 From: Zonn To: vectorlist Subject: Re: Rebuilding the PCB for a vector game Date: Wed, 05 Jan 2000 12:17:53 -0800 Message-ID: References: In-Reply-To: X-Mailer: Forte Agent 1.7/32.534 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from quoted-printable to 8bit by mcfeeley.cc.utexas.edu id OAA14054 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O On Wed, 5 Jan 2000 13:45:18 -0600 , you wrote: >G'day Zonn and all, > >Originally, my FPGA project was intended to create a cheap drop-in >replacement part for the Cinematronics motherboard. Using a 586 to emulate >the motherboard is also a viable option now that computer prices have been >dropping in the last few years. > >In fact, I'd say that using the 586 is a better general solution to my FPGA >since it'll require less maintanence over the years as computer systems >evolve. Now the parallel cards might be hard to fix/replace five years from >now, but that's more of an interface issue. By parallel card, I meant printer ports. Most of the new boards have one built in, you must then buy one of the "Add two parallel port" cards. The only "real" problem I foresee in this is the timing for the Cinematronics monitor. That may take a satellite processor (like an AVR) to handle the timing with the resolution needed. The timing resolution of the PC clones probably does not allow for the accurate pulses needed for the line drawing hardware. Even doing timing in a hard coded timing loops is screwed up by the 586 internal caches. This is one of the projects I'd like to try as soon as I find a house with a *big* garage to move into. -Zonn From MKDUD Wed Jan 5 16:50:59 2000 Received: from imo24.mx.aol.com (imo24.mx.aol.com [152.163.225.68]) by mcfeeley.cc.utexas.edu (8.9.3/8.9.3/mcfeeley.mc-1.26) with ESMTP id QAA29345 for ; Wed, 5 Jan 2000 16:50:57 -0600 (CST) From: MKDUD Received: from MKDUD by imo24.mx.aol.com (mail_out_v24.6.) id g.77.776a3866 (4260) for ; Wed, 5 Jan 2000 17:50:00 -0500 (EST) Message-ID: <77.776a3866.25a52498 > Date: Wed, 5 Jan 2000 17:50:00 EST Subject: Re: Compare Amplifone and WG? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 38 Reply-To: vectorlist Sender: owner-vectorlist X-Listprocessor-Version: 8.2.07 -- ListProc(tm) by CREN Status: O In a message dated 1/5/00 1:25:11 PM Eastern Standard Time, joe.magiera writes: << I see stuff like "they can't handle the death star explosion on Star Wars", and where the red (or was it blue) chassis stinks. I have to admit, I saw a WG on a Star Wars with a new cap installed and proper convergence, etc.. I can't imagine a nicer display on a monitor. >> Wai