From owner-vectorlist Thu Mar 1 00:21:19 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id AAA20129 for ; Thu, 1 Mar 2001 00:21:18 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id VAA39307 for vectorlist-outgoing; Wed, 28 Feb 2001 21:15:38 -0800 (PST) (envelope-from owner-vectorlist ) From: MKDUD Message-ID: <22.128b4a35.27cf3359 > Date: Thu, 1 Mar 2001 00:08:41 EST Subject: Re: VECTOR: Anyone have a PAT 9000?? To: vectorlist MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit X-Mailer: AOL 5.0 for Windows sub 117 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Thanks for the responses. I thought there was a Amplifone in it, but wasn't sure. Hopefully the PAT isn't missing boards.... --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 13:14:21 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id NAA15101 for ; Thu, 1 Mar 2001 13:14:20 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id KAA41059 for vectorlist-outgoing; Thu, 1 Mar 2001 10:04:10 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: VECTOR: Cosmic Chasm Sideart Date: Thu, 1 Mar 2001 11:56:10 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Hi all, Is it just me, or has anyone else noticed that Cosmic Chasm sideart is the exact same as the art on the flyer? Picture of CC sideart (leftside) http://www.videotopia.com/cc/1.jpg Just a quick example (chopped up a picture of the flyer I found on ebay) http://www.enteract.com/~jenison/mars/leftside.jpg http://www.enteract.com/~jenison/mars/rightside.jpg I have a Cosmic Chasm flyer which I could scan in. But it seems to me that it'd be fairly easy to repro this sideart. The only problem is the lower portion of the sideart (which the above picture doesn't show). There is a bottom half which has more structure on it, and a "Deathstar" on it. Unfortunately, mine is missing the left side as is the picture above, but mine does have the right side. Anyone have a Cosmic Chasm with decent lower left sideart? I will try and get decent pictures of my lower right sideart (probably take multiples closeup shots and piece them together). Who's the resident graphics artist and sideart repro person that could help me out with this project? -- Mark Jenison -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 13:32:47 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id NAA18359 for ; Thu, 1 Mar 2001 13:32:46 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id KAA41134 for vectorlist-outgoing; Thu, 1 Mar 2001 10:26:20 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3A9E9376.BE7217D6 > Date: Thu, 01 Mar 2001 12:22:46 -0600 From: tom mcclintock Organization: MG Capital X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Mark: Looks are deceiving... ;) The gradients in the "clouds" will be very difficult to do properly. The originals were full size (or larger) hand drawn images that were then used to run film from. In order to enlarge the image from the flyer, you would need to completely redraw the artwork which will be time consuming! Then, you will need to have the sideart screen printed for acceptable results. Not cheap for one set (left and right side). But, if you have some money to burn... ;) If you could get the art redrawn for free, you would need to sell about 50 sets to break even, and each set would cost about $80. tm Jenison Mark-QA3578 wrote: > > Hi all, > > Is it just me, or has anyone else noticed that Cosmic Chasm sideart is the > exact same as the art on the flyer? > > Picture of CC sideart (leftside) > http://www.videotopia.com/cc/1.jpg > > Just a quick example (chopped up a picture of the flyer I found on ebay) > > http://www.enteract.com/~jenison/mars/leftside.jpg > > http://www.enteract.com/~jenison/mars/rightside.jpg > > I have a Cosmic Chasm flyer which I could scan in. But it seems to me that > it'd be fairly easy to repro this sideart. > > The only problem is the lower portion of the sideart (which the above > picture doesn't show). There is a bottom half which has more structure on > it, and a "Deathstar" on it. Unfortunately, mine is missing the left side > as is the picture above, but mine does have the right side. Anyone have a > Cosmic Chasm with decent lower left sideart? > > I will try and get decent pictures of my lower right sideart (probably take > multiples closeup shots and piece them together). Who's the resident > graphics artist and sideart repro person that could help me out with this > project? > > -- > Mark Jenison > > > -- > Mark Jenison > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 14:05:35 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA23871 for ; Thu, 1 Mar 2001 14:05:34 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA41243 for vectorlist-outgoing; Thu, 1 Mar 2001 11:01:59 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: RE: VECTOR: Cosmic Chasm Sideart Date: Thu, 1 Mar 2001 12:55:31 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="ISO-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > Mark: > > Looks are deceiving... ;) The gradients in the "clouds" will be very > difficult to do properly. The originals were full size (or > larger) hand > drawn images that were then used to run film from. In order to enlarge > the image from the flyer, you would need to completely redraw the > artwork which will be time consuming! Then, you will need to have the > sideart screen printed for acceptable results. Who said anything about acceptable results?? :-) > Not cheap for one set > (left and right side). But, if you have some money to burn... > ;) If you > could get the art redrawn for free, you would need to sell > about 50 sets > to break even, and each set would cost about $80. Bah. I'm going down to Kinko's and let them do it ;-). Two enlarged color copies, please! Seriously though, there's got to be an easier way. Maybe quality would have to be sacrificed a little, but there are some people that would appreciate it more than what they have (or haven't) now. What about photographic enlargements, or ?? -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 14:41:13 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA29688 for ; Thu, 1 Mar 2001 14:41:12 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA41333 for vectorlist-outgoing; Thu, 1 Mar 2001 11:33:17 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3A9EA325.962EC96A > Date: Thu, 01 Mar 2001 13:29:41 -0600 From: tom mcclintock Organization: MG Capital X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Mark: Photographic enlargements would work to an extent on small scale enlargements. Take a look at your flyer and you will see the pixel "dots" that are used to print colors using CMYK. The screen printing is done with spot colors, so it is solid and would be a better basis to start from. If you had an original NOS piece of CC sideart, you could easily scan that and have it printed out. Results would be *ok*, and much less expensive than new screened art. ***OR*** if you want to get a little creative, you could scan the sideart directly off your machine, size it correctly and print form that. :) I'd like some thoughts on this as well. I'm trying to find a suitable solution to CPO and marquees reproduction on a one or two run basis... I know Atari did it on their prototypes. tm Jenison Mark-QA3578 wrote: > > > Mark: > > > > Looks are deceiving... ;) The gradients in the "clouds" will be very > > difficult to do properly. The originals were full size (or > > larger) hand > > drawn images that were then used to run film from. In order to enlarge > > the image from the flyer, you would need to completely redraw the > > artwork which will be time consuming! Then, you will need to have the > > sideart screen printed for acceptable results. > > Who said anything about acceptable results?? :-) > > > Not cheap for one set > > (left and right side). But, if you have some money to burn... > > ;) If you > > could get the art redrawn for free, you would need to sell > > about 50 sets > > to break even, and each set would cost about $80. > > Bah. I'm going down to Kinko's and let them do it ;-). Two enlarged color > copies, please! > > Seriously though, there's got to be an easier way. Maybe quality would have > to be sacrificed a little, but there are some people that would appreciate > it more than what they have (or haven't) now. What about photographic > enlargements, or ?? > > -- > Mark Jenison > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 14:58:53 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA32565 for ; Thu, 1 Mar 2001 14:58:52 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA41425 for vectorlist-outgoing; Thu, 1 Mar 2001 11:55:14 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <20010301194903.11407.qmail > Date: Thu, 1 Mar 2001 11:49:03 -0800 (PST) From: Richard Brandt Subject: Re: VECTOR: Cosmic Chasm Sideart To: vectorlist In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO --- Jenison Mark-QA3578 wrote: > graphics artist and sideart repro person that could > help me out with this > project? > Graphics person here...but not with good news... A little math will make it obvious as to why scanning from the brochure won't work.. Flyers like this are printed at 300DPI. Let's say the inage on the flyer is 5" wide (just a guess, don't have one to measure) ..this would give us 1500 dots of information. If the cabinet is 24" wide, spreading the image across the needed space would come out to 62.5DPI to print with...way too of a low resolution to do a decent job... Rick __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 15:43:50 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA08426 for ; Thu, 1 Mar 2001 15:43:46 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id MAA41568 for vectorlist-outgoing; Thu, 1 Mar 2001 12:40:53 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010301152040.036eb828 > X-Sender: reb X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Thu, 01 Mar 2001 15:34:16 -0500 To: vectorlist From: Phydeaux Subject: Re: VECTOR: Cosmic Chasm Sideart In-Reply-To: <20010301194903.11407.qmail > References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO At 11:49 AM 3/1/2001 -0800, Richard Brandt wrote: >Flyers like this are printed at 300DPI. Let's say the >inage on the flyer is 5" wide (just a guess, don't >have one to measure) ..this would give us 1500 dots of >information. If the cabinet is 24" wide, spreading the >image across the needed space would come out to >62.5DPI to print with...way too of a low resolution to >do a decent job... Why is that too little? Most printing (magazines and the like) are printed at 75dpi or so ... and that's the real reason why may not work. Your starting resolution is likely about 75dpi, and you go down (at the same rate specified above) from there. So, if your document is 5 inches wide you start with 5x75 or 375 dots. Spread that over a 24" cabinet and you have 15dpi. While that sounds like it's not enough, keep in mind how the originals of these were done (big dots), and how the art is meant to be looked at -- from a distance. It *MAY* work... reb --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Thu Mar 1 22:05:13 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id WAA00615 for ; Thu, 1 Mar 2001 22:05:12 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id TAA42688 for vectorlist-outgoing; Thu, 1 Mar 2001 19:04:20 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <000d01c0a2c4$b4900140$3fc90c18 > From: "Lewis Mills" To: References: <195901231934.NAA17753 > Subject: VECTOR: Google search Date: Thu, 1 Mar 2001 20:58:48 -0600 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: ROr Hi all, Has anybody had any luck searching the archives lately? I can't get the Google search to return any results from the Vector archives. Lewis --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 02:10:21 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id CAA26781 for ; Fri, 2 Mar 2001 02:10:20 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id XAA43144 for vectorlist-outgoing; Thu, 1 Mar 2001 23:10:05 -0800 (PST) (envelope-from owner-vectorlist ) From: "Todd Bordelon" To: Subject: VECTOR: DVGTools Status Date: Fri, 2 Mar 2001 01:07:36 -0600 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 In-Reply-To: Importance: Normal Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I've created a web page (real quick and dirty) for viewing the current status of DVGTools. The original was scrapped and is being integrated into: http://members.home.net/tmbordelon/DVGTools/dvgtools.htm Plans are to include: - DVG binary disassembler (using my interpretation of what DVG code should look like) - DVG assembler (using my interpretation of what DVG code should look like) - DVG Emulator/Coding section (see crappy old one at http://members.home.net/tmbordelon/vect2.jpg ) - Graphical Object Editor (drag and drop vertices, add new vectors, etc) - Text Packers/Unpackers - Eventually move on to AVG Anything missing? Todd --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 09:46:12 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id JAA05216 for ; Fri, 2 Mar 2001 09:46:11 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id GAA44061 for vectorlist-outgoing; Fri, 2 Mar 2001 06:42:25 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <20010302143605.25809.qmail > Date: Fri, 2 Mar 2001 06:36:05 -0800 (PST) From: Richard Brandt Subject: Re: VECTOR: Cosmic Chasm Sideart To: vectorlist In-Reply-To: <5.0.2.1.0.20010301152040.036eb828 > MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO --- Phydeaux wrote: > Why is that too little? Most printing (magazines and > the like) are printed > at 75dpi or so Uh...no...industry standard is 300DPI with a 133 line screen...and that's for continuous tone work, like photographs...for line art, which is what these side art pieces really are, we output at 2540 DPI..from those films, silk screens would be made to apply the color in actual production situations...and using a silk screen process eliminates most of the dot pattern, giving the solid blocks of color that we're used to seeing on the side of the machines.. Hmmm...am I starting to ramble off topic..? Rick __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 11:05:48 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id LAA18419 for ; Fri, 2 Mar 2001 11:05:47 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id IAA44217 for vectorlist-outgoing; Fri, 2 Mar 2001 08:01:14 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3A9FC271.DE00CF51@askey.org> Date: Fri, 02 Mar 2001 08:55:29 -0700 From: Jess Askey X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: DVGTools Status References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO PS... are you using Borland or Microsoft compilers? later jess Todd Bordelon wrote: > > I've created a web page (real quick and dirty) for viewing > the current status of DVGTools. The original was scrapped > and is being integrated into: > > http://members.home.net/tmbordelon/DVGTools/dvgtools.htm > > Plans are to include: > > - DVG binary disassembler (using my interpretation of what DVG code should > look like) > - DVG assembler (using my interpretation of what DVG code should look like) > - DVG Emulator/Coding section (see crappy old one at > http://members.home.net/tmbordelon/vect2.jpg ) > - Graphical Object Editor (drag and drop vertices, add new vectors, etc) > - Text Packers/Unpackers > - Eventually move on to AVG > > Anything missing? > > Todd > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 11:51:53 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id LAA25614 for ; Fri, 2 Mar 2001 11:51:52 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id IAA44323 for vectorlist-outgoing; Fri, 2 Mar 2001 08:47:21 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010302112718.01da0b18 > X-Sender: reb X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Fri, 02 Mar 2001 11:36:35 -0500 To: vectorlist From: Phydeaux Subject: Re: VECTOR: Cosmic Chasm Sideart In-Reply-To: <20010302143605.25809.qmail > References: <5.0.2.1.0.20010301152040.036eb828 > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO At 06:36 AM 3/2/2001 -0800, Richard Brandt wrote: >--- Phydeaux wrote: > > > Why is that too little? Most printing (magazines and > > the like) are printed at 75dpi or so > >Uh...no...industry standard is 300DPI with a 133 line >screen...and that's for continuous tone work, like >photographs...for line art, which is what these side >art pieces really are, we output at 2540 DPI..from >those films, silk screens would be made to apply the >color in actual production situations...and using a >silk screen process eliminates most of the dot >pattern, giving the solid blocks of color that we're >used to seeing on the side of the machines.. I was referring to the item which it was being suggested as the source, a printed piece of paper. But that was likely photographically reduced and then printed by something other than a screen... >Hmmm...am I starting to ramble off topic..? I think we both are ;-) reb --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 15:00:33 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA24213 for ; Fri, 2 Mar 2001 15:00:32 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA44856 for vectorlist-outgoing; Fri, 2 Mar 2001 11:56:15 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3A9FF7D9.22AD161E@dds.nl> Date: Fri, 02 Mar 2001 20:43:21 +0100 From: Tek X-Mailer: Mozilla 4.74 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart References: <5.0.2.1.0.20010301152040.036eb828 > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > >Hmmm...am I starting to ramble off topic..? > > I think we both are ;-) At least it is interesting rambling... I think. :) --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 15:15:14 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA26508 for ; Fri, 2 Mar 2001 15:15:14 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id MAA44929 for vectorlist-outgoing; Fri, 2 Mar 2001 12:13:31 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3A9FFE00.68F54A9A@cedar-rapids.net> Date: Fri, 02 Mar 2001 14:09:36 -0600 From: Rodger Boots X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: "vectorlist > Subject: VECTOR: Vector generator board for a PC. Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO If someone were to design a vector generator card for a PC, what exactly should it's design specs be? I suppose it should be able to emulate any known vector generator, such as the two Atari versions, the Gremlin/Sega version, and the Cinematronics/Vectorbeam version, BUT JUST WHAT DOES THAT ENTAIL? And what instructions should be added to make it friendlier to the design of new games? I guess what I'm asking is what is the instruction sets for the various formats? Where is the line drawn as far as emulation goes? Should the board handle mathbox functions (trivial if there's a DSP used)? Should the board be able to emulate the entire game (may not be that hard)? WHAT?? Somewhere on line are instruction sets for the vector generators. Anyone know where they are? --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 15:25:59 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA28152 for ; Fri, 2 Mar 2001 15:25:58 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id MAA44976 for vectorlist-outgoing; Fri, 2 Mar 2001 12:25:38 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: RE: VECTOR: Vector generator board for a PC. Date: Fri, 2 Mar 2001 14:19:12 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > > If someone were to design a vector generator card for a PC, > what exactly > should it's design specs be? > > I suppose it should be able to emulate any known vector > generator, such > as the two Atari versions, the Gremlin/Sega version, and the > Cinematronics/Vectorbeam version, BUT JUST WHAT DOES THAT ENTAIL? > > And what instructions should be added to make it friendlier to the > design of new games? It would be nice to be able to draw them, and have the program figure out the instructions to duplicate them :-) (I know, that's asking a bit much) > I guess what I'm asking is what is the instruction sets for > the various > formats? Where is the line drawn as far as emulation goes? > Should the > board handle mathbox functions (trivial if there's a DSP > used)? Should > the board be able to emulate the entire game (may not be that hard)? > > WHAT?? > > Somewhere on line are instruction sets for the vector generators. > Anyone know where they are? on spies, there's the Sega G80 hardware reference which Al K wrote. Also, Zektor, Star Trek for sure talk about the instructions sets and how the hardware works. Course, Clay wrote a G80 snooper which given instructions will display the vector picture on your computer (so you could use that as a starting point for testing instructions to the G80). -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 15:40:11 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA30764 for ; Fri, 2 Mar 2001 15:40:10 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id MAA45002 for vectorlist-outgoing; Fri, 2 Mar 2001 12:34:10 -0800 (PST) (envelope-from owner-vectorlist ) Date: Fri, 2 Mar 2001 12:34:09 -0800 (PST) From: Neil Bradley To: "vectorlist > Subject: Re: VECTOR: Vector generator board for a PC. In-Reply-To: <3A9FFE00.68F54A9A@cedar-rapids.net> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > If someone were to design a vector generator card for a PC, what exactly > should it's design specs be? A decent embedded processor (10Mhz AVR?) connected to a couple of decent DACs. > I suppose it should be able to emulate any known vector generator, such > as the two Atari versions, the Gremlin/Sega version, and the > Cinematronics/Vectorbeam version, BUT JUST WHAT DOES THAT ENTAIL? If you make it generic, it can emulate any instruction type you want. > I guess what I'm asking is what is the instruction sets for the various > formats? Where is the line drawn as far as emulation goes? Should the > board handle mathbox functions (trivial if there's a DSP used)? Mathbox functions aren't much to worry about. They take so little of a host CPU's power. > Should > the board be able to emulate the entire game (may not be that hard)? I've been thinking about creating a vector game replacement board - one that has two micros. A single micro for game logic and another for vector generation and input controls. You'd be able to program up the vector micro to act like any vector system you want. It'd also have an AVG and DVG harness connector on sides of the board so it could be plugged in to any chassis. And flash updateable, of course - strong enough to do emulation with a decently optimized emulator but would be killer for original games. Maybe an ARM core as the main CPU. -->Neil ------------------------------------------------------------------------------- Neil Bradley There'd be no more N'Sync if everyone had guns. Synthcom Systems, Inc. ICQ #29402898 --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 15:50:59 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id PAA00317 for ; Fri, 2 Mar 2001 15:50:57 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id MAA45083 for vectorlist-outgoing; Fri, 2 Mar 2001 12:48:19 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010302151547.01f37030 > X-Sender: reb X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Fri, 02 Mar 2001 15:17:06 -0500 To: vectorlist From: Phydeaux Subject: Re: VECTOR: Cosmic Chasm Sideart In-Reply-To: <3A9FF7D9.22AD161E@dds.nl> References: <5.0.2.1.0.20010301152040.036eb828 > <5.0.2.1.0.20010302112718.01da0b18 > Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO At 08:43 PM 3/2/2001 +0100, Tek wrote: > > >Hmmm...am I starting to ramble off topic..? > > > > I think we both are ;-) > >At least it is interesting rambling... I think. :) Anything to keep me from figuring out what's wrong with the video on my Rip-Off cabinet... reb --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Fri Mar 2 23:27:25 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id XAA29967 for ; Fri, 2 Mar 2001 23:27:24 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id UAA46042 for vectorlist-outgoing; Fri, 2 Mar 2001 20:05:55 -0800 (PST) (envelope-from owner-vectorlist ) From: Dave Downin Message-Id: <200103030359.WAA26804@smarty.smart.net> Subject: Re: VECTOR: Google search To: vectorlist Date: Fri, 2 Mar 2001 22:59:33 -0500 (EST) In-Reply-To: <000d01c0a2c4$b4900140$3fc90c18 > from "Lewis Mills" at Mar 01, 2001 08:58:48 PM X-Mailer: ELM [version 2.5 PL3] MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO What search are you using? I just recently added the Google search to the actual vectorlist archives site. Just did a check on "vector asteroids" and got back about 1,850 results. Seems to be working. Slightly off topic, has anyone had any experience with this scope: http://www.kiesub.com/tpi440.htm We just got some of these in at work, and with all the features, seems a little too good to be true. But I'm very tempted to buy one for home!!! > Hi all, > Has anybody had any luck searching the archives lately? I can't get the > Google search to return any results from the Vector archives. > Lewis -- Dave Downin (dave@arlo.net) ============================================================================= "Sorry, the world is nuts. It can't be helped" - Arlo Guthrie ArloNet - http://www.arlo.net/ ============================================================================= Any commercial e-mail sent to any of the above accounts will be automatically rejected and subject to a $500 processing fee. --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Sat Mar 3 14:46:38 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA09970 for ; Sat, 3 Mar 2001 14:46:37 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA50260 for vectorlist-outgoing; Sat, 3 Mar 2001 11:44:55 -0800 (PST) (envelope-from owner-vectorlist ) X-Originating-IP: [24.6.217.124] From: "Clay Cowgill" To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart Date: Sat, 03 Mar 2001 11:37:52 -0800 Mime-Version: 1.0 Content-Type: text/plain; format=flowed Message-ID: X-OriginalArrivalTime: 03 Mar 2001 19:37:52.0519 (UTC) FILETIME=[6FEB1970:01C0A419] Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO >I'd like some thoughts on this as well. I'm trying to find a suitable >solution to CPO and marquees reproduction on a one or two run basis... I >know Atari did it on their prototypes. I don't know how much it would cost, but the thought had occurred to me to simply put together a small-ish, manual silk-screening station. With that photo-sensitive masking stuff you can pretty much just print each screen layer on transparencies in a laser printer (composite them together) and expose the screen. Maybe a little manual touch-up afterwards. The screens can all be washed and recycled. I'd guess with some experience and practice it would be quite practical to do 4 or 5 color screens that way. It'd be time-consuming, but the cash outlay wouldn't be *too* bad, and paint is cheap. ;-) (anybody work at a T-shirt silk-screening shop? :-) -Clay -Clay _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Sat Mar 3 14:55:39 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA10932 for ; Sat, 3 Mar 2001 14:55:38 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id LAA50300 for vectorlist-outgoing; Sat, 3 Mar 2001 11:56:06 -0800 (PST) (envelope-from owner-vectorlist ) X-Originating-IP: [24.6.217.124] From: "Clay Cowgill" To: vectorlist Subject: Re: VECTOR: Vector generator board for a PC. Date: Sat, 03 Mar 2001 11:49:02 -0800 Mime-Version: 1.0 Content-Type: text/plain; format=flowed Message-ID: X-OriginalArrivalTime: 03 Mar 2001 19:49:02.0794 (UTC) FILETIME=[FF6EF2A0:01C0A41A] Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO >If someone were to design a vector generator card for a PC, what exactly >should it's design specs be? I still say that the card would just be a fast line-processor. It would take a display list that just describe the color and where the line goes. Could have an adjustable draw-rate to allow it to be used with different monitors (or lasers or whatever). Since you already have a PC (and since you're probably running an emulator anyway) all your transforms and fun math stuff can be done on the PC faster and easier than the card, so don't add cost or design time to do it. My design remains about the same-- an FPGA controls three 12 bit dacs-- color, X, and Y. A "display list" is loaded into a dual-port memory by the PC. The lines are described as color, rise, run, and length. When the "go" bit flips, the display list is fetched and drawn. I use fixed point accumulators with the rise and run being fractional-- so they control the line draw speed. -Clay _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Sat Mar 3 17:32:22 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id RAA26604 for ; Sat, 3 Mar 2001 17:32:17 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id OAA50693 for vectorlist-outgoing; Sat, 3 Mar 2001 14:28:17 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA16E6A.5885BD08@dingoblue.net.au> Date: Sun, 04 Mar 2001 09:21:31 +1100 From: Paul Sommers Organization: Magic Lantern Company X-Mailer: Mozilla 4.04 (Macintosh; I; PPC) MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Clay, Used to do T-Shirts about 20 years ago. The problem is registration. The inks shrink slightly when they start to dry - so you need to hit each color immediately after the other while still wet. The other problem is that the screen is not transparent, so you can't see where to exactly place the screen for the next color, and once the screen is down you can't reposition it. Then of course you need to produce the color seperated transparency, expose and develop each screen. A good single day work there. In a commercial printers they have several screen on a revolve so they do on color, lift the screen, turn the revolve, and place the next screen down - which has be aligned perfectly. And so on. If you go to a local T-Shirt place they may be able to do small runs. Most don't care what is to be printed on, but the set up costs for a 3 or 4 color would be...yikes!!! For small run I think you are still best going for inkjet on latex. I have found a print shop here in Sydney that does extremely large latex prints, big enough for the side of a cab, for about $80AUS ($40US). But the quality is never going to be as good as screen or offset. I'm trying to find details of a company in South Australia that does marquees. Maybe with the current exchange rate it would work better for you guys to get it done here. Cheers Paul Clay Cowgill wrote: > > >I'd like some thoughts on this as well. I'm trying to find a suitable > >solution to CPO and marquees reproduction on a one or two run basis... I > >know Atari did it on their prototypes. > > I don't know how much it would cost, but the thought had occurred to me to > simply put together a small-ish, manual silk-screening station. > > With that photo-sensitive masking stuff you can pretty much just print each > screen layer on transparencies in a laser printer (composite them together) > and expose the screen. Maybe a little manual touch-up afterwards. The > screens can all be washed and recycled. > > I'd guess with some experience and practice it would be quite practical to > do 4 or 5 color screens that way. It'd be time-consuming, but the cash > outlay wouldn't be *too* bad, and paint is cheap. ;-) > > (anybody work at a T-shirt silk-screening shop? :-) > > -Clay > > -Clay > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Sat Mar 3 18:25:19 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id SAA31911 for ; Sat, 3 Mar 2001 18:25:17 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id PAA50854 for vectorlist-outgoing; Sat, 3 Mar 2001 15:25:36 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA17C78.402580E7@cedar-rapids.net> Date: Sat, 03 Mar 2001 17:21:28 -0600 From: Rodger Boots X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Cosmic Chasm Sideart References: <3AA16E6A.5885BD08@dingoblue.net.au> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I TRY to go to Pinball Expo in "Chicago" each year. WHAT DOES THAT HAVE TO DO WITH VECTOR? Uh, one year they had a factory tour through the company that builds the cabinets for Bally/Midway/Williams games. They were indeed using silkscreens to do the side art. It was all quite interesting. Smaller pieces were being done manually, but entire cabinet sides were being done in massive screening machines. Paul Sommers wrote: > Clay, > > Used to do T-Shirts about 20 years ago. The problem is registration. The inks > shrink slightly when they start to dry - so you need to hit each color > immediately after the other while still wet. > > The other problem is that the screen is not transparent, so you can't see > where to exactly place the screen for the next color, and once the screen is > down you can't reposition it. > > Then of course you need to produce the color seperated transparency, expose > and develop each screen. A good single day work there. > > In a commercial printers they have several screen on a revolve so they do on > color, lift the screen, turn the revolve, and place the next screen down - > which has be aligned perfectly. And so on. > > If you go to a local T-Shirt place they may be able to do small runs. Most > don't care what is to be printed on, but the set up costs for a 3 or 4 color > would be...yikes!!! > > For small run I think you are still best going for inkjet on latex. > > I have found a print shop here in Sydney that does extremely large latex > prints, big enough for the side of a cab, for about $80AUS ($40US). > > But the quality is never going to be as good as screen or offset. I'm trying > to find details of a company in South Australia that does marquees. Maybe with > the current exchange rate it would work better for you guys to get it done here. > > Cheers > Paul > > Clay Cowgill wrote: > > > > >I'd like some thoughts on this as well. I'm trying to find a suitable > > >solution to CPO and marquees reproduction on a one or two run basis... I > > >know Atari did it on their prototypes. > > > > I don't know how much it would cost, but the thought had occurred to me to > > simply put together a small-ish, manual silk-screening station. > > > > With that photo-sensitive masking stuff you can pretty much just print each > > screen layer on transparencies in a laser printer (composite them together) > > and expose the screen. Maybe a little manual touch-up afterwards. The > > screens can all be washed and recycled. > > > > I'd guess with some experience and practice it would be quite practical to > > do 4 or 5 color screens that way. It'd be time-consuming, but the cash > > outlay wouldn't be *too* bad, and paint is cheap. ;-) > > > > (anybody work at a T-shirt silk-screening shop? :-) > > > > -Clay > > > > -Clay > > _________________________________________________________________ > > Get your FREE download of MSN Explorer at http://explorer.msn.com > > > > --------------------------------------------------------------------------- > > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > > ** message body to vectorlist-request . Please direct other > > ** questions, comments, or problems to neil . > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 01:56:08 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id BAA04026 for ; Mon, 5 Mar 2001 01:56:07 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id WAA55125 for vectorlist-outgoing; Sun, 4 Mar 2001 22:50:46 -0800 (PST) (envelope-from owner-vectorlist ) X-Originating-IP: [24.6.217.124] From: "Clay Cowgill" To: vectorlist Subject: VECTOR: Reproduction Tempest spinners? Date: Sun, 04 Mar 2001 22:43:26 -0800 Mime-Version: 1.0 Content-Type: text/plain; format=flowed Message-ID: X-OriginalArrivalTime: 05 Mar 2001 06:43:26.0807 (UTC) FILETIME=[95059E70:01C0A53F] Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Weird how you find things on the web. I was digging through my website useage logs (like I don't have anything better to do) looking to see who's linking to me and after checking out a couple sites ran across this: http://www.geocities.com/buckey29/main.htm Click on the "pictures" link to see the reproduction spinner knob. Anyone have a Tempest spinner with that knob on it? I've never seen one with the "wedge" top to it before... I like the look of his replacement spinner assembly-- that big flywheel should spin nicely. Anyway, it's more MAME oriented, but the thought of a decent Tempest spinner knob replacement is kinda cool. I'm goin got toss him an e-mail and ask about the knob... -Clay _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 04:08:38 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id EAA13877 for ; Mon, 5 Mar 2001 04:08:37 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id AAA55422 for vectorlist-outgoing; Mon, 5 Mar 2001 00:58:41 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <4.1.20010305004949.011e29c0 > X-Sender: sswazey X-Mailer: QUALCOMM Windows Eudora Pro Version 4.1 Date: Mon, 05 Mar 2001 00:54:22 -0800 To: vectorlist From: Scott Swazey Subject: Re: VECTOR: Reproduction Tempest spinners? In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I'm pretty sure that's a Collins HF radio knob, I put one on a tempest (OK, I'm not a purest), The Collins knob is about the same diameter, but about 1/8-3/16" shorter. It looks like they duplicated the wrong tempest knob. -Scott At 10:43 PM 3/4/01 -0800, Clay Cowgill wrote: >Weird how you find things on the web. I was digging through my website >useage logs (like I don't have anything better to do) looking to see who's >linking to me and after checking out a couple sites ran across this: > >http://www.geocities.com/buckey29/main.htm > >Click on the "pictures" link to see the reproduction spinner knob. > >Anyone have a Tempest spinner with that knob on it? I've never seen one >with the "wedge" top to it before... > >I like the look of his replacement spinner assembly-- that big flywheel >should spin nicely. > >Anyway, it's more MAME oriented, but the thought of a decent Tempest spinner >knob replacement is kinda cool. I'm goin got toss him an e-mail and ask >about the knob... > >-Clay >_________________________________________________________________ >Get your FREE download of MSN Explorer at http://explorer.msn.com > >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 09:04:41 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id JAA06948 for ; Mon, 5 Mar 2001 09:04:40 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id FAA56085 for vectorlist-outgoing; Mon, 5 Mar 2001 05:49:22 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <4.2.2.20010305084517.01c9aea8 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.2 Date: Mon, 05 Mar 2001 08:48:28 -0500 To: vectorlist From: Jon Raiford Subject: Re: VECTOR: Reproduction Tempest spinners? In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Pretty interesting, indeed. Did you notice that the guy is also reproducing Star Wars yokes? Also, notice how there his spinner uses 3 mounting holes. I guess people out there with empty Tempest control panels will need to wait a little longer to get a spinner that fits. Jon At 10:43 PM 3/4/2001 -0800, you wrote: >Weird how you find things on the web. I was digging through my website useage logs (like I don't have anything better to do) looking to see who's linking to me and after checking out a couple sites ran across this: > >http://www.geocities.com/buckey29/main.htm > >Click on the "pictures" link to see the reproduction spinner knob. > >Anyone have a Tempest spinner with that knob on it? I've never seen one with the "wedge" top to it before... > >I like the look of his replacement spinner assembly-- that big flywheel should spin nicely. > >Anyway, it's more MAME oriented, but the thought of a decent Tempest spinner knob replacement is kinda cool. I'm goin got toss him an e-mail and ask about the knob... > >-Clay >_________________________________________________________________ >Get your FREE download of MSN Explorer at http://explorer.msn.com > >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 09:22:56 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id JAA09823 for ; Mon, 5 Mar 2001 09:22:55 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id GAA56174 for vectorlist-outgoing; Mon, 5 Mar 2001 06:20:13 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010305090743.00a5e248@pop.atl.mediaone.net> X-Sender: someotherguy@pop.atl.mediaone.net X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Mon, 05 Mar 2001 09:11:17 -0500 To: vectorlist From: someotherguy Subject: Re: VECTOR: Reproduction Tempest spinners? In-Reply-To: <4.2.2.20010305084517.01c9aea8 > References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Instead of hacking a different spinner in, why not use an original? I've got a couple that normally I'd like to hold onto, but if somebody wanted to trade some other parts I would be more than happy to work a deal. Unfortunately, the knobs aren't in great shape. Anyhow, I parted out two Tempest cabinets due to severe damage, so I have a few spare items other than just the spinners. I know it's a long shot in this audience ;) but I could use some more 6100 parts such as deflection boards and HV units, and willing to combine parts/cash either direction to make a fair trade. Please e-mail me privately so we can avoid list clutter. Thanks! Richard At 08:48 AM 3/5/2001 -0500, you wrote: >Pretty interesting, indeed. Did you notice that the guy is also >reproducing Star Wars yokes? Also, notice how there his spinner uses 3 >mounting holes. I guess people out there with empty Tempest control >panels will need to wait a little longer to get a spinner that fits. > >Jon > >At 10:43 PM 3/4/2001 -0800, you wrote: > >Weird how you find things on the web. I was digging through my website > useage logs (like I don't have anything better to do) looking to see > who's linking to me and after checking out a couple sites ran across this: > > > >http://www.geocities.com/buckey29/main.htm > > > >Click on the "pictures" link to see the reproduction spinner knob. > > > >Anyone have a Tempest spinner with that knob on it? I've never seen one > with the "wedge" top to it before... > > > >I like the look of his replacement spinner assembly-- that big flywheel > should spin nicely. > > > >Anyway, it's more MAME oriented, but the thought of a decent Tempest > spinner knob replacement is kinda cool. I'm goin got toss him an e-mail > and ask about the knob... > > > >-Clay > >_________________________________________________________________ > >Get your FREE download of MSN Explorer at http://explorer.msn.com > > > >--------------------------------------------------------------------------- > >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > >** message body to vectorlist-request . Please direct other > >** questions, comments, or problems to neil . > >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 09:26:16 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id JAA10402 for ; Mon, 5 Mar 2001 09:26:15 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id GAA56126 for vectorlist-outgoing; Mon, 5 Mar 2001 06:07:02 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <39B5C4829263D411AA93009027AE9EBB015F6D70@FMSMSX35> From: "Rosenzweig, Joel B" To: "'vectorlist > Subject: RE: VECTOR: Reproduction Tempest spinners? Date: Mon, 5 Mar 2001 05:59:29 -0800 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="ISO-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Ok, so maybe I'm not going crazy. I looked at that knob and thought "That doesn't look like a real Tempest knob. It looks exactly like a knob on some of my father's Ham radio equipment!" I'll have to check his Collins gear next time I visit. As far as I recall (and that might not be too far, but..) the real Tempest spinner has a "flat" top with a totally different style edge around the circumference on the top side. The picture here definitely does not look like any of the knobs that I have seen on any Tempest - this one being the odd man out. At least this repro has the skirt around the base. :-) > -----Original Message----- > From: Scott Swazey [mailto:sswazey ] > Sent: Monday, March 05, 2001 3:54 AM > To: vectorlist > Subject: Re: VECTOR: Reproduction Tempest spinners? > > > I'm pretty sure that's a Collins HF radio knob, I put one on > a tempest (OK, > I'm not a purest), The Collins knob is about the same > diameter, but about > 1/8-3/16" shorter. It looks like they duplicated the wrong > tempest knob. > > -Scott > > > > > At 10:43 PM 3/4/01 -0800, Clay Cowgill wrote: > >Weird how you find things on the web. I was digging through > my website > >useage logs (like I don't have anything better to do) > looking to see who's > >linking to me and after checking out a couple sites ran across this: > > > >http://www.geocities.com/buckey29/main.htm > > > >Click on the "pictures" link to see the reproduction spinner knob. > > > >Anyone have a Tempest spinner with that knob on it? I've > never seen one > >with the "wedge" top to it before... > > > >I like the look of his replacement spinner assembly-- that > big flywheel > >should spin nicely. > > > >Anyway, it's more MAME oriented, but the thought of a decent > Tempest spinner > >knob replacement is kinda cool. I'm goin got toss him an > e-mail and ask > >about the knob... > > > >-Clay > >_________________________________________________________________ > >Get your FREE download of MSN Explorer at http://explorer.msn.com > > > >------------------------------------------------------------- > -------------- > >** To UNSUBSCRIBE from vectorlist, send a message with > "UNSUBSCRIBE" in the > >** message body to vectorlist-request . Please > direct other > >** questions, comments, or problems to neil . > > -------------------------------------------------------------- > ------------- > ** To UNSUBSCRIBE from vectorlist, send a message with > "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please > direct other > ** questions, comments, or problems to neil . > --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 16:34:18 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id QAA21790 for ; Mon, 5 Mar 2001 16:34:17 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id NAA57280 for vectorlist-outgoing; Mon, 5 Mar 2001 13:19:49 -0800 (PST) (envelope-from owner-vectorlist ) From: tamoore@freeway.net Date: Mon, 5 Mar 2001 15:12:49 -0600 (CST) Message-Id: <200103052112.PAA08751@nm2.nwbl.wi.voyager.net> Content-Type: text/plain Content-Disposition: inline Mime-Version: 1.0 X-Mailer: CoreCommMail To: vectorlist Subject: Re: RE: VECTOR: Reproduction Tempest spinners? Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO About 6 months ago, I was willing to make a plastic injection mold to reproduce with 100% accuracy the tempest spinner knob. I did some research, and came up with a price of about $40 each, shipped. This initial price would have covered my materials and molding costs only (no labor) on an initial run of parts (I had 30 or so people saying they would buy one). After several pople commented that $40 was too much to spend for the knob, and a distibutor lost interest im buying a large lot of spinners from me, I gave up the project. I would still think about doing the mold, but the price would have to remain at $40 unless someone offers to buy a few hundred all at once.... Todd Moore --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 20:04:48 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id UAA26239 for ; Mon, 5 Mar 2001 20:04:47 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id RAA58036 for vectorlist-outgoing; Mon, 5 Mar 2001 17:03:48 -0800 (PST) (envelope-from owner-vectorlist ) X-Originating-IP: [205.229.114.150] From: "Clay Cowgill" To: vectorlist Subject: Re: RE: VECTOR: Reproduction Tempest spinners? Date: Mon, 05 Mar 2001 16:56:19 -0800 Mime-Version: 1.0 Content-Type: text/plain; format=flowed Message-ID: X-OriginalArrivalTime: 06 Mar 2001 00:56:19.0546 (UTC) FILETIME=[416B8BA0:01C0A5D8] Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO >About 6 months ago, I was willing to make a plastic injection mold to >reproduce with 100% accuracy the tempest spinner knob. I did some >research, and came up with a price of about $40 each, shipped[...] I traded a couple e-mails with Chris (the guy doing the reproductions) and I'm going to take some measurements with a caliper and some macro-mode digital pictures of my original spinner and he's going to try to do that instead of the one he already has. He wasn't sure on price yet. The thought of selling these to original machine owners hadn't really struck him, so he was receptive to the idea of having a wider market. -Clay _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Mon Mar 5 20:07:10 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id UAA26570 for ; Mon, 5 Mar 2001 20:07:09 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id RAA58056 for vectorlist-outgoing; Mon, 5 Mar 2001 17:08:37 -0800 (PST) (envelope-from owner-vectorlist ) X-Originating-IP: [205.229.114.150] From: "Clay Cowgill" To: vectorlist Subject: Re: RE: VECTOR: Reproduction Tempest spinners? Date: Mon, 05 Mar 2001 17:01:08 -0800 Mime-Version: 1.0 Content-Type: text/plain; format=flowed Message-ID: X-OriginalArrivalTime: 06 Mar 2001 01:01:08.0323 (UTC) FILETIME=[ED8B6B30:01C0A5D8] Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO >About 6 months ago, I was willing to make a plastic injection mold to Oh, I didn't ask what process he was expecting to use for the molding either-- if he was expecting to use something like some kind of resin-casting instead of high-pressure plastic injection the mold cost would obviously be much lower and probably result in lower price of the product too, although the result might be a little different in texture and material properties. Damn, that was a long sentence. Been reading too many contracts lately... -Clay _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 00:21:34 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id AAA29067 for ; Tue, 6 Mar 2001 00:21:33 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id VAA58715 for vectorlist-outgoing; Mon, 5 Mar 2001 21:20:47 -0800 (PST) (envelope-from owner-vectorlist ) From: "Ray Ghanbari" To: Subject: RE: RE: VECTOR: Reproduction Tempest spinners? Date: Mon, 5 Mar 2001 21:10:28 -0800 Message-ID: <014001c0a5fb$c292f880$a527d2cc@kanga> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2377.0 Importance: Normal In-Reply-To: X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > >About 6 months ago, I was willing to make a plastic injection mold to > >reproduce with 100% accuracy the tempest spinner knob. I did some > >research, and came up with a price of about $40 each, shipped[...] > > I traded a couple e-mails with Chris (the guy doing the > reproductions) and > I'm going to take some measurements with a caliper and some macro-mode > digital pictures of my original spinner and he's going to try to do that > instead of the one he already has. > > He wasn't sure on price yet. > > The thought of selling these to original machine owners hadn't > really struck > him, so he was receptive to the idea of having a wider market. I mentioned to Clay in private e-mail (can't post to vectorlist from work) but I have 10 NOS Tempest knobs. If someone really needs one to fix a game or as a template to reproduce, let me know. Happy to help. Ray --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 13:11:52 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id NAA21631 for ; Tue, 6 Mar 2001 13:11:50 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id KAA61003 for vectorlist-outgoing; Tue, 6 Mar 2001 10:03:06 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: VECTOR: More Cosmic Chasm pics Date: Tue, 6 Mar 2001 11:55:26 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Hi all, Here's a few more pics of some interesting stuff I found: Here's a pic of the control panel overlay that was on it. Not original, but they did a pretty good job of color coordinating :-) http://www.enteract.com/~jenison/mars/cc/ccshroudcp.jpg Here's a pic of the spinner from underneath. Very interesting, as there are no mounting holes through the CP like you see with most spinners like Tempest or Tac/Scan. The spinner is held into place I would guess similar to how POT controls (like Warlords) are: http://www.enteract.com/~jenison/mars/cc/ccspinner1.jpg The text on the bottom reads: "PANELCODER", "OPTICAL ENCODER", "DISC INSTRUMENTS, INC.", "COSTA MESA, CA" http://www.enteract.com/~jenison/mars/cc/ccspinner2.jpg This side reads "Vertical Shaft Encoder" Ok, here's a CLOSEUP of the side art.... http://www.enteract.com/~jenison/mars/cc/cccloseup.jpg So the pattern suggests digital print and not screening, right? And last but not least, a little more insight to how many Cosmic Chasm's were made... http://www.enteract.com/~jenison/mars/cc/ccsn.jpg -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 13:31:12 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id NAA25231 for ; Tue, 6 Mar 2001 13:31:11 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id KAA61069 for vectorlist-outgoing; Tue, 6 Mar 2001 10:23:53 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA52A43.F8FF809F > Date: Tue, 06 Mar 2001 12:19:47 -0600 From: tom mcclintock Organization: MG Capital X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: More Cosmic Chasm pics References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO For those that are interested, the overlay on Mark's CC is from a Mr. Do Run Run. Here's another picture of the overlay: http://www.ionpool.net/arcade/auctions/120900/Dcp_0232.jpg The dimples in the CC sideart suggest 4-color CMYK printing - just like a magazine. This is VERY hard to duplicate. Great pictures Mark! Now tell us how you found the machine. tm Jenison Mark-QA3578 wrote: > > Hi all, > > Here's a few more pics of some interesting stuff I found: > > Here's a pic of the control panel overlay that was on it. Not original, but they did a pretty good job of color coordinating :-) > > http://www.enteract.com/~jenison/mars/cc/ccshroudcp.jpg > > Here's a pic of the spinner from underneath. Very interesting, as there are no mounting holes through the CP like you see with most spinners like Tempest or Tac/Scan. The spinner is held into place I would guess similar to how POT controls (like Warlords) are: > > http://www.enteract.com/~jenison/mars/cc/ccspinner1.jpg > > The text on the bottom reads: "PANELCODER", "OPTICAL ENCODER", "DISC INSTRUMENTS, INC.", "COSTA MESA, CA" > > http://www.enteract.com/~jenison/mars/cc/ccspinner2.jpg > > This side reads "Vertical Shaft Encoder" > > Ok, here's a CLOSEUP of the side art.... > > http://www.enteract.com/~jenison/mars/cc/cccloseup.jpg > > So the pattern suggests digital print and not screening, right? > > And last but not least, a little more insight to how many Cosmic Chasm's were made... > > http://www.enteract.com/~jenison/mars/cc/ccsn.jpg > > -- > Mark Jenison > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 14:03:12 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id OAA31026 for ; Tue, 6 Mar 2001 14:03:11 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id KAA61177 for vectorlist-outgoing; Tue, 6 Mar 2001 10:58:27 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: RE: VECTOR: More Cosmic Chasm pics Date: Tue, 6 Mar 2001 12:50:54 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > For those that are interested, the overlay on Mark's CC is > from a Mr. Do > Run Run. Here's another picture of the overlay: > > http://www.ionpool.net/arcade/auctions/120900/Dcp_0232.jpg Heh, looks like they installed the kit on a Joust...and put the CPO on upside down :-) > The dimples in the CC sideart suggest 4-color CMYK printing - > just like > a magazine. This is VERY hard to duplicate. It's doubtful that it could be duplicated to that level of accuracy. I still think my best hope is to just enlarge/blow-up a flyer scan, do some clean up of the pic, and send it to a digital press. My entire upper left side of side art is missing, so I'd probably just do one side. Mine does have the lower side art. > Great pictures Mark! Now tell us how you found the machine. It was a Mr Do conversion I picked up at an auction. Can't you tell? ;-) Seriously, I didn't really "find" it. It's part of a trade I made long ago that finally completed. -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 19:06:03 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id TAA14905 for ; Tue, 6 Mar 2001 19:06:02 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id QAA62164 for vectorlist-outgoing; Tue, 6 Mar 2001 16:02:23 -0800 (PST) (envelope-from owner-vectorlist ) Date: Tue, 6 Mar 2001 18:55:01 -0500 (EST) From: Jeff Anderson X-Sender: mayday19@u2.farm.idt.net To: "'vectorlist > Subject: Re: VECTOR: More Cosmic Chasm pics In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > > Here's a pic of the spinner from underneath. Very interesting, as there are no mounting holes through the CP like you see with most spinners like Tempest or Tac/Scan. The spinner is held into place I would guess similar to how POT controls (like Warlords) are: > The text on the bottom reads: "PANELCODER", "OPTICAL ENCODER", "DISC INSTRUMENTS, INC.", "COSTA MESA, CA" Danger Zone & Viper use a similar/same encoder.. Ive only glanced at it, but it looks exactly the same.. And since they are all cine games I would think they are identical.. So maybe those games DO have some value after all :) (theres 2 encoders in each of those games) I've never seen a Boxing Bugs encoder up close but I'm assuming its also the same.. > And last but not least, a little more insight to how many Cosmic Chasm's were made... > > http://www.enteract.com/~jenison/mars/cc/ccsn.jpg My CC is #376.. Well to end the confusion on the monitor.. It should be called the go8-105. The CC manual refers to the monitor as the go8-105. The sticker on the monitor itself says "product: 38-g08105-00 Chassis:go8cco" Now CC will work with either the g08-105 or the WG 19k6401. I'm assuming all games came with -105's installed? for the -105, the resistors at R4, R12, R20 on the game board are 3.3k. For the 6401 the resistors are 2.7k to reduce the color output signal levels. Jeff --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 21:28:45 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id VAA03864 for ; Tue, 6 Mar 2001 21:28:44 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id SAA62696 for vectorlist-outgoing; Tue, 6 Mar 2001 18:28:02 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <002901c0a6ad$92833800$6401a8c0@DavidFish> From: "David Fish" To: References: Subject: Re: VECTOR: More Cosmic Chasm pics Date: Tue, 6 Mar 2001 21:23:12 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > > Now CC will work with either the g08-105 or the WG 19k6401. I'm assuming > all > games came with -105's installed? for the -105, the resistors at R4, R12, > R20 on the game board are 3.3k. For the 6401 the resistors are 2.7k to > reduce the color output signal levels. You've got that backwards. From the manual: "Use of the ELECTROHOME monitor requires the replacement of the 3.3K ohm resistors at R4, R12 and R20 on the game Processor board with 2.7K ohm resistors to reduce the color output signal levels." Out of the five Processor boards that I've seen in the last 2 months all had 2.7K resistors. I wonder if they ever built a CC with a K6401? Dave --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 22:48:22 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id WAA15257 for ; Tue, 6 Mar 2001 22:48:21 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id TAA62931 for vectorlist-outgoing; Tue, 6 Mar 2001 19:48:29 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <001901c0a6b8$7f2ca740$3fc90c18 > From: "Lewis Mills" To: References: <002901c0a6ad$92833800$6401a8c0@DavidFish> Subject: VECTOR: How many cabinets can you fit... Date: Tue, 6 Mar 2001 21:41:29 -0600 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - because I measured mine - that the Battlezone measures about 25.5 X 25.5 inches (without the step), and a little over 6 feet high. I'm hoping the Tempest is about that size - can anyone take a quick measure? If it is, I can probably stand up three cabinets (so height doesn't matter) and squeeze the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a small trailer. Thanks, Lewis --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 23:02:55 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id XAA17200 for ; Tue, 6 Mar 2001 23:02:54 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id UAA62989 for vectorlist-outgoing; Tue, 6 Mar 2001 20:04:17 -0800 (PST) (envelope-from owner-vectorlist ) From: "Ray Ghanbari" To: Subject: RE: VECTOR: How many cabinets can you fit... Date: Tue, 6 Mar 2001 19:56:01 -0800 Message-ID: <017401c0a6ba$869ae580$a527d2cc@kanga> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2377.0 Importance: Normal In-Reply-To: <001901c0a6b8$7f2ca740$3fc90c18 > X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > -----Original Message----- > From: owner-vectorlist > [mailto:owner-vectorlist ]On Behalf Of Lewis Mills > Sent: Tuesday, March 06, 2001 7:41 PM > To: vectorlist > Subject: VECTOR: How many cabinets can you fit... > > > in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a > Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - > because I measured mine - that the Battlezone measures about 25.5 X 25.5 > inches (without the step), and a little over 6 feet high. I'm hoping the > Tempest is about that size - can anyone take a quick measure? If it is, I > can probably stand up three cabinets (so height doesn't matter) > and squeeze > the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a > small trailer. If you're brave, lay down the games sideways so they side on the side railing of the bed. You should be able to easily get 3 games that way. Cocktail can either go in the passenger seat or under the cabinets depending on the height of the side rails I was always too scared to try standing games up in a pickup truck (seems like it's asking for trouble) Ray --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Tue Mar 6 23:11:24 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id XAA18264 for ; Tue, 6 Mar 2001 23:11:23 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id UAA63016 for vectorlist-outgoing; Tue, 6 Mar 2001 20:12:10 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA5B325.59E9AB9A > Date: Tue, 06 Mar 2001 23:03:49 -0500 From: Rod Spade X-Mailer: Mozilla 4.74 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: How many cabinets can you fit... References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO My Tempest upright is 25.5 inches wide. It's 27 deep at the base and 32 at the control panel. Lewis Mills wrote: > > in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a > Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - > because I measured mine - that the Battlezone measures about 25.5 X 25.5 > inches (without the step), and a little over 6 feet high. I'm hoping the > Tempest is about that size - can anyone take a quick measure? If it is, I > can probably stand up three cabinets (so height doesn't matter) and squeeze > the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a > small trailer. > Thanks, > Lewis > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 00:36:47 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id AAA27497 for ; Wed, 7 Mar 2001 00:36:45 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id VAA63182 for vectorlist-outgoing; Tue, 6 Mar 2001 21:39:19 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA5C7A7.51B76893@airmail.net> Date: Tue, 06 Mar 2001 23:31:19 -0600 From: Noel Johnson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: VECTOR: Asteroids EPROM question Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Hello guys! I am restoring some Asteroids boards and I have a rookie question. :-) Do the boards use 2516 EPROM's and where can I find them? (or a suitable substitute) I noticed a couple of the original boards had replacement AMD AM4716DC's and some had TI TMS2516JL's. Thanks! Noel --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 00:43:51 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id AAA28154 for ; Wed, 7 Mar 2001 00:43:50 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id VAA63195 for vectorlist-outgoing; Tue, 6 Mar 2001 21:42:53 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA5C883.7302A83E@airmail.net> Date: Tue, 06 Mar 2001 23:34:59 -0600 From: Noel Johnson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: How many cabinets can you fit... References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I would go with the "small trailer" option... UHaul rents open 5'X8' trailers for $16.95 a day, local (bring it back to where you rented it). I have also rented them one way for very reasonable rates.. (like $50 from Nashville to Dallas and they give you three days to return it).. :-) Noel Rod Spade wrote: > > My Tempest upright is 25.5 inches wide. It's 27 deep at the base and 32 > at the control panel. > > Lewis Mills wrote: > > > > in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a > > Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - > > because I measured mine - that the Battlezone measures about 25.5 X 25.5 > > inches (without the step), and a little over 6 feet high. I'm hoping the > > Tempest is about that size - can anyone take a quick measure? If it is, I > > can probably stand up three cabinets (so height doesn't matter) and squeeze > > the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a > > small trailer. > > Thanks, > > Lewis > > > > --------------------------------------------------------------------------- > > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > > ** message body to vectorlist-request . Please direct other > > ** questions, comments, or problems to neil . > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 00:59:57 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id AAA29862 for ; Wed, 7 Mar 2001 00:59:56 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id VAA63235 for vectorlist-outgoing; Tue, 6 Mar 2001 21:58:22 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010306214708.00a6f028 > X-Sender: jrr X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Tue, 06 Mar 2001 21:48:41 -0800 To: vectorlist From: John Robertson Subject: Re: VECTOR: Asteroids EPROM question In-Reply-To: <3AA5C7A7.51B76893@airmail.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO You can use regular single supply 2716's, the numbers you have here are all the same devices - 2716. The triple supply EPROM from TI is called a TMS2716. John :-#)# At 09:31 PM 06/03/2001, you wrote: >Hello guys! > >I am restoring some Asteroids boards and I have a rookie question. :-) > >Do the boards use 2516 EPROM's and where can I find them? (or a suitable >substitute) > >I noticed a couple of the original boards had replacement AMD AM4716DC's >and some had TI TMS2516JL's. > >Thanks! > >Noel >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 05:37:37 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id FAA20111 for ; Wed, 7 Mar 2001 05:37:36 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id CAA63989 for vectorlist-outgoing; Wed, 7 Mar 2001 02:33:00 -0800 (PST) (envelope-from owner-vectorlist ) From: tamoore@freeway.net Date: Wed, 7 Mar 2001 04:25:40 -0600 (CST) Message-Id: <200103071025.EAA89330@nm2.nwbl.wi.voyager.net> Content-Type: text/plain Content-Disposition: inline Mime-Version: 1.0 X-Mailer: CoreCommMail To: vectorlist Subject: Re: VECTOR: How many cabinets can you fit... Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Ive taken in one trip: Battlezone Robotron V Jamma Whatever Capcom Bowling All stood vertical in the bed of a pickup. Could have fit one or two more in there. Use a heavy duty strap that goes around the cabinets and secures to the front of the bed on either side of the game haul. I've moved several games like that and (knock on wood) have never had an issue with tipping. Oh yea... Bring along cardboard to put between the games so that they don't rub together. Todd Moore --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 05:38:28 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id FAA20186 for ; Wed, 7 Mar 2001 05:38:27 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id CAA64002 for vectorlist-outgoing; Wed, 7 Mar 2001 02:38:33 -0800 (PST) (envelope-from owner-vectorlist ) From: "Phillip Eaton" To: Subject: RE: VECTOR: How many cabinets can you fit... Date: Wed, 7 Mar 2001 10:31:44 -0000 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Importance: Normal In-Reply-To: <001901c0a6b8$7f2ca740$3fc90c18 > Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I got 12 uprights and a pintable on a big long flatbed Volkswagen 35LT pickup, all standing up. If you put them right next to each other with cardboard in between and use proper straps, you'll be fine. Phillip Eaton (D-Type/Flip-Flop) ------------------------------------------------------------------- Tel: +44 (0)1536 504434/268424 Fax: +44 (0)845 334 8195 Email: d-type Mobile: +44 (0)7775 726366 Web: www.phillipeaton.com ------------------------------------------------------------------- > -----Original Message----- > From: owner-vectorlist > [mailto:owner-vectorlist ]On Behalf Of Lewis Mills > Sent: 07 March 2001 03:41 > To: vectorlist > Subject: VECTOR: How many cabinets can you fit... > > > in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a > Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - > because I measured mine - that the Battlezone measures about 25.5 X 25.5 > inches (without the step), and a little over 6 feet high. I'm hoping the > Tempest is about that size - can anyone take a quick measure? If it is, I > can probably stand up three cabinets (so height doesn't matter) and squeeze > the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a > small trailer. > Thanks, > Lewis > > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 08:02:25 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id IAA00323 for ; Wed, 7 Mar 2001 08:02:24 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id FAA64252 for vectorlist-outgoing; Wed, 7 Mar 2001 05:02:59 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA62FA4.7A14D061@airmail.net> Date: Wed, 07 Mar 2001 06:55:00 -0600 From: Noel Johnson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: Asteroids EPROM question References: <5.0.2.1.0.20010306214708.00a6f028 > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Thanks John! :-) John Robertson wrote: > > You can use regular single supply 2716's, the numbers you have here are all > the same devices - 2716. The triple supply EPROM from TI is called a TMS2716. > > John :-#)# > > At 09:31 PM 06/03/2001, you wrote: > >Hello guys! > > > >I am restoring some Asteroids boards and I have a rookie question. :-) > > > >Do the boards use 2516 EPROM's and where can I find them? (or a suitable > >substitute) > > > >I noticed a couple of the original boards had replacement AMD AM4716DC's > >and some had TI TMS2516JL's. > > > >Thanks! > > > >Noel > >--------------------------------------------------------------------------- > >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > >** message body to vectorlist-request . Please direct other > >** questions, comments, or problems to neil . > > --------------------------------------------------------------------------- > ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > ** message body to vectorlist-request . Please direct other > ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 08:02:51 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id IAA00394 for ; Wed, 7 Mar 2001 08:02:49 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id FAA64266 for vectorlist-outgoing; Wed, 7 Mar 2001 05:05:15 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <4.2.2.20010307075324.01d50898 > X-Sender: us001378 X-Mailer: QUALCOMM Windows Eudora Pro Version 4.2.2 Date: Wed, 07 Mar 2001 08:04:03 -0500 To: vectorlist From: Jon Raiford Subject: Re: VECTOR: How many cabinets can you fit... In-Reply-To: <001901c0a6b8$7f2ca740$3fc90c18 > References: <002901c0a6ad$92833800$6401a8c0@DavidFish> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO The problem I have seen is getting the games in and out after you get 3 games in the back. I guess if you have people helping its a lot easier. It also helps to have a truck that isn't too high off the ground. I've become pretty good at getting games in and out of my work's Dodge Ram v10 quad cab extended bed truck, but its a pain. Another thing to consider is strapping the games to themselves to make a single entity and then strap *that* to the truck. It isn't always easy depending on the shape of the cabs, but it will help stop the games from tipping over. Likewise, you will want to distribute the weight as best as you can (hint: don't put all of the heavy Atari games together on one side). Jon At 09:41 PM 3/6/2001 -0600, you wrote: >in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a >Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - >because I measured mine - that the Battlezone measures about 25.5 X 25.5 >inches (without the step), and a little over 6 feet high. I'm hoping the >Tempest is about that size - can anyone take a quick measure? If it is, I >can probably stand up three cabinets (so height doesn't matter) and squeeze >the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a >small trailer. >Thanks, >Lewis > > >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 08:54:18 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id IAA06467 for ; Wed, 7 Mar 2001 08:54:17 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id FAA64346 for vectorlist-outgoing; Wed, 7 Mar 2001 05:53:26 -0800 (PST) (envelope-from owner-vectorlist ) From: "Phillip Eaton" To: Subject: RE: VECTOR: Asteroids EPROM question - RAM xref Date: Wed, 7 Mar 2001 13:46:35 -0000 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Importance: Normal In-Reply-To: <3AA5C7A7.51B76893@airmail.net> Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Here's a useful page from Intersil's site referencing different types of olden day RAMs. I copied it from the Intersil site some time ago, and I've stuck it on my webspace cos I can't find it again on the Intersil site. http://www.freedomprojects.co.uk/ramxref.mht Note that it's an .mht file i.e. a single file with all text and graphics in it. You might need IE5 to view it. Phillip Eaton (D-Type/Flip-Flop) ------------------------------------------------------------------- Tel: +44 (0)1536 504434/268424 Fax: +44 (0)845 334 8195 Email: d-type Mobile: +44 (0)7775 726366 Web: www.phillipeaton.com ------------------------------------------------------------------- --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 09:36:22 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id JAA12691 for ; Wed, 7 Mar 2001 09:36:17 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id GAA64435 for vectorlist-outgoing; Wed, 7 Mar 2001 06:32:39 -0800 (PST) (envelope-from owner-vectorlist ) Message-Id: <5.0.2.1.0.20010307091611.00a60640@pop.atl.mediaone.net> X-Sender: someotherguy@pop.atl.mediaone.net X-Mailer: QUALCOMM Windows Eudora Version 5.0.2 Date: Wed, 07 Mar 2001 09:23:17 -0500 To: vectorlist From: someotherguy Subject: Re: VECTOR: How many cabinets can you fit... In-Reply-To: <4.2.2.20010307075324.01d50898 > References: <001901c0a6b8$7f2ca740$3fc90c18 > <002901c0a6ad$92833800$6401a8c0@DavidFish> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO I'll vouch for that - actually, after the first two are loaded, the third one is the real pain. If two of you can "dead-lift" the bottom onto the tailgate, you're set. If you're by yourself, you need to get creative. Vehicle height is definitely a concern. For me, I use a long bed extended cab Chevy that has been lowered 5"/7" and makes the job very easy. When people tease me about having a truck that can't haul, I show them the picture after picture of it so loaded down with games that one would wonder how they all fit. : ) As far as securing the machines, yes, the "strap-them-all-together" method is great. I put all the machines in sideways, cardboard in-between them (it does not hurt to stretch-wrap them as well, as the cardboard will abrade a tiny bit,) then strap them all together around the middle with a large 18-wheeler type ratchet strap. Below the angle of the control panel area on most uprights is perfect for this. Then, I go across the top of the front and rear machine with another strap each, to the stake pockets in the bed. Use good quality ratchet straps or forget it. Those friction-type straps will sooner or later leave you with your game in pieces on the side of the road. I don't know from personal experience, but I have seen it happen to others more than once. If it comes to more than 3 machines, I bring the 4x8 utility trailer. You can buy a good one with full-size tires and a fold-down ramp brand new for around $500-$600. Richard At 08:04 AM 3/7/2001 -0500, you wrote: >The problem I have seen is getting the games in and out after you get 3 >games in the back. I guess if you have people helping its a lot >easier. It also helps to have a truck that isn't too high off the >ground. I've become pretty good at getting games in and out of my work's >Dodge Ram v10 quad cab extended bed truck, but its a pain. > >Another thing to consider is strapping the games to themselves to make a >single entity and then strap *that* to the truck. It isn't always easy >depending on the shape of the cabs, but it will help stop the games from >tipping over. Likewise, you will want to distribute the weight as best as >you can (hint: don't put all of the heavy Atari games together on one side). > >Jon > >At 09:41 PM 3/6/2001 -0600, you wrote: > >in a full-size short-bed pickup? I'm going to pick up a Battlezone cab, a > >Tempest cab, a nondescript raster cab, and a Challenger cocktail. I know - > >because I measured mine - that the Battlezone measures about 25.5 X 25.5 > >inches (without the step), and a little over 6 feet high. I'm hoping the > >Tempest is about that size - can anyone take a quick measure? If it is, I > >can probably stand up three cabinets (so height doesn't matter) and squeeze > >the cocktail in somewhere. If the Tempest is any bigger, I'd better rent a > >small trailer. > >Thanks, > >Lewis > > > > > >--------------------------------------------------------------------------- > >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the > >** message body to vectorlist-request . Please direct other > >** questions, comments, or problems to neil . > >--------------------------------------------------------------------------- >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the >** message body to vectorlist-request . Please direct other >** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 10:53:52 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id KAA25412 for ; Wed, 7 Mar 2001 10:53:51 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id HAA64646 for vectorlist-outgoing; Wed, 7 Mar 2001 07:45:45 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <3AA656C0.3B34643A > Date: Wed, 07 Mar 2001 09:41:52 -0600 From: tom mcclintock Organization: MG Capital X-Mailer: Mozilla 4.76 [en] (Win98; U) X-Accept-Language: en MIME-Version: 1.0 To: vectorlist Subject: Re: VECTOR: How many cabinets can you fit... References: <002901c0a6ad$92833800$6401a8c0 > Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Can someone explain the law of physics that allows all arcade machines on a trailer to find the tightest, most efficient and compact assembly? I thought the law of entropy would cause all things to become more disordered. It is very disquieting to tightly strap five games into a trailer, move on down the road and then end up with three feet of slack in your ratchet strap... tm Jon Raiford wrote: > > Another thing to consider is strapping the games to themselves to make a single entity and then strap *that* to the truck. It isn't always easy depending on the shape of the cabs, but it will help stop the games from tipping over. Likewise, you will want to distribute the weight as best as you can (hint: don't put all of the heavy Atari games together on one side). --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 16:53:35 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id QAA26609 for ; Wed, 7 Mar 2001 16:53:33 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id NAA65664 for vectorlist-outgoing; Wed, 7 Mar 2001 13:49:46 -0800 (PST) (envelope-from owner-vectorlist ) From: "Tim Tewalt" To: Subject: RE: VECTOR: How many cabinets can you fit... Date: Wed, 7 Mar 2001 14:41:01 -0700 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) In-Reply-To: <5.0.2.1.0.20010307091611.00a60640@pop.atl.mediaone.net> X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 Importance: Normal Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > If it comes to more than 3 machines, I bring the 4x8 utility > trailer. You can buy a good one with full-size tires and a > fold-down ramp brand new for around $500-$600. This is good advice from Richard. However, if you're on a budget like I was, you can buy a trailer "kit" like I did. I bought an 1800# trailer from Harbor Freight ( www.harborfreight.com ) for $300 (on sale) a couple years back. One of the best purchases I ever made. That thing has paid for itself numerous times. It went together with simple hand tools but I customized it a tiny bit so I can haul dirtbikes as well as games. It's been suprisingly durable considering the price. I've dragged it over plenty of Jeep trails here in Colorado and it has suffered no ill effects. It tracks fine behind my Jeep, even at 70 mph. The deck is low, so you can just tip a game back on your dolly, push forward, then stand it up again in the trailer. I see they have the foldable, 1200# version of my trailer on sale now for $270 (free shipping). Well, this got a little long, but I just wanted to echo the trailer idea. Tim --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 17:29:30 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id RAA00685 for ; Wed, 7 Mar 2001 17:29:29 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id OAA65777 for vectorlist-outgoing; Wed, 7 Mar 2001 14:20:33 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: "Magiera, Joe (AIT)" To: "'vectorlist > Subject: VECTOR: G08 for a WG6400? Date: Wed, 7 Mar 2001 17:12:35 -0500 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.21) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Any opinions in the group of substituting a G08 for a WG6400 in Aztarac? I've asked previously about the pros and cons of 6100, 6401, G08 and Ampliphone and several people expressed that G08, minus the possible fires, were a good all round workhorse X/Y (that is not meant to start debate). The deal I had on a WG6400 got legitmately lost in the mail (no it wasn't from Adam Judd), insurance claim and all (I didn't want the money, I want the package!). This post can be ignored if anyone has a WG6400 for trade/sale of course. ;^) Joe joe.magiera --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 17:35:19 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id RAA01652 for ; Wed, 7 Mar 2001 17:35:18 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id OAA65810 for vectorlist-outgoing; Wed, 7 Mar 2001 14:24:37 -0800 (PST) (envelope-from owner-vectorlist ) Date: Wed, 7 Mar 2001 14:16:41 -0800 Message-Id: <200103072216.OAA01193 > Content-Type: text/plain Content-Disposition: inline Content-Transfer-Encoding: binary X-Mailer: MIME-tools 4.104 (Entity 4.116) Mime-Version: 1.0 X-Originating-Ip: [63.87.170.78] From: "Noel Johnson" To: vectorlist Subject: RE: VECTOR: How many cabinets can you fit... Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > >> If it comes to more than 3 machines, I bring the 4x8 utility >> trailer. You can buy a good one with full-size tires and a >> fold-down ramp brand new for around $500-$600. > >This is good advice from Richard. However, if you're on a budget >like I was, you can buy a trailer "kit" like I did. I bought an >1800# trailer from Harbor Freight ( www.harborfreight.com ) for >$300 (on sale) a couple years back. One of the best purchases I >ever made. Might I also suggest getting a 4.5X8 or 5X8 trailer (rather than 4X8)? That allows two 25" wide (standard) games to ride side by side... :-) Noel ------------------------------------------------------------ --== Sent via Deja.com ==-- http://www.deja.com/ --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 18:11:28 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id SAA08623 for ; Wed, 7 Mar 2001 18:11:27 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id OAA65918 for vectorlist-outgoing; Wed, 7 Mar 2001 14:53:49 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: From: Jenison Mark-QA3578 To: "'vectorlist > Subject: RE: VECTOR: G08 for a WG6400? Date: Wed, 7 Mar 2001 16:46:16 -0600 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2651.58) Content-Type: text/plain; charset="iso-8859-1" Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > Any opinions in the group of substituting a G08 for a WG6400 > in Aztarac? > I've asked previously about the pros and cons of 6100, 6401, G08 and > Ampliphone and several people expressed that G08, minus the > possible fires, > were a good all round workhorse X/Y (that is not meant to > start debate). Sounds like if you turn down the BLANK LEVELS on the G08 monitor, and substitute some resistors on the board, it should work (based on what I've been hearing about Cosmic Chasm). > The deal I had on a WG6400 got legitmately lost in the mail > (no it wasn't > from Adam Judd), insurance claim and all (I didn't want the > money, I want > the package!). Well, if you lost it in the mail (USPS)... http://www.govworks.com/faq/faq_detail/0%2C1128%2CUS%5E1%5E100437%5E201091%2C00.html Somewhere, in a few weeks/days, your WG6400 is going to be auctioned :-(. -- Mark Jenison --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 18:31:29 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id SAA11967 for ; Wed, 7 Mar 2001 18:31:28 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id PAA66069 for vectorlist-outgoing; Wed, 7 Mar 2001 15:25:58 -0800 (PST) (envelope-from owner-vectorlist ) From: "James Nelson" To: Subject: RE: VECTOR: How many cabinets can you fit... Date: Wed, 7 Mar 2001 18:19:24 -0500 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) In-Reply-To: <3AA656C0.3B34643A > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.3018.1300 Importance: Normal X-Loop-Detect: 1 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO >Can someone explain the law of physics... Getting off topic, but This is VERY VERY roughly what's going on: Entropy dictates that the boxes will (eventually) go to the positions of least energy. Your straps have energy stored in them when they are in full tension The boxes (or machines) move to positons of less energy, relieving the tension in the straps. This can be avoided if you just put the games in positions that are in the least energetic positions. The idea is similar to effects described here: http://www.parc.xerox.com/spl/projects/modrobots/RD/packing.html Have a great day. -----Original Message----- From: owner-vectorlist [mailto:owner-vectorlist ]On Behalf Of tom mcclintock Sent: Wednesday, March 07, 2001 10:42 AM To: vectorlist Subject: Re: VECTOR: How many cabinets can you fit... Can someone explain the law of physics that allows all arcade machines on a trailer to find the tightest, most efficient and compact assembly? I thought the law of entropy would cause all things to become more disordered. It is very disquieting to tightly strap five games into a trailer, move on down the road and then end up with three feet of slack in your ratchet strap... tm Jon Raiford wrote: > > Another thing to consider is strapping the games to themselves to make a single entity and then strap *that* to the truck. It isn't always easy depending on the shape of the cabs, but it will help stop the games from tipping over. Likewise, you will want to distribute the weight as best as you can (hint: don't put all of the heavy Atari games together on one side). --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 19:06:34 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id TAA17397 for ; Wed, 7 Mar 2001 19:06:33 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id QAA66202 for vectorlist-outgoing; Wed, 7 Mar 2001 16:02:31 -0800 (PST) (envelope-from owner-vectorlist ) Message-ID: <000d01c0a761$a203d3c0$fed85d18 > From: "Alex Yeckley" To: References: Subject: Re: VECTOR: How many cabinets can you fit... Date: Wed, 7 Mar 2001 18:52:12 -0500 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO > Can someone explain the law of physics that allows all arcade machines > on a trailer to find the tightest, most efficient and compact assembly? > I thought the law of entropy would cause all things to become more > disordered. Entropy still holds, but there are other things at play here. The natural tendancy of systems is to try and achieve their minimum energy configuration (that is, potential energy = 0). When you draw the games together there is still some residual potential energy in the assembly due to the static friction at the floor/game interface and the distance (very small, even microscopic) between the games. Practically speaking, driving down the road reduces this static friction (really it's quasi-static now) and allows the system to achieve an even lower potential energy (loosening the straps). At some point, the potential energy contained in the compression of the games against each other will be the same as the potential energy stored in the tiedown. After achieving this equilibrium condition, there will be no more loosening of the tiedowns (ignoring creep and any viscoelastic effects). If you aren't using a tiedown and these things are still bunching together, then that's just weird. In theory if there are no tiedowns and the bed of your trailer was infinitely large, then the games would eventually be randomly distributed throughout the Universe (entropy), thus making them significantly harder to find (like Vectorbeam Star Hawk). Alex http://www.elektronforge.com ayeckley --------------------------------------------------------------------------- ** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the ** message body to vectorlist-request . Please direct other ** questions, comments, or problems to neil . From owner-vectorlist Wed Mar 7 19:06:51 2001 Return-Path: Received: from synthcom.com (ip67.usw3.rb1.pdx.nwlink.com [207.202.141.67]) by smarty.smart.net (8.9.1/8.9.1) with ESMTP id TAA17432 for ; Wed, 7 Mar 2001 19:06:50 -0500 Received: (from majordom@localhost) by synthcom.com (8.9.3/8.9.3) id QAA66250 for vectorlist-outgoing; Wed, 7 Mar 2001 16:05:14 -0800 (PST) (envelope-from owner-vectorlist ) Date: Wed, 7 Mar 2001 18:57:41 -0500 (EST) From: Jeff Anderson X-Sender: mayday19@u2.farm.idt.net To: vectorlist Subject: RE: VECTOR: How many cabinets can you fit... In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-vectorlist Precedence: bulk Reply-To: vectorlist Status: RO Ive probably moved at least 100 cabs in my Tacoma.. usually I move